Player Matchup

Poseidon
Poseidon
Nulgo
Poseidon
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 175L
1,673 Elo+
Party 2
Xing Tian
Xing Tian
SHEEPASAURUS01
Xing Tian
Level 156
God Stats
2W - 3L
1,632 SR
Queue Stats
213W - 128L
1,746 Elo+
Party 2
Apollo
Apollo
seifhaddad
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,640 Elo+

VS

Team Averages
Level 140
1,436 SR
1,550 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DarthVesskel
Chaac
Level 128
God Stats
32W - 22L
1,575 SR
Queue Stats
673W - 770L
1,459 Elo+
Party 1
Sol
Sol
Juweel
Sol
Level 136
God Stats
3W - 1L
1,233 SR
Queue Stats
479W - 405L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nulgo
Poseidon
11
2 / 4 / 5
7,112
711
10,331
9,220
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
SHEEPASAURUS01
Xing Tian
11
4 / 3 / 3
7,494
749
6,547
14,224
15,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
seifhaddad
Apollo
9
1 / 7 / 3
6,667
667
6,676
11,058
4,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
11 / 3 / 2
9,372
937
11,938
14,220
15,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 11
8,050
805
5,166
13,240
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Juweel
Sol
12
2 / 2 / 10
8,097
810
12,990
10,495
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
3
2
4
W
1
2
11
3.25
W
Sol
Juweel
Sol
2
2
10
3.5
L
Poseidon
Nulgo
Poseidon
2
4
5
1.13
L
Xing Tian
SHEEPASAURUS01
Xing Tian
4
3
3
1.83
L
Apollo
seifhaddad
Apollo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
30,094
34,502
Taken
37,955
23,611
Mitigated
33,548
2,932
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,938
2,271
0
3,430
14,220
15,178
60
7,753
6,467
733
20,553
W
5,166
703
363
4,210
13,240
13,441
136
5,063
8,177
45
13,993
W
Sol
Juweel
Sol
12,990
5,752
0
5,146
10,495
4,929
2,202
4,492
6,003
40,780
4,239
L
Poseidon
Nulgo
Poseidon
10,331
1,489
0
735
9,220
3,546
0
2,685
6,535
22,581
0
L
Xing Tian
SHEEPASAURUS01
Xing Tian
6,547
1,377
0
1,429
14,224
15,417
0
4,701
9,523
15,168
0
L
Apollo
seifhaddad
Apollo
6,676
4,832
0
768
11,058
4,648
0
5,066
5,992
0
13,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,273
Gold Earned
25,519
62
Minions Killed
107
1
Camps Cleared
6
528,958
Distance Traveled
589,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,372
937
20
2
1
201,331
1
W
Chaac
8,050
805
17
2
1
199,662
3
W
Sol
8,097
810
70
7
4
188,321
1
L
Poseidon
7,112
711
32
3
0
172,659
3
L
Xing Tian
7,494
749
13
1
1
190,147
1
L
Apollo
6,667
667
17
2
0
166,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role