Player Matchup

Baron Samedi
Baron Samedi
Nehxùs
Baron Samedi
Level 154
God Stats
4W - 0L
2,031 SR
Queue Stats
151W - 74L
1,738 Elo+
Party 1
Artio
Artio
NonJr
Artio
Level 26
God Stats
1W - 1L
1,353 SR
Queue Stats
51W - 33L
1,725 Elo+
Party 1
Danzaburou
Danzaburou
Shizü
Danzaburou
Level 32
God Stats
3W - 2L
1,734 SR
Queue Stats
97W - 33L
1,748 Elo+
Party 1
Team Averages
Level 71
1,706 SR
1,737 Elo+

VS

Team Averages
Level 103
1,289 SR
1,734 Elo+
Artio
Artio
Artyck
Artio
Level 28
God Stats
1W - 3L
1,285 SR
Queue Stats
65W - 18L
1,791 Elo+
Party 2
Artemis
Artemis
LIVAE
Artemis
Level 160
God Stats
0W - 1L
1,299 SR
Queue Stats
90W - 71L
1,695 Elo+
Party 2
Ra
Ra
lCarryMy
Ra
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 15L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nehxùs
Baron Samedi
12
5 / 4 / 12
8,706
967
10,680
11,200
6,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
NonJr
Artio
12
2 / 1 / 18
8,512
946
4,888
14,085
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Shizü
Danzaburou
14
14 / 1 / 7
10,017
1,113
26,533
10,007
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Artyck
Artio
9
1 / 7 / 4
6,761
751
5,698
19,961
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LIVAE
Artemis
10
3 / 8 / 2
7,070
786
9,702
14,398
5,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 6 / 4
6,994
777
7,536
13,722
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
6
6
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
Artyck
Artio
1
7
4
0.43
L
Artemis
LIVAE
Artemis
3
8
2
0.5
W
Baron Samedi
Nehxùs
Baron Samedi
5
4
12
2.75
W
Artio
NonJr
Artio
2
1
18
11
W
Danzaburou
Shizü
Danzaburou
14
1
7
17.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,101
Damage
22,936
35,292
Taken
48,081
26,625
Mitigated
27,771
15,315
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Artyck
Artio
5,698
1,310
1,869
3,510
19,961
16,690
0
5,395
14,566
8,268
0
L
Artemis
LIVAE
Artemis
9,702
4,934
0
1,058
14,398
5,567
0
5,360
9,038
0
18,058
W
Baron Samedi
Nehxùs
Baron Samedi
10,680
1,618
2,958
4,119
11,200
6,923
703
4,776
6,424
29,835
0
W
Artio
NonJr
Artio
4,888
704
862
4,937
14,085
14,166
156
4,642
9,443
11,493
0
W
Danzaburou
Shizü
Danzaburou
26,533
15,058
0
2,439
10,007
5,536
1,845
3,969
6,038
0
52,213
L
7,536
912
1,148
1,872
13,722
5,514
0
4,859
8,863
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
20,825
103
Minions Killed
89
6
Camps Cleared
1
524,779
Distance Traveled
460,238
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,761
751
13
1
1
167,065
0
L
Artemis
7,070
786
24
3
0
138,698
4
W
Baron Samedi
8,706
967
36
4
3
153,023
2
W
Artio
8,512
946
7
1
1
194,038
1
W
Danzaburou
10,017
1,113
60
7
2
177,718
2
L
Ra
6,994
777
52
6
0
154,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role