Player Matchup

Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Myang Sia
Bacchus
Platinum IV
Level 127
God Stats
12W - 4L
1,810 SR
Queue Stats
29W - 12L
1,913 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,603 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,614 SR
1,740 MMR
Thoth
Thoth
Platinum II
RafaOliveira2BR
Thoth
Platinum II
Level 129
God Stats
16W - 25L
1,586 SR
Queue Stats
804W - 884L
1,512 MMR
Party 1
Shiva
Shiva
Diamond IV
Symbionte BR
Shiva
Diamond IV
Level 59
God Stats
45W - 17L
1,755 SR
Queue Stats
148W - 116L
2,207 MMR
Party 1
Persephone
Persephone
Bronze III
Yag Show4093
Persephone
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 0 / 9
7,278
728
6,984
9,179
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
 
He Bo
12
2 / 0 / 9
7,255
726
7,919
8,532
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Myang Sia
Bacchus
12
8 / 0 / 3
8,760
876
5,154
9,541
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresAtlasGebBaba YagaSobek

VS

Bans
Baron SamediCabrakanAh Muzen CabHou YiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,316
632
5,232
6,051
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
6,041
604
8,175
10,230
5,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Yag Show4093
Persephone
8
0 / 7 / 0
6,078
608
3,019
8,319
2,672
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
9
6.5
W
He Bo
 
He Bo
2
0
9
6.5
W
Bacchus
Myang Sia
Bacchus
8
0
3
9.5
L
0
3
0
0
L
0
2
0
0
L
Persephone
Yag Show4093
Persephone
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
16,426
27,252
Taken
24,600
23,380
Mitigated
10,843
9,912
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,984
1,329
1,531
2,756
9,179
7,663
118
2,169
7,010
0
18,374
W
He Bo
 
He Bo
7,919
942
0
3,800
8,532
3,241
1,084
3,375
5,157
29,381
0
W
Bacchus
Myang Sia
Bacchus
5,154
1,024
0
1,825
9,541
12,476
105
2,975
6,566
14,988
0
L
5,232
277
0
1,138
6,051
2,217
0
3,236
2,598
30,947
0
L
8,175
1,280
544
1,255
10,230
5,954
100
5,175
4,554
0
15,980
L
Persephone
Yag Show4093
Persephone
3,019
288
0
411
8,319
2,672
0
4,355
3,580
12,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
18,435
106
Minions Killed
102
7
Camps Cleared
3
618,806
Distance Traveled
549,738
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,278
728
29
3
2
225,179
3
W
He Bo
7,255
726
57
6
4
189,925
1
W
Bacchus
8,760
876
20
2
1
203,702
2
L
Thoth
6,316
632
57
6
2
174,657
3
L
Shiva
6,041
604
23
2
0
201,879
2
L
Persephone
6,078
608
22
2
1
173,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role