Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JustAsthma
Sol
Level 111
God Stats
0W - 1L
1,552 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 2
Team Averages
Level 92
1,517 SR
1,500 Elo+

VS

Team Averages
Level 94
1,661 SR
1,532 Elo+
Apollo
Apollo
CleverSeika6806
Apollo
Level 67
God Stats
22W - 11L
1,703 SR
Queue Stats
509W - 389L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HalluciNinja93
Tsukuyomi
Level 115
God Stats
59W - 35L
1,591 SR
Queue Stats
119W - 81L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
tkowens2005
Zhong Kui
Level 101
God Stats
7W - 1L
1,688 SR
Queue Stats
167W - 122L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 7 / 1
9,133
703
10,002
15,345
6,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
 
Sobek
12
1 / 5 / 3
8,699
669
9,929
22,206
28,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 7 / 2
7,567
582
10,458
14,423
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
10,298
792
13,115
14,137
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
HalluciNinja93
Tsukuyomi
13
5 / 1 / 12
9,858
758
11,345
12,089
13,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
tkowens2005
Zhong Kui
15
6 / 3 / 11
10,185
783
19,504
16,054
13,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
19
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
1
0.5
L
Sobek
 
Sobek
1
5
3
0.5
W
8
1
8
12
W
Tsukuyomi
HalluciNinja93
Tsukuyomi
5
1
12
11
L
1
7
2
0.29
W
Zhong Kui
tkowens2005
Zhong Kui
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,389
Damage
43,964
51,974
Taken
42,280
41,826
Mitigated
34,556
10,654
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,002
6,367
0
1,403
15,345
6,548
168
6,662
8,683
0
27,662
L
Sobek
 
Sobek
9,929
1,212
0
5,542
22,206
28,999
0
6,912
15,294
23,296
0
W
13,115
7,239
0
3,186
14,137
7,145
1,595
5,820
8,317
0
48,281
W
Tsukuyomi
HalluciNinja93
Tsukuyomi
11,345
1,639
638
527
12,089
13,738
253
5,893
6,196
0
20,512
L
10,458
3,745
0
3,709
14,423
6,279
563
6,218
8,205
29,329
3,541
W
Zhong Kui
tkowens2005
Zhong Kui
19,504
4,665
0
8,540
16,054
13,673
870
7,874
8,180
46,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
30,341
115
Minions Killed
148
2
Camps Cleared
9
603,783
Distance Traveled
763,718
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,133
703
59
5
0
194,526
0
L
Sobek
8,699
669
13
1
0
223,261
8
W
Apollo
10,298
792
77
6
6
259,152
3
W
Tsukuyomi
9,858
758
7
1
0
286,433
2
L
Sol
7,567
582
43
3
2
185,996
0
W
Zhong Kui
10,185
783
64
5
3
218,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role