Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ShaneNW
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 74L
1,340 Elo+
Party 3
Kali
Kali
baibritt
Kali
Level 29
God Stats
5W - 8L
1,421 SR
Queue Stats
50W - 69L
1,350 Elo+
Party 3
Team Averages
Level 87
1,484 SR
1,438 Elo+

VS

Team Averages
Level 64
1,509 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DRXFF
Guan Yu
Level 24
God Stats
54W - 34L
1,584 SR
Queue Stats
67W - 66L
1,454 Elo+
Party 1
Rama
Rama
EvertonDIX
Rama
Level 138
God Stats
26W - 28L
1,504 SR
Queue Stats
280W - 272L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
NikkiIvy
Jormungandr
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 20L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
katostrophic7
Aphrodite
Level 26
God Stats
2W - 1L
1,458 SR
Queue Stats
22W - 20L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 3
7,733
1,105
4,301
5,679
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
 
Danzaburou
12
1 / 0 / 0
7,559
1,080
3,014
1,340
576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
12
1 / 3 / 1
7,256
1,037
2,607
6,427
3,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
ShaneNW
Vulcan
13
1 / 0 / 2
7,973
1,139
16,920
5,087
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
0 / 0 / 3
7,504
1,072
2,565
5,898
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

310

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 0 / 2
7,651
1,093
5,726
4,350
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DRXFF
Guan Yu
13
1 / 1 / 3
7,722
1,103
2,132
5,277
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 2
8,239
1,177
5,231
3,431
1,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
NikkiIvy
Jormungandr
13
0 / 0 / 4
7,541
1,077
6,724
10,490
8,512
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
katostrophic7
Aphrodite
13
0 / 2 / 4
7,599
1,086
2,396
8,650
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
3
Kills
4
4
Deaths
3
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
3
1.5
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Hades
 
Hades
1
3
1
0.5
W
Arachne
 
Arachne
1
0
2
2
W
Guan Yu
DRXFF
Guan Yu
1
1
3
2.5
W
2
0
2
3
W
Jormungandr
NikkiIvy
Jormungandr
0
0
4
2
L
Vulcan
ShaneNW
Vulcan
1
0
2
2
L
Kali
0
0
3
1.5
W
Aphrodite
katostrophic7
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
22,209
24,431
Taken
32,198
13,754
Mitigated
22,940
1,454
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,301
206
0
129
5,679
3,656
0
1,780
3,861
14,162
1,181
L
Danzaburou
 
Danzaburou
3,014
337
0
483
1,340
576
0
621
719
0
20,431
L
Hades
 
Hades
2,607
656
0
438
6,427
3,895
0
2,581
3,779
4,470
0
W
Arachne
 
Arachne
5,726
4,471
0
723
4,350
2,759
0
2,858
1,492
0
11,427
W
Guan Yu
DRXFF
Guan Yu
2,132
115
783
1,639
5,277
4,689
0
3,829
1,448
0
4,792
W
5,231
4,370
0
2,047
3,431
1,525
0
2,323
1,108
0
28,532
W
Jormungandr
NikkiIvy
Jormungandr
6,724
2,030
0
0
10,490
8,512
0
6,973
3,517
23,958
0
L
Vulcan
ShaneNW
Vulcan
16,920
4,242
0
0
5,087
2,383
0
2,482
2,605
38,273
0
L
Kali
2,565
447
0
404
5,898
3,244
0
1,656
4,169
0
11,506
W
Aphrodite
katostrophic7
Aphrodite
2,396
887
2,569
2,777
8,650
5,455
0
7,804
846
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
38,752
149
Minions Killed
174
5
Camps Cleared
6
627,997
Distance Traveled
696,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,733
1,105
29
4
3
152,852
0
L
Danzaburou
7,559
1,080
39
6
0
85,567
0
L
Hades
7,256
1,037
4
1
0
68,733
0
W
Arachne
7,651
1,093
9
1
2
168,600
0
W
Guan Yu
7,722
1,103
11
2
1
135,869
0
W
Rama
8,239
1,177
72
10
3
131,983
0
W
Jormungandr
7,541
1,077
42
6
0
133,679
0
L
Vulcan
7,973
1,139
57
8
0
153,927
0
L
Kali
7,504
1,072
20
3
2
166,918
0
W
Aphrodite
7,599
1,086
40
6
0
126,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role