Player Matchup

Lancelot
Lancelot
Dante Alghieri
Lancelot
Level 158
God Stats
9W - 14L
1,454 SR
Queue Stats
155W - 145L
1,540 Elo+
Solo
Kukulkan
Kukulkan
KingGinger17
Kukulkan
Level 112
God Stats
195W - 173L
1,583 SR
Queue Stats
269W - 270L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
Lord-Lannius
Sylvanus
Level 134
God Stats
2W - 2L
1,512 SR
Queue Stats
88W - 77L
1,583 Elo+
Solo
Chiron
Chiron
Plaguedoctor920
Chiron
Level 116
God Stats
3W - 3L
1,422 SR
Queue Stats
102W - 101L
1,578 Elo+
Solo
Thoth
Thoth
T0nsilTickl3r
Thoth
Level 143
God Stats
4W - 1L
1,658 SR
Queue Stats
372W - 352L
1,514 Elo+
Party 1
Team Averages
Level 133
1,526 SR
1,549 Elo+

VS

Team Averages
Level 93
1,308 SR
1,366 Elo+
Odin
Odin
DBD TRicKz
Odin
Level 106
God Stats
0W - 1L
1,242 SR
Queue Stats
6W - 16L
1,318 Elo+
Party 2
Ra
Ra
Druskii400
Ra
Level 159
God Stats
31W - 23L
1,572 SR
Queue Stats
730W - 731L
1,538 Elo+
Solo
Medusa
Medusa
Rissa1331
Medusa
Level 16
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Fenrir
Fenrir
itZZ HoMiCiDe
Fenrir
Level 104
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Hel
Hel
rayweb2
Hel
Level 82
God Stats
0W - 4L
1,257 SR
Queue Stats
84W - 97L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 0 / 7
7,601
691
9,148
8,223
6,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KingGinger17
Kukulkan
16
3 / 1 / 7
8,870
806
9,542
6,346
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Lord-Lannius
Sylvanus
14
3 / 2 / 7
8,635
785
8,436
13,870
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 5 / 2
8,500
773
8,646
11,823
5,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 7
8,981
816
11,666
5,821
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,987
635
5,847
15,079
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 5
7,594
690
8,073
8,674
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Rissa1331
Medusa
13
0 / 3 / 0
6,817
620
1,618
8,095
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 3
8,468
770
12,408
13,689
6,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
13
1 / 4 / 2
7,409
674
5,840
12,953
5,545
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
8
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Lancelot
1
0
7
4.5
L
1
1
5
3.5
W
Kukulkan
KingGinger17
Kukulkan
3
1
7
6.5
W
Sylvanus
Lord-Lannius
Sylvanus
3
2
7
3.25
W
4
5
2
1
L
Medusa
Rissa1331
Medusa
0
3
0
0
W
6
0
7
9.5
L
5
4
3
1.63
L
Hel
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,438
Damage
33,786
46,083
Taken
58,490
33,668
Mitigated
31,060
11,351
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,847
1,545
0
1,688
15,079
12,066
0
6,504
8,575
0
19,615
W
Lancelot
9,148
1,455
0
500
8,223
6,572
722
3,510
4,422
0
13,357
L
8,073
474
771
2,624
8,674
3,685
0
6,082
2,592
31,224
0
W
Kukulkan
KingGinger17
Kukulkan
9,542
158
0
0
6,346
3,593
560
570
5,679
49,529
0
W
Sylvanus
Lord-Lannius
Sylvanus
8,436
1,939
3,050
5,292
13,870
15,197
158
5,822
7,635
14,224
0
W
8,646
3,692
605
1,496
11,823
5,256
2,280
1,935
9,661
0
28,592
L
Medusa
Rissa1331
Medusa
1,618
624
0
721
8,095
3,194
324
5,862
2,233
0
14,587
W
11,666
216
0
408
5,821
3,050
336
1,504
4,198
33,949
0
L
12,408
2,393
0
1,460
13,689
6,570
0
3,585
10,104
0
26,726
L
Hel
5,840
680
3,826
5,301
12,953
5,545
204
7,611
5,342
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
37,275
208
Minions Killed
170
0
Camps Cleared
0
1,060,236
Distance Traveled
1,098,359
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,987
635
28
3
0
206,392
1
W
Lancelot
7,601
691
13
1
0
247,322
0
L
Ra
7,594
690
56
5
0
234,930
2
W
Kukulkan
8,870
806
95
9
0
224,164
2
W
Sylvanus
8,635
785
15
1
0
192,225
1
W
Chiron
8,500
773
39
4
0
183,949
1
L
Medusa
6,817
620
26
2
0
225,783
0
W
Thoth
8,981
816
46
4
0
212,576
0
L
Fenrir
8,468
770
28
3
0
230,211
0
L
Hel
7,409
674
32
3
0
201,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role