Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BakkaMugen
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,583 Elo+
Party 1
Tyr
Tyr
Mrbaldhead21
Tyr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 227L
1,404 Elo+
Solo
Cupid
Cupid
Raxuel
Cupid
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 17L
1,608 Elo+
Party 1
Ao Kuang
Ao Kuang
SoñgbirdSereñade
Ao Kuang
Level 145
God Stats
11W - 9L
1,478 SR
Queue Stats
24W - 24L
1,456 Elo+
Party 1
Team Averages
Level 136
1,496 SR
1,510 Elo+

VS

Team Averages
Level 105
1,518 SR
1,441 Elo+
Kuzenbo
Kuzenbo
Doctor_Choke
Kuzenbo
Level 107
God Stats
4W - 4L
1,432 SR
Queue Stats
266W - 320L
1,426 Elo+
Party 2
Charybdis
Charybdis
NENOCARNAGE
Charybdis
Level 160
God Stats
3W - 8L
1,487 SR
Queue Stats
66W - 88L
1,400 Elo+
Solo
Mercury
Mercury
crazylewis0213
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 228L
1,401 Elo+
Party 2
Thoth
Thoth
grownhuman
Thoth
Level 83
God Stats
9W - 13L
1,403 SR
Queue Stats
140W - 172L
1,414 Elo+
Solo
Shiva
Shiva
temp-954891
Shiva
Level 120
God Stats
2W - 1L
1,767 SR
Queue Stats
47W - 66L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 0 / 3
8,003
800
9,723
6,569
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
BakkaMugen
Fafnir
14
2 / 1 / 4
8,163
816
3,545
11,316
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 5
7,201
720
2,763
12,276
9,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Raxuel
Cupid
16
4 / 1 / 8
8,839
884
16,040
11,473
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 2 / 3
8,713
871
8,576
8,470
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Doctor_Choke
Kuzenbo
12
0 / 2 / 2
6,846
685
5,787
12,408
11,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NENOCARNAGE
Charybdis
15
3 / 2 / 0
8,204
820
7,635
11,148
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
6,713
671
1,664
9,746
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
1 / 4 / 2
7,990
799
7,311
8,715
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 1
6,997
700
7,947
12,073
9,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
3
2.5
W
Fafnir
BakkaMugen
Fafnir
2
1
4
4
L
Kuzenbo
Doctor_Choke
Kuzenbo
0
2
2
0.5
W
1
1
5
3.5
L
Charybdis
NENOCARNAGE
Charybdis
3
2
0
1.5
W
Cupid
Raxuel
Cupid
4
1
8
8
W
7
2
3
4.25
L
0
4
3
0.38
L
Thoth
1
4
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
30,344
50,104
Taken
54,090
35,336
Mitigated
33,484
14,582
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,723
808
0
1,551
6,569
2,567
2,178
575
5,994
44,376
0
W
Fafnir
BakkaMugen
Fafnir
3,545
930
314
2,170
11,316
13,630
667
2,552
8,656
7,224
0
L
Kuzenbo
Doctor_Choke
Kuzenbo
5,787
2,066
286
736
12,408
11,617
0
2,907
9,501
10,504
0
W
2,763
658
113
3,302
12,276
9,506
1,475
3,152
8,934
0
12,595
L
Charybdis
NENOCARNAGE
Charybdis
7,635
4,342
0
2,438
11,148
4,687
34
7,244
3,904
0
40,714
W
Cupid
Raxuel
Cupid
16,040
8,106
661
3,102
11,473
5,072
1,202
5,189
5,964
0
47,118
W
8,576
2,247
0
3,369
8,470
4,561
294
954
7,458
20,345
2,160
L
1,664
456
0
1,363
9,746
3,829
0
3,188
6,558
0
8,993
L
Thoth
7,311
229
0
0
8,715
3,999
383
2,237
6,478
27,114
0
L
7,947
1,068
803
1,892
12,073
9,352
0
5,701
6,372
0
18,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,919
Gold Earned
36,750
207
Minions Killed
171
0
Camps Cleared
0
1,046,738
Distance Traveled
1,006,619
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,003
800
70
7
0
194,998
4
W
Fafnir
8,163
816
7
1
0
191,363
0
L
Kuzenbo
6,846
685
5
1
0
219,986
2
W
Tyr
7,201
720
18
2
0
218,104
0
L
Charybdis
8,204
820
67
7
0
185,317
2
W
Cupid
8,839
884
88
9
0
217,213
4
W
Ao Kuang
8,713
871
24
2
0
225,060
1
L
Mercury
6,713
671
10
1
0
209,267
1
L
Thoth
7,990
799
72
7
0
179,900
2
L
Shiva
6,997
700
17
2
0
212,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role