Player Matchup

Bacchus
Bacchus
Boum-boum9916
Bacchus
Level 49
God Stats
6W - 7L
1,397 SR
Queue Stats
7W - 18L
1,226 Elo+
Party 1
Medusa
Medusa
Mr_gingle41
Medusa
Level 29
God Stats
2W - 3L
1,379 SR
Queue Stats
4W - 6L
1,261 Elo+
Party 1
Zeus
Zeus
SukkMyyBiggToee
Zeus
Level 40
God Stats
0W - 1L
1,036 SR
Queue Stats
6W - 14L
1,207 Elo+
Party 1
Team Averages
Level 39
1,271 SR
1,231 Elo+

VS

Team Averages
Level 70
1,497 SR
1,400 Elo+
Janus
Janus
Flu23Games
Janus
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 58L
1,508 Elo+
Party 2
Nike
Nike
Ken_2Timez
Nike
Level 138
God Stats
7W - 5L
1,609 SR
Queue Stats
171W - 174L
1,464 Elo+
Party 2
Medusa
Medusa
lilwick29
Medusa
Level 46
God Stats
12W - 11L
1,381 SR
Queue Stats
14W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 2 / 0
7,869
605
5,841
13,390
14,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
12
0 / 6 / 1
8,124
625
8,055
13,556
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
7,623
586
3,563
11,079
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 1 / 8
9,873
759
15,143
6,712
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 9
9,414
724
7,941
14,743
11,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
lilwick29
Medusa
14
6 / 0 / 4
9,621
740
8,312
7,191
3,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
0
0.5
W
Janus
4
1
8
8
W
3
0
9
7.5
L
Medusa
0
6
1
0.08
L
0
5
0
0
W
Medusa
lilwick29
Medusa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
31,396
38,025
Taken
28,646
25,079
Mitigated
17,100
3,850
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,841
793
0
953
13,390
14,765
326
5,831
7,559
12,860
0
W
Janus
15,143
845
0
1,016
6,712
2,600
355
1,809
4,903
34,919
0
W
7,941
1,683
0
772
14,743
11,279
490
5,835
8,908
0
23,865
L
Medusa
8,055
2,843
0
1,354
13,556
6,120
660
5,724
7,832
0
42,347
L
3,563
568
0
1,543
11,079
4,194
576
4,476
6,603
24,515
0
W
Medusa
lilwick29
Medusa
8,312
3,504
0
2,897
7,191
3,221
1,496
2,330
4,861
0
34,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
28,908
119
Minions Killed
138
4
Camps Cleared
9
686,180
Distance Traveled
786,839
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,869
605
11
1
0
255,635
1
W
Janus
9,873
759
47
4
4
276,170
3
W
Nike
9,414
724
31
2
2
262,001
2
L
Medusa
8,124
625
55
4
0
225,857
0
L
Zeus
7,623
586
53
4
4
204,688
3
W
Medusa
9,621
740
60
5
3
248,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role