Player Matchup

Kuzenbo
Kuzenbo
DaxTheDucky
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,268 Elo+
Party 1
Merlin
Merlin
MattyIceYuhDig
Merlin
Level 12
God Stats
0W - 8L
1,500 SR
Queue Stats
10W - 27L
1,268 Elo+
Party 1
Mercury
Mercury
The_Kodak_
Mercury
Level 66
God Stats
0W - 3L
1,251 SR
Queue Stats
1W - 14L
1,268 Elo+
Party 1
Team Averages
Level 48
1,417 SR
1,268 Elo+

VS

Team Averages
Level 80
1,619 SR
1,587 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Quincy2469
Danzaburou
Level 86
God Stats
7W - 1L
1,657 SR
Queue Stats
124W - 73L
1,643 Elo+
Party 2
Cerberus
Cerberus
TheeHellHound
Cerberus
Level 29
God Stats
30W - 9L
1,701 SR
Queue Stats
70W - 33L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaxTheDucky
Kuzenbo
13
3 / 4 / 1
10,420
802
9,170
17,179
25,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 12 / 3
8,727
671
7,839
17,001
7,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
The_Kodak_
Mercury
9
0 / 16 / 3
7,444
573
2,602
20,258
7,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
10 / 1 / 13
10,979
845
13,327
10,497
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Quincy2469
Danzaburou
15
18 / 2 / 11
13,253
1,019
28,383
15,390
11,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
TheeHellHound
Cerberus
15
4 / 1 / 25
11,181
860
7,810
16,989
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
4
Kills
32
32
Deaths
4
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
10
1
13
16.5
L
Kuzenbo
DaxTheDucky
Kuzenbo
3
4
1
0.88
L
1
12
3
0.21
W
Danzaburou
Quincy2469
Danzaburou
18
2
11
11.75
L
Mercury
The_Kodak_
Mercury
0
16
3
0.09
W
Cerberus
TheeHellHound
Cerberus
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
49,520
54,438
Taken
42,876
40,510
Mitigated
33,955
590
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,327
938
0
1,988
10,497
4,535
1,939
2,751
7,746
48,254
0
L
Kuzenbo
DaxTheDucky
Kuzenbo
9,170
3,724
0
590
17,179
25,984
0
7,589
9,590
22,582
0
L
7,839
1,157
0
0
17,001
7,171
0
6,381
10,620
21,311
0
W
Danzaburou
Quincy2469
Danzaburou
28,383
14,635
1,867
7,027
15,390
11,067
351
5,685
8,985
176
54,286
L
Mercury
The_Kodak_
Mercury
2,602
834
0
0
20,258
7,355
0
7,818
12,440
0
5,103
W
Cerberus
TheeHellHound
Cerberus
7,810
728
381
7,504
16,989
18,353
0
8,916
8,073
25,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
35,413
57
Minions Killed
175
1
Camps Cleared
7
574,520
Distance Traveled
684,475
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,979
845
83
6
5
240,526
4
L
Kuzenbo
10,420
802
20
2
0
226,397
1
L
Merlin
8,727
671
30
2
1
181,017
1
W
Danzaburou
13,253
1,019
49
4
2
206,267
9
L
Mercury
7,444
573
7
1
0
167,106
1
W
Cerberus
11,181
860
43
3
0
237,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role