Player Matchup

Mercury
Mercury
Platinum II
Afreca
Mercury
Platinum II
Level 160
God Stats
9W - 3L
1,710 SR
Queue Stats
36W - 25L
2,267 MMR
Party 2
Hera
Hera
Platinum I
Davonte105
Hera
Platinum I
Level 157
God Stats
8W - 3L
1,775 SR
Queue Stats
85W - 44L
2,334 MMR
Party 2
Shiva
Shiva
Platinum I
XLordTengenX
Shiva
Platinum I
Level 158
God Stats
10W - 7L
1,606 SR
Queue Stats
91W - 52L
2,249 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,697 SR
2,283 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,579 SR
2,134 MMR
Baron Samedi
Baron Samedi
Platinum IV
PungShuAsian
Baron Samedi
Platinum IV
Level 145
God Stats
0W - 1L
1,652 SR
Queue Stats
16W - 13L
2,026 MMR
Party 1
Mulan
Mulan
Diamond IV
ShinyDaJI
Mulan
Diamond IV
Level 157
God Stats
5W - 6L
1,760 SR
Queue Stats
35W - 22L
2,306 MMR
Party 1
Anhur
Anhur
Diamond V
Teamwork7685
Anhur
Diamond V
Level 82
God Stats
2W - 2L
1,326 SR
Queue Stats
79W - 73L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Afreca
Mercury
14
2 / 1 / 6
9,617
687
8,695
12,225
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 2
10,436
745
14,638
4,741
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 8
9,011
644
11,379
17,116
17,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAh Muzen CabThothBaba YagaMorgan Le Fay

VS

Bans
AtlasHadesGuan YuNoxVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PungShuAsian
Baron Samedi
13
1 / 3 / 2
8,840
631
8,080
10,737
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ShinyDaJI
Mulan
13
1 / 1 / 2
9,534
681
12,262
17,579
20,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 1
8,501
607
7,314
9,151
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Afreca
Mercury
2
1
6
5
W
6
0
2
7
L
Baron Samedi
PungShuAsian
Baron Samedi
1
3
2
0.67
L
Mulan
ShinyDaJI
Mulan
1
1
2
2
L
1
4
1
0.38
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
27,656
34,082
Taken
37,467
24,217
Mitigated
30,969
8,477
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Afreca
Mercury
8,695
3,469
0
1,518
12,225
4,449
281
1,822
10,222
0
43,431
W
14,638
4,923
0
831
4,741
2,131
812
1,379
3,330
48,346
0
L
Baron Samedi
PungShuAsian
Baron Samedi
8,080
245
1,406
4,430
10,737
5,937
0
5,511
5,226
41,901
0
L
Mulan
ShinyDaJI
Mulan
12,262
1,057
0
4,978
17,579
20,028
0
6,406
11,173
0
23,316
L
7,314
2,956
0
808
9,151
5,004
0
2,873
6,278
0
29,815
W
11,379
1,370
544
5,584
17,116
17,637
294
5,312
11,513
0
27,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
26,875
175
Minions Killed
164
7
Camps Cleared
6
867,837
Distance Traveled
760,574
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,617
687
68
5
4
303,678
2
W
Hera
10,436
745
87
6
1
281,776
4
L
Baron Samedi
8,840
631
63
5
0
255,265
6
L
Mulan
9,534
681
24
2
0
277,617
5
L
Anhur
8,501
607
77
6
6
227,692
4
W
Shiva
9,011
644
20
1
2
282,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role