Player Matchup

Da Ji
Da Ji
Belfurion
Da Ji
Level 124
God Stats
2W - 1L
1,836 SR
Queue Stats
12W - 11L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
Galatine
Cabrakan
Level 148
God Stats
1W - 2L
1,434 SR
Queue Stats
103W - 106L
1,543 Elo+
Party 2
Geb
Geb
MasterTaco86
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Party 2
Sol
Sol
Tcwoth
Sol
Level 40
God Stats
0W - 7L
1,096 SR
Queue Stats
29W - 33L
1,466 Elo+
Solo
Neith
Neith
verybigwiener
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,672 Elo+
Party 2
Team Averages
Level 90
1,473 SR
1,550 Elo+

VS

Team Averages
Level 80
1,459 SR
1,506 Elo+
Anubis
Anubis
God0fSarcasm
Anubis
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 42L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Mild00MICmonkey
Baron Samedi
Level 47
God Stats
9W - 8L
1,492 SR
Queue Stats
62W - 61L
1,490 Elo+
Party 1
Bacchus
Bacchus
OrgelSS
Bacchus
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 13L
1,478 Elo+
Solo
Hachiman
Hachiman
rolvol
Hachiman
Level 47
God Stats
2W - 0L
1,354 SR
Queue Stats
63W - 57L
1,484 Elo+
Solo
Awilix
Awilix
subdizzy
Awilix
Level 129
God Stats
4W - 3L
1,447 SR
Queue Stats
171W - 156L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Belfurion
Da Ji
16
1 / 10 / 5
10,355
1,036
12,843
21,111
9,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Galatine
Cabrakan
16
4 / 10 / 3
11,396
1,140
17,996
28,729
18,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 4 / 4
10,573
1,057
9,116
13,594
16,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Tcwoth
Sol
16
0 / 5 / 5
9,967
997
14,497
19,045
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 7 / 6
10,455
1,046
12,244
16,124
6,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

80

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 2 / 22
13,076
1,308
19,583
15,450
10,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Mild00MICmonkey
Baron Samedi
18
5 / 1 / 21
11,939
1,194
16,933
12,568
8,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
OrgelSS
Bacchus
18
2 / 1 / 23
12,574
1,257
9,288
15,009
24,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
rolvol
Hachiman
19
7 / 3 / 22
12,498
1,250
26,614
12,715
6,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
subdizzy
Awilix
19
13 / 1 / 15
13,499
1,350
20,851
15,295
8,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
139
8
Kills
36
36
Deaths
8
23
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Belfurion
Da Ji
1
10
5
0.35
L
Cabrakan
Galatine
Cabrakan
4
10
3
0.55
W
Anubis
9
2
22
10
L
2
4
4
1
W
Baron Samedi
Mild00MICmonkey
Baron Samedi
5
1
21
15.5
W
Bacchus
OrgelSS
Bacchus
2
1
23
13.5
L
Sol
Tcwoth
Sol
0
5
5
0.5
W
Hachiman
rolvol
Hachiman
7
3
22
6
W
Awilix
subdizzy
Awilix
13
1
15
20.5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,696
Damage
93,269
98,603
Taken
71,037
58,684
Mitigated
59,751
9,968
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Belfurion
Da Ji
12,843
2,418
0
1,344
21,111
9,215
0
7,356
13,611
0
25,027
L
Cabrakan
Galatine
Cabrakan
17,996
1,542
0
2,602
28,729
18,948
0
15,666
12,887
30,005
0
W
Anubis
19,583
1,356
0
7,649
15,450
10,899
0
9,490
5,752
53,518
0
L
9,116
547
0
0
13,594
16,383
0
5,880
7,519
22,775
0
W
Baron Samedi
Mild00MICmonkey
Baron Samedi
16,933
788
5,700
5,806
12,568
8,473
0
5,089
7,274
26,572
0
W
Bacchus
OrgelSS
Bacchus
9,288
824
0
1,857
15,009
24,954
0
9,495
5,256
18,749
0
L
Sol
Tcwoth
Sol
14,497
4,135
350
3,229
19,045
7,276
0
9,468
9,463
34,111
3,430
W
Hachiman
rolvol
Hachiman
26,614
21,973
0
4,137
12,715
6,682
0
7,972
4,607
0
44,076
W
Awilix
subdizzy
Awilix
20,851
6,931
0
4,140
15,295
8,743
0
7,493
7,750
0
34,134
L
12,244
4,533
0
2,443
16,124
6,862
0
6,670
9,319
0
38,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,746
Gold Earned
63,586
184
Minions Killed
203
5
Camps Cleared
11
1,004,702
Distance Traveled
1,029,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,355
1,036
19
2
1
207,587
0
L
Cabrakan
11,396
1,140
36
4
0
199,410
0
W
Anubis
13,076
1,308
90
9
1
176,876
1
L
Geb
10,573
1,057
35
4
3
231,109
3
W
Baron Samedi
11,939
1,194
37
4
2
205,002
0
W
Bacchus
12,574
1,257
16
2
0
233,038
0
L
Sol
9,967
997
35
4
0
176,824
0
W
Hachiman
12,498
1,250
38
4
1
169,808
0
W
Awilix
13,499
1,350
22
2
7
244,491
0
L
Neith
10,455
1,046
59
6
1
189,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role