Player Matchup

Ishtar
Ishtar
Flared9
Ishtar
Level 156
God Stats
3W - 7L
1,566 SR
Queue Stats
135W - 165L
1,516 Elo+
Party 1
Fenrir
Fenrir
Laughing_Jack432
Fenrir
Level 102
God Stats
1W - 1L
1,346 SR
Queue Stats
57W - 68L
1,551 Elo+
Party 1
Eset
Eset
Resurrected_SouI
Eset
Level 145
God Stats
1W - 0L
1,578 SR
Queue Stats
64W - 77L
1,563 Elo+
Party 1
King Arthur
King Arthur
SllentKaos
King Arthur
Level 140
God Stats
2W - 0L
1,793 SR
Queue Stats
43W - 48L
1,597 Elo+
Party 1
Chernobog
Chernobog
wipplash69
Chernobog
Level 65
God Stats
1W - 0L
1,221 SR
Queue Stats
20W - 16L
1,589 Elo+
Party 1
Team Averages
Level 122
1,501 SR
1,563 Elo+

VS

Team Averages
Level 108
1,590 SR
1,679 Elo+
Bellona
Bellona
DarthSlaw
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 82L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
IamPastyG
Ao Kuang
Level 87
God Stats
3W - 1L
1,903 SR
Queue Stats
36W - 17L
1,737 Elo+
Party 2
Discordia
Discordia
LordOsif
Discordia
Level 57
God Stats
21W - 4L
1,806 SR
Queue Stats
114W - 49L
1,718 Elo+
Party 2
Ishtar
Ishtar
TBail
Ishtar
Level 129
God Stats
1W - 2L
1,113 SR
Queue Stats
107W - 44L
1,718 Elo+
Party 2
Erlang Shen
Erlang Shen
YoSistaSnapsMe
Erlang Shen
Level 142
God Stats
0W - 2L
1,627 SR
Queue Stats
125W - 63L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flared9
Ishtar
20
8 / 4 / 9
13,991
583
19,332
20,632
11,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 3 / 15
13,599
567
10,066
25,969
39,145
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 12
14,053
586
25,920
17,837
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SllentKaos
King Arthur
20
2 / 0 / 13
13,730
572
19,147
23,386
35,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
wipplash69
Chernobog
19
2 / 3 / 6
12,660
528
10,591
19,578
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarthSlaw
Bellona
16
0 / 4 / 1
10,236
427
14,202
26,418
35,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
IamPastyG
Ao Kuang
15
4 / 7 / 2
10,078
420
12,838
28,980
13,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
LordOsif
Discordia
18
3 / 8 / 3
11,101
463
12,761
15,975
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
TBail
Ishtar
18
5 / 5 / 4
11,717
488
19,621
22,622
11,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
YoSistaSnapsMe
Erlang Shen
17
1 / 3 / 6
11,120
463
8,083
24,202
25,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
27
Kills
13
14
Deaths
27
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarthSlaw
Bellona
0
4
1
0.13
W
Ishtar
Flared9
Ishtar
8
4
9
3.13
L
Ao Kuang
IamPastyG
Ao Kuang
4
7
2
0.71
W
7
3
15
4.83
L
Discordia
LordOsif
Discordia
3
8
3
0.56
W
8
4
12
3.5
W
King Arthur
SllentKaos
King Arthur
2
0
13
8.5
L
Ishtar
TBail
Ishtar
5
5
4
1.4
L
Erlang Shen
YoSistaSnapsMe
Erlang Shen
1
3
6
1.33
W
Chernobog
wipplash69
Chernobog
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,056
Damage
67,505
107,402
Taken
118,197
104,247
Mitigated
93,942
30,653
Healing
29,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarthSlaw
Bellona
14,202
2,578
0
4,302
26,418
35,496
0
6,539
19,879
0
77,345
W
Ishtar
Flared9
Ishtar
19,332
11,903
0
5,323
20,632
11,268
3,343
7,918
12,627
0
146,702
L
Ao Kuang
IamPastyG
Ao Kuang
12,838
3,637
0
8,639
28,980
13,597
0
5,418
23,562
79,702
0
W
10,066
3,562
569
7,531
25,969
39,145
935
7,710
17,431
0
31,849
L
Discordia
LordOsif
Discordia
12,761
318
266
2,088
15,975
7,343
342
5,084
10,891
90,457
0
W
25,920
2,068
1,721
5,077
17,837
8,994
1,620
7,069
10,549
117,676
0
W
King Arthur
SllentKaos
King Arthur
19,147
1,596
0
3,374
23,386
35,587
374
2,768
19,571
0
94,302
L
Ishtar
TBail
Ishtar
19,621
10,216
0
6,750
22,622
11,790
183
5,411
17,211
0
107,253
L
Erlang Shen
YoSistaSnapsMe
Erlang Shen
8,083
4,151
2,082
5,127
24,202
25,716
0
3,623
20,579
0
70,180
W
Chernobog
wipplash69
Chernobog
10,591
5,213
0
7,058
19,578
9,253
1,605
3,433
16,066
0
113,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,033
Gold Earned
54,252
691
Minions Killed
623
0
Camps Cleared
0
2,367,777
Distance Traveled
2,228,972
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,236
427
140
6
0
443,233
4
W
Ishtar
13,991
583
176
7
0
456,474
3
L
Ao Kuang
10,078
420
94
4
0
427,810
6
W
Fenrir
13,599
567
37
2
0
495,776
4
L
Discordia
11,101
463
139
6
0
438,955
6
W
Eset
14,053
586
156
7
0
459,425
5
W
King Arthur
13,730
572
166
7
0
489,975
5
L
Ishtar
11,717
488
157
7
0
438,383
4
L
Erlang Shen
11,120
463
93
4
0
480,591
3
W
Chernobog
12,660
528
156
7
0
466,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role