Player Matchup

Chernobog
Chernobog
King17jr
Chernobog
Level 116
God Stats
4W - 1L
1,504 SR
Queue Stats
86W - 74L
1,617 Elo+
Party 3
Ymir
Ymir
Maxmrax
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,328 Elo+
Party 1
Hun Batz
Hun Batz
MrJuicyJuice
Hun Batz
Level 146
God Stats
8W - 6L
1,316 SR
Queue Stats
414W - 446L
1,402 Elo+
Party 1
Mulan
Mulan
RadioFox123
Mulan
Level 69
God Stats
26W - 25L
1,527 SR
Queue Stats
232W - 276L
1,394 Elo+
Party 1
Tiamat
Tiamat
SpookyDaScaryyy0
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 71
1,469 SR
1,448 Elo+

VS

Team Averages
Level 51
1,414 SR
1,356 Elo+
Bellona
Bellona
HunterTheGreat01
Bellona
Level 14
God Stats
7W - 12L
1,291 SR
Queue Stats
8W - 22L
1,185 Elo+
Party 2
Sol
Sol
ImJustCraZy00
Sol
Level 66
God Stats
3W - 2L
1,490 SR
Queue Stats
174W - 205L
1,419 Elo+
Party 2
Xing Tian
Xing Tian
Preston1920
Xing Tian
Level 59
God Stats
2W - 2L
1,318 SR
Queue Stats
146W - 166L
1,398 Elo+
Party 2
Nemesis
Nemesis
StNevano
Nemesis
Level 81
God Stats
8W - 5L
1,486 SR
Queue Stats
319W - 378L
1,426 Elo+
Party 2
Olorun
Olorun
firedaddy
Olorun
Level 33
God Stats
6W - 8L
1,484 SR
Queue Stats
137W - 171L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
King17jr
Chernobog
15
1 / 5 / 2
9,232
462
9,332
15,016
7,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Maxmrax
Ymir
12
0 / 7 / 5
8,459
423
4,877
19,821
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
MrJuicyJuice
Hun Batz
15
3 / 2 / 6
9,616
481
11,007
15,943
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 2
11,190
560
21,815
25,277
17,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 1
7,903
395
4,779
11,932
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
10,089
504
8,457
17,616
17,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 0 / 13
11,141
557
24,586
13,550
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Preston1920
Xing Tian
15
2 / 0 / 17
10,945
547
5,385
18,738
25,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
StNevano
Nemesis
15
5 / 5 / 4
9,741
487
8,230
18,142
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
firedaddy
Olorun
16
8 / 3 / 8
10,784
539
18,108
17,691
10,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
11
Kills
24
24
Deaths
11
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
7
0
13
13.5
L
Chernobog
King17jr
Chernobog
1
5
2
0.4
L
Ymir
Maxmrax
Ymir
0
7
5
0.36
L
Hun Batz
MrJuicyJuice
Hun Batz
3
2
6
3
W
Xing Tian
Preston1920
Xing Tian
2
0
17
10.5
L
6
3
2
2.33
L
1
7
1
0.21
W
Nemesis
StNevano
Nemesis
5
5
4
1.4
W
Olorun
firedaddy
Olorun
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,810
Damage
64,766
87,989
Taken
85,737
61,892
Mitigated
68,941
22,497
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,457
4,278
0
4,593
17,616
17,358
1,951
1,038
16,578
0
64,522
W
24,586
13,333
0
9,625
13,550
7,728
2,105
1,685
11,865
91,470
14,539
L
Chernobog
King17jr
Chernobog
9,332
5,178
0
1,570
15,016
7,546
1,812
7,483
7,533
0
81,034
L
Ymir
Maxmrax
Ymir
4,877
974
339
1,821
19,821
21,966
0
12,196
7,625
19,838
0
L
Hun Batz
MrJuicyJuice
Hun Batz
11,007
1,771
0
6,610
15,943
7,609
0
5,200
10,743
0
67,097
W
Xing Tian
Preston1920
Xing Tian
5,385
668
0
2,887
18,738
25,137
210
3,262
15,476
31,618
0
L
21,815
2,806
0
10,862
25,277
17,539
0
11,026
14,251
0
92,006
L
4,779
1,220
0
1,295
11,932
7,232
105
8,626
3,306
30,227
0
W
Nemesis
StNevano
Nemesis
8,230
4,534
0
2,270
18,142
8,336
256
957
17,185
0
81,805
W
Olorun
firedaddy
Olorun
18,108
12,759
660
8,848
17,691
10,382
0
3,777
13,914
88,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
52,700
453
Minions Killed
551
0
Camps Cleared
0
1,930,216
Distance Traveled
1,898,048
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,089
504
139
7
0
395,721
2
W
Sol
11,141
557
159
8
0
373,818
5
L
Chernobog
9,232
462
127
6
0
372,324
3
L
Ymir
8,459
423
27
1
0
378,941
3
L
Hun Batz
9,616
481
109
5
0
446,125
6
W
Xing Tian
10,945
547
38
2
0
391,542
4
L
Mulan
11,190
560
155
8
0
384,463
1
L
Tiamat
7,903
395
35
2
0
348,363
0
W
Nemesis
9,741
487
91
5
0
403,827
4
W
Olorun
10,784
539
124
6
0
333,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role