Player Matchup

Fenrir
Fenrir
NoNameJesus
Fenrir
Level 34
God Stats
4W - 4L
1,560 SR
Queue Stats
53W - 53L
1,357 Elo+
Party 2
Neith
Neith
Wavyy-vibez
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,203 Elo+
Party 2
Ravana
Ravana
Young_Zazz
Ravana
Level 42
God Stats
0W - 1L
1,251 SR
Queue Stats
74W - 70L
1,434 Elo+
Party 2
Artio
Artio
andymv_king
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,264 Elo+
Party 2
Janus
Janus
perez_natbell
Janus
Level 82
God Stats
1W - 2L
1,481 SR
Queue Stats
105W - 98L
1,418 Elo+
Party 2
Team Averages
Level 40
1,459 SR
1,335 Elo+

VS

Team Averages
Level 103
1,435 SR
1,395 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AndWerDun42
Morgan Le Fay
Level 153
God Stats
13W - 11L
1,470 SR
Queue Stats
118W - 119L
1,338 Elo+
Solo
Sylvanus
Sylvanus
DanieloooL
Sylvanus
Level 69
God Stats
23W - 20L
1,453 SR
Queue Stats
117W - 117L
1,388 Elo+
Solo
Lancelot
Lancelot
Qman1205
Lancelot
Level 66
God Stats
4W - 6L
1,271 SR
Queue Stats
123W - 122L
1,394 Elo+
Party 1
Skadi
Skadi
xxxxxTORIxxxxx
Skadi
Level 121
God Stats
4W - 11L
1,483 SR
Queue Stats
213W - 237L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 1
5,149
515
1,792
7,847
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,236
424
3,283
5,449
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Young_Zazz
Ravana
10
2 / 3 / 1
5,534
553
3,580
6,091
4,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
4,399
440
758
6,906
3,144
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 0
5,300
530
5,438
7,144
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 2 / 0
6,091
609
3,679
7,642
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
AndWerDun42
Morgan Le Fay
12
5 / 0 / 2
6,873
687
7,975
6,504
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
DanieloooL
Sylvanus
8
2 / 0 / 4
5,728
573
3,765
5,962
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Qman1205
Lancelot
9
4 / 2 / 1
5,745
575
3,189
8,607
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 0 / 3
5,367
537
5,176
4,527
1,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
16
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
0
1
W
Morgan Le Fay
AndWerDun42
Morgan Le Fay
5
0
2
6
W
Sylvanus
DanieloooL
Sylvanus
2
0
4
4
L
Fenrir
1
2
1
0.75
W
Lancelot
Qman1205
Lancelot
4
2
1
2.25
L
0
3
0
0
L
Ravana
Young_Zazz
Ravana
2
3
1
0.83
L
0
3
0
0
L
1
5
0
0.2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
23,784
33,437
Taken
33,242
16,146
Mitigated
18,244
6,640
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,679
896
0
2,435
7,642
5,908
0
0
7,642
0
30,854
W
Morgan Le Fay
AndWerDun42
Morgan Le Fay
7,975
1,657
184
1,817
6,504
2,707
129
3,505
2,731
43,520
0
W
Sylvanus
DanieloooL
Sylvanus
3,765
1,888
681
2,663
5,962
5,043
526
1,041
4,913
19,437
0
L
Fenrir
1,792
254
0
2,958
7,847
3,106
0
3,093
4,473
0
22,598
W
Lancelot
Qman1205
Lancelot
3,189
413
0
1,101
8,607
3,154
0
935
7,540
0
31,160
L
3,283
1,494
0
615
5,449
2,104
0
1,772
3,677
0
19,083
L
Ravana
Young_Zazz
Ravana
3,580
1,197
0
1,186
6,091
4,861
0
0
5,801
0
21,391
L
758
571
0
721
6,906
3,144
0
1,993
4,913
5,227
0
L
5,438
169
0
1,160
7,144
2,931
0
4,315
2,512
38,480
0
W
5,176
2,029
124
863
4,527
1,432
540
299
4,220
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
29,804
197
Minions Killed
281
0
Camps Cleared
0
922,570
Distance Traveled
975,562
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,091
609
65
7
0
191,583
3
W
Morgan Le Fay
6,873
687
89
9
0
194,458
0
W
Sylvanus
5,728
573
27
3
0
165,710
3
L
Fenrir
5,149
515
44
4
0
200,162
0
W
Lancelot
5,745
575
58
6
0
242,648
0
L
Neith
4,236
424
32
3
0
160,212
0
L
Ravana
5,534
553
35
4
0
173,868
0
L
Artio
4,399
440
8
1
0
199,044
0
L
Janus
5,300
530
78
8
0
189,284
0
W
Skadi
5,367
537
42
4
0
181,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role