Player Matchup

King Arthur
King Arthur
YungMoth
King Arthur
Level 27
God Stats
11W - 12L
1,517 SR
Queue Stats
85W - 87L
1,374 Elo+
Party 1
Sol
Sol
thehusseys
Sol
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 71L
1,390 Elo+
Party 1
Camazotz
Camazotz
zobo1234
Camazotz
Level 108
God Stats
2W - 2L
1,789 SR
Queue Stats
123W - 135L
1,381 Elo+
Party 1
Team Averages
Level 66
1,602 SR
1,382 Elo+

VS

Team Averages
Level 39
1,471 SR
1,335 Elo+
Jormungandr
Jormungandr
Just_call_me_Jim
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 100L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
LightSkin_God_27
Danzaburou
Level 23
God Stats
5W - 0L
1,646 SR
Queue Stats
14W - 19L
1,255 Elo+
Party 2
Fenrir
Fenrir
MRSIRLANCE-
Fenrir
Level 66
God Stats
1W - 0L
1,266 SR
Queue Stats
64W - 66L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
YungMoth
King Arthur
16
3 / 5 / 7
10,916
642
11,876
17,575
20,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 6 / 4
11,500
676
16,958
17,387
7,872
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
zobo1234
Camazotz
15
3 / 5 / 7
10,881
640
12,464
23,422
16,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Just_call_me_Jim
Jormungandr
17
7 / 4 / 8
12,914
760
17,968
13,826
9,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
LightSkin_God_27
Danzaburou
17
6 / 6 / 8
12,785
752
16,614
15,853
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
16
3 / 2 / 10
12,413
730
12,504
21,693
30,265
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
16
16
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Just_call_me_Jim
Jormungandr
7
4
8
2.75
W
Danzaburou
LightSkin_God_27
Danzaburou
6
6
8
1.67
W
Fenrir
3
2
10
4
L
King Arthur
YungMoth
King Arthur
3
5
7
1.3
L
6
6
4
1.33
L
Camazotz
zobo1234
Camazotz
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,298
Damage
47,086
58,384
Taken
51,372
44,139
Mitigated
48,099
15,512
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Just_call_me_Jim
Jormungandr
17,968
5,687
0
2,719
13,826
9,889
537
5,954
7,872
49,603
0
W
Danzaburou
LightSkin_God_27
Danzaburou
16,614
8,120
0
2,674
15,853
7,945
2,009
4,012
11,841
0
52,426
W
Fenrir
12,504
2,303
499
3,573
21,693
30,265
606
7,996
13,697
0
26,244
L
King Arthur
YungMoth
King Arthur
11,876
1,412
326
787
17,575
20,017
0
4,792
12,414
0
33,916
L
16,958
5,646
0
4,374
17,387
7,872
76
6,979
9,956
41,731
0
L
Camazotz
zobo1234
Camazotz
12,464
2,322
0
10,025
23,422
16,250
0
5,125
17,857
0
39,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
38,112
145
Minions Killed
159
3
Camps Cleared
9
860,599
Distance Traveled
870,948
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,914
760
53
3
4
281,525
1
W
Danzaburou
12,785
752
81
5
2
262,075
0
W
Fenrir
12,413
730
25
1
3
327,348
0
L
King Arthur
10,916
642
32
2
1
285,090
5
L
Sol
11,500
676
64
4
0
260,301
0
L
Camazotz
10,881
640
49
3
2
315,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role