Player Matchup

Atlas
Atlas
Billyboi3008
Atlas
Level 48
God Stats
0W - 2L
1,424 SR
Queue Stats
78W - 96L
1,437 Elo+
Party 3
Lancelot
Lancelot
Deathknightvade2
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Party 1
Anubis
Anubis
HD609
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,410 Elo+
Party 3
Shiva
Shiva
Snuggyy
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,805 Elo+
Party 1
Heimdallr
Heimdallr
awesomeKaleb
Heimdallr
Level 58
God Stats
0W - 2L
1,292 SR
Queue Stats
107W - 125L
1,461 Elo+
Party 3
Team Averages
Level 47
1,443 SR
1,542 Elo+

VS

Team Averages
Level 79
1,508 SR
1,491 Elo+
Olorun
Olorun
CK381997
Olorun
Level 27
God Stats
2W - 0L
1,677 SR
Queue Stats
12W - 7L
1,531 Elo+
Party 2
Loki
Loki
ElohimProphet
Loki
Level 89
God Stats
4W - 4L
1,453 SR
Queue Stats
94W - 91L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
Level 125
God Stats
6W - 4L
1,540 SR
Queue Stats
221W - 224L
1,497 Elo+
Party 2
Khepri
Khepri
Toshiro88
Khepri
Level 48
God Stats
1W - 1L
1,180 SR
Queue Stats
52W - 73L
1,348 Elo+
Solo
Anubis
Anubis
Xplosin123
Anubis
Level 106
God Stats
1W - 1L
1,693 SR
Queue Stats
73W - 58L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
11,167
465
11,783
19,254
24,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 7 / 4
11,716
488
18,047
21,451
9,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
HD609
Anubis
19
2 / 5 / 5
12,203
508
18,340
21,132
13,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Snuggyy
Shiva
16
2 / 8 / 4
10,631
443
6,238
23,094
12,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
awesomeKaleb
Heimdallr
18
6 / 3 / 5
11,960
498
16,771
15,640
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CK381997
Olorun
16
1 / 6 / 2
10,575
441
7,226
19,299
8,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 3 / 7
11,945
498
10,797
22,033
9,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
20
4 / 1 / 6
12,876
537
17,689
16,233
7,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Toshiro88
Khepri
14
0 / 3 / 5
10,164
424
4,839
17,429
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Xplosin123
Anubis
20
15 / 4 / 3
15,138
631
35,345
25,402
16,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
17
Kills
25
25
Deaths
17
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
2
11
3.25
W
Olorun
CK381997
Olorun
1
6
2
0.33
L
6
7
4
1.14
W
5
3
7
2.83
L
Anubis
HD609
Anubis
2
5
5
0.9
W
Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
4
1
6
7
L
Shiva
Snuggyy
Shiva
2
8
4
0.5
W
Khepri
Toshiro88
Khepri
0
3
5
0.83
W
Anubis
Xplosin123
Anubis
15
4
3
4.13
L
Heimdallr
awesomeKaleb
Heimdallr
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,179
Damage
75,896
100,571
Taken
100,396
67,651
Mitigated
63,864
23,835
Healing
41,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,783
4,535
0
1,817
19,254
24,632
0
8,626
10,628
35,915
0
W
Olorun
CK381997
Olorun
7,226
4,050
299
5,920
19,299
8,159
1,200
4,169
15,130
63,633
0
L
18,047
4,429
0
5,042
21,451
9,482
0
8,557
12,894
0
86,294
W
10,797
2,645
0
7,544
22,033
9,498
679
6,209
15,824
0
97,103
L
Anubis
HD609
Anubis
18,340
671
0
8,453
21,132
13,257
0
6,379
14,753
119,990
0
W
Ah Muzen Cab
Midgetinatophat
Ah Muzen Cab
17,689
6,024
0
5,603
16,233
7,892
4,782
6,931
9,302
0
133,747
L
Shiva
Snuggyy
Shiva
6,238
1,957
444
2,978
23,094
12,938
2,568
15,087
8,007
0
54,786
W
Khepri
Toshiro88
Khepri
4,839
367
949
3,654
17,429
22,168
104
6,516
10,913
31,780
0
W
Anubis
Xplosin123
Anubis
35,345
476
0
17,074
25,402
16,147
993
6,298
19,104
126,427
0
L
Heimdallr
awesomeKaleb
Heimdallr
16,771
9,478
0
5,101
15,640
7,342
1,548
9,013
6,627
0
91,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
60,698
562
Minions Killed
624
0
Camps Cleared
0
2,224,534
Distance Traveled
2,338,779
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,167
465
37
2
0
469,786
7
W
Olorun
10,575
441
104
4
0
424,134
1
L
Lancelot
11,716
488
107
4
0
464,735
2
W
Loki
11,945
498
107
4
0
534,417
7
L
Anubis
12,203
508
177
7
0
375,739
5
W
Ah Muzen Cab
12,876
537
194
8
0
505,695
4
L
Shiva
10,631
443
93
4
0
497,827
3
W
Khepri
10,164
424
41
2
0
486,145
3
W
Anubis
15,138
631
178
7
0
388,388
0
L
Heimdallr
11,960
498
148
6
0
416,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role