Player Matchup

Zhong Kui
Zhong Kui
Nofatchixisback9
Zhong Kui
Level 108
God Stats
3W - 9L
1,211 SR
Queue Stats
42W - 80L
1,247 Elo+
Solo
Jormungandr
Jormungandr
molly detox
Jormungandr
Level 61
God Stats
26W - 24L
1,435 SR
Queue Stats
115W - 178L
1,290 Elo+
Party 1
Medusa
Medusa
mourfeen
Medusa
Level 25
God Stats
10W - 13L
1,506 SR
Queue Stats
41W - 64L
1,222 Elo+
Party 1
Team Averages
Level 65
1,384 SR
1,253 Elo+

VS

Team Averages
Level 73
1,446 SR
1,240 Elo+
Ra
Ra
Five Dimez
Ra
Level 89
God Stats
4W - 4L
1,528 SR
Queue Stats
178W - 249L
1,273 Elo+
Solo
Cthulhu
Cthulhu
SPLASHCRASH
Cthulhu
Level 117
God Stats
3W - 6L
1,332 SR
Queue Stats
16W - 30L
1,226 Elo+
Party 2
Ishtar
Ishtar
suqazs
Ishtar
Level 13
God Stats
3W - 4L
1,479 SR
Queue Stats
13W - 20L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
0 / 3 / 3
6,039
604
5,981
8,352
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
molly detox
Jormungandr
10
2 / 4 / 1
7,027
703
7,415
11,345
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
mourfeen
Medusa
10
1 / 3 / 2
6,375
638
6,519
8,186
3,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
6,710
671
6,850
7,692
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SPLASHCRASH
Cthulhu
12
2 / 1 / 8
7,881
788
6,933
9,595
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
suqazs
Ishtar
12
8 / 0 / 2
8,209
821
8,980
6,405
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Zhong Kui
0
3
3
0.5
W
Cthulhu
SPLASHCRASH
Cthulhu
2
1
8
6
L
Jormungandr
molly detox
Jormungandr
2
4
1
0.63
L
Medusa
mourfeen
Medusa
1
3
2
0.67
W
Ishtar
suqazs
Ishtar
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
22,763
27,883
Taken
23,692
21,946
Mitigated
16,264
4,497
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,850
1,078
1,273
2,003
7,692
3,591
129
4,875
2,817
28,806
0
L
Zhong Kui
5,981
525
0
2,167
8,352
6,348
0
4,413
3,939
15,336
0
W
Cthulhu
SPLASHCRASH
Cthulhu
6,933
429
966
1,534
9,595
9,719
54
5,121
4,474
14,336
0
L
Jormungandr
molly detox
Jormungandr
7,415
1,140
0
890
11,345
11,662
0
4,083
7,262
25,028
0
L
Medusa
mourfeen
Medusa
6,519
3,181
0
1,440
8,186
3,936
0
5,500
2,686
0
19,855
W
Ishtar
suqazs
Ishtar
8,980
5,932
0
867
6,405
2,954
216
3,867
2,538
0
21,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,441
Gold Earned
22,800
100
Minions Killed
96
5
Camps Cleared
3
473,194
Distance Traveled
472,545
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,710
671
59
6
3
170,561
4
L
Zhong Kui
6,039
604
25
3
0
146,468
6
W
Cthulhu
7,881
788
12
1
0
175,194
6
L
Jormungandr
7,027
703
38
4
1
151,986
0
L
Medusa
6,375
638
37
4
4
174,740
2
W
Ishtar
8,209
821
25
3
0
126,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role