Player Matchup

Cthulhu
Cthulhu
YamahaSteve
Cthulhu
Level 28
God Stats
8W - 7L
1,611 SR
Queue Stats
10W - 10L
1,383 Elo+
Party 1
Rama
Rama
ohnogerms
Rama
Level 119
God Stats
6W - 6L
1,517 SR
Queue Stats
183W - 253L
1,290 Elo+
Party 1
Arachne
Arachne
psychedelic cub
Arachne
Level 87
God Stats
9W - 3L
1,483 SR
Queue Stats
23W - 29L
1,333 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,335 Elo+

VS

Team Averages
Level 60
1,556 SR
1,387 Elo+
Yu Huang
Yu Huang
IZahaaK G7
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,361 Elo+
Solo
Bacchus
Bacchus
Swimswithice
Bacchus
Level 18
God Stats
7W - 5L
1,702 SR
Queue Stats
30W - 30L
1,391 Elo+
Party 2
Awilix
Awilix
Yuck beans
Awilix
Level 80
God Stats
2W - 2L
1,467 SR
Queue Stats
121W - 128L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
YamahaSteve
Cthulhu
15
0 / 0 / 9
11,062
691
12,219
11,337
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
17
5 / 2 / 5
11,244
703
16,992
10,480
4,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 1 / 2
10,856
679
11,748
13,896
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IZahaaK G7
Yu Huang
13
1 / 6 / 1
9,513
595
11,369
13,024
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Swimswithice
Bacchus
14
0 / 2 / 0
8,629
539
6,131
20,547
18,038
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Yuck beans
Awilix
15
1 / 3 / 1
9,517
595
9,999
15,707
7,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
3
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
IZahaaK G7
Yu Huang
1
6
1
0.25
L
Bacchus
Swimswithice
Bacchus
0
2
0
0
W
Cthulhu
YamahaSteve
Cthulhu
0
0
9
4.5
L
Awilix
Yuck beans
Awilix
1
3
1
0.5
W
Rama
5
2
5
3.75
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
27,499
35,713
Taken
49,278
25,208
Mitigated
31,684
8,936
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
IZahaaK G7
Yu Huang
11,369
1,127
0
360
13,024
5,673
0
3,756
9,268
28,859
0
L
Bacchus
Swimswithice
Bacchus
6,131
922
0
5,131
20,547
18,038
0
4,852
15,695
25,258
0
W
Cthulhu
YamahaSteve
Cthulhu
12,219
378
290
3,494
11,337
12,355
284
5,938
5,399
38,969
0
L
Awilix
Yuck beans
Awilix
9,999
3,625
0
2,978
15,707
7,973
0
4,062
11,645
0
35,566
W
Rama
16,992
8,953
0
557
10,480
4,786
2,374
5,678
4,802
0
46,774
W
11,748
6,799
0
4,595
13,896
8,067
0
6,652
7,244
0
40,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
27,659
182
Minions Killed
149
8
Camps Cleared
6
909,941
Distance Traveled
843,441
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,513
595
58
4
0
245,063
2
L
Bacchus
8,629
539
38
2
0
298,829
0
W
Cthulhu
11,062
691
60
4
0
321,971
0
L
Awilix
9,517
595
53
3
6
299,549
6
W
Rama
11,244
703
82
5
1
268,387
5
W
Arachne
10,856
679
40
3
7
319,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role