Player Matchup

Khepri
Khepri
FluffyDawg7
Khepri
Level 26
God Stats
2W - 1L
1,417 SR
Queue Stats
23W - 26L
1,487 Elo+
Party 4
Gilgamesh
Gilgamesh
GuntherSenpi
Gilgamesh
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 6L
1,412 Elo+
Party 2
Freya
Freya
Pdoggyy
Freya
Level 89
God Stats
1W - 0L
1,309 SR
Queue Stats
33W - 29L
1,532 Elo+
Party 2
Hachiman
Hachiman
TheLimoDriver1
Hachiman
Level 109
God Stats
1W - 0L
1,329 SR
Queue Stats
45W - 49L
1,497 Elo+
Party 4
Sol
Sol
grandaddypurpOG
Sol
Level 98
God Stats
2W - 4L
1,270 SR
Queue Stats
136W - 118L
1,527 Elo+
Party 2
Team Averages
Level 68
1,406 SR
1,491 Elo+

VS

Team Averages
Level 42
1,466 SR
1,439 Elo+
Raijin
Raijin
CoolPerson22345
Raijin
Level 28
God Stats
0W - 3L
1,359 SR
Queue Stats
21W - 36L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
Jsmith1220
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,322 Elo+
Party 3
Anhur
Anhur
Kudozz
Anhur
Level 107
God Stats
2W - 6L
1,223 SR
Queue Stats
260W - 245L
1,496 Elo+
Party 1
Ishtar
Ishtar
THEWATCHERgaming
Ishtar
Level 29
God Stats
1W - 2L
1,751 SR
Queue Stats
187W - 225L
1,451 Elo+
Solo
Odin
Odin
fumbler6
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 312L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 3 / 22
10,202
850
6,176
16,414
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GuntherSenpi
Gilgamesh
16
6 / 4 / 16
10,880
907
15,168
15,648
17,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
Pdoggyy
Freya
17
7 / 3 / 16
10,348
862
15,571
13,105
6,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
20
9 / 1 / 17
11,360
947
21,669
12,477
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 4 / 8
10,096
841
20,419
14,048
6,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
9,525
794
16,466
14,337
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Jsmith1220
Sun Wukong
18
5 / 5 / 6
10,202
850
11,628
20,820
18,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Kudozz
Anhur
15
3 / 6 / 6
8,752
729
12,678
12,153
6,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 7
7,723
644
9,532
12,042
5,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Odin
14
0 / 7 / 9
8,383
699
6,695
26,769
20,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
30
Kills
14
15
Deaths
30
79
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
W
Khepri
0
3
22
3.67
W
Gilgamesh
GuntherSenpi
Gilgamesh
6
4
16
3.5
L
Sun Wukong
Jsmith1220
Sun Wukong
5
5
6
1.6
L
Anhur
Kudozz
Anhur
3
6
6
1
W
Freya
Pdoggyy
Freya
7
3
16
5
L
1
6
7
0.75
W
Hachiman
9
1
17
17.5
L
Odin
0
7
9
0.64
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,003
Damage
56,999
71,692
Taken
86,121
51,998
Mitigated
58,514
33,696
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,466
610
635
2,577
14,337
7,596
64
7,003
7,334
31,439
0
W
Khepri
6,176
337
1,512
3,320
16,414
16,755
409
2,662
13,752
12,025
0
W
Gilgamesh
GuntherSenpi
Gilgamesh
15,168
5,039
1,998
1,846
15,648
17,053
862
3,246
12,402
0
25,404
L
Sun Wukong
Jsmith1220
Sun Wukong
11,628
1,256
613
7,253
20,820
18,707
285
10,428
10,392
0
27,567
L
Anhur
Kudozz
Anhur
12,678
4,279
885
307
12,153
6,008
676
4,017
8,136
0
19,636
W
Freya
Pdoggyy
Freya
15,571
6,136
4,538
6,056
13,105
6,195
1,695
3,027
10,078
26,708
0
L
9,532
3,028
1,255
1,521
12,042
5,764
0
7,720
4,322
0
17,608
W
Hachiman
21,669
9,183
707
5,732
12,477
5,931
1,646
3,937
8,540
0
49,021
L
Odin
6,695
1,958
1,031
7,498
26,769
20,439
0
12,998
13,771
0
10,870
W
20,419
11,060
2,364
5,623
14,048
6,064
3,531
3,594
10,454
33,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
44,585
143
Minions Killed
110
0
Camps Cleared
0
1,194,596
Distance Traveled
1,011,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,525
794
35
3
0
188,494
1
W
Khepri
10,202
850
17
1
0
248,020
0
W
Gilgamesh
10,880
907
13
1
0
250,875
0
L
Sun Wukong
10,202
850
34
3
0
218,403
0
L
Anhur
8,752
729
16
1
0
203,489
0
W
Freya
10,348
862
19
2
0
240,693
0
L
Ishtar
7,723
644
19
2
0
185,381
0
W
Hachiman
11,360
947
65
5
0
256,886
0
L
Odin
8,383
699
6
1
0
215,331
0
W
Sol
10,096
841
29
2
0
198,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role