Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
Maximo__01
Gilgamesh
Diamond IV
Level 155
God Stats
6W - 9L
1,642 SR
Queue Stats
137W - 63L
2,029 MMR
Party 1
Raijin
Raijin
Diamond III
MrStiflerr
Raijin
Diamond III
Level 160
God Stats
1W - 1L
1,800 SR
Queue Stats
137W - 65L
2,168 MMR
Party 1
Hercules
Hercules
Diamond III
enriqee12
Hercules
Diamond III
Level 160
God Stats
22W - 12L
1,624 SR
Queue Stats
137W - 64L
2,168 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,688 SR
2,122 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 44
1,613 SR
1,693 MMR
Horus
Horus
Gold V
IDie4Artorias
Horus
Gold V
Level 58
God Stats
7W - 4L
1,611 SR
Queue Stats
96W - 150L
1,523 MMR
Solo
Freya
Freya
Gold V
Kerrienagel
Freya
Gold V
Level 37
God Stats
2W - 0L
1,728 SR
Queue Stats
6W - 0L
1,778 MMR
Party 2
Xbalanque
Xbalanque
Gold V
VeintiochoOnce
Xbalanque
Gold V
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 15L
1,778 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maximo__01
Gilgamesh
15
2 / 3 / 3
10,573
661
12,734
23,894
26,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
MrStiflerr
Raijin
15
3 / 6 / 2
10,150
634
14,742
17,944
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
enriqee12
Hercules
13
0 / 3 / 3
8,706
544
11,333
23,209
27,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabFenrirThothAchillesPersephone

VS

Bans
AtlasSobekAresGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,879
680
9,475
18,643
25,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 6
11,095
693
19,364
17,874
9,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
VeintiochoOnce
Xbalanque
17
3 / 2 / 9
11,368
711
28,614
17,069
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
12
12
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
6
2
6
4.5
L
Gilgamesh
Maximo__01
Gilgamesh
2
3
3
1.17
L
Raijin
MrStiflerr
Raijin
3
6
2
0.67
W
Xbalanque
VeintiochoOnce
Xbalanque
3
2
9
3.75
L
Hercules
enriqee12
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
57,453
65,047
Taken
53,586
62,322
Mitigated
43,097
20,005
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,475
4,221
1,593
5,002
18,643
25,400
334
5,797
12,462
0
25,667
W
19,364
8,345
0
8,881
17,874
9,316
1,050
5,924
11,577
52,115
0
L
Gilgamesh
Maximo__01
Gilgamesh
12,734
3,517
3,152
3,857
23,894
26,500
0
6,718
17,176
0
25,120
L
Raijin
MrStiflerr
Raijin
14,742
1,984
0
3,455
17,944
8,162
0
6,550
11,394
49,861
0
W
Xbalanque
VeintiochoOnce
Xbalanque
28,614
11,521
0
7,388
17,069
8,381
1,877
4,097
12,685
0
82,333
L
Hercules
enriqee12
Hercules
11,333
1,763
0
9,541
23,209
27,660
0
6,646
16,563
272
25,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
33,342
149
Minions Killed
190
4
Camps Cleared
8
857,472
Distance Traveled
888,268
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,879
680
31
2
0
326,190
3
W
Freya
11,095
693
65
4
2
287,437
6
L
Gilgamesh
10,573
661
22
1
1
308,140
2
L
Raijin
10,150
634
94
6
3
246,719
4
W
Xbalanque
11,368
711
94
6
6
274,641
8
L
Hercules
8,706
544
33
2
0
302,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role