Player Matchup

Hou Yi
Hou Yi
Djseon
Hou Yi
Level 149
God Stats
12W - 3L
1,812 SR
Queue Stats
907W - 689L
1,559 Elo+
Party 2
Thoth
Thoth
EasyVybez
Thoth
Level 106
God Stats
70W - 36L
1,626 SR
Queue Stats
1,026W - 763L
1,591 Elo+
Party 2
Bacchus
Bacchus
SquirrelzRage
Bacchus
Level 4
God Stats
16W - 10L
1,365 SR
Queue Stats
361W - 158L
1,328 Elo+
Party 2
Team Averages
Level 86
1,601 SR
1,493 Elo+

VS

Team Averages
Level 31
1,601 SR
1,382 Elo+
Raijin
Raijin
RawDog D1
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
UnDead_Reaper-22
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,237 Elo+
Party 1
Ares
Ares
WickedCooch
Ares
Level 47
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Djseon
Hou Yi
14
7 / 0 / 11
9,424
857
12,205
8,329
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
EasyVybez
Thoth
15
11 / 1 / 11
10,088
917
16,409
6,232
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
5 / 1 / 14
8,850
805
9,010
9,938
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
RawDog D1
Raijin
10
0 / 8 / 0
6,632
603
4,386
11,765
4,529
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 8 / 1
7,870
715
7,912
16,144
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 1
7,909
719
4,389
17,657
14,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
23
Kills
2
2
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Djseon
Hou Yi
7
0
11
12.5
W
Thoth
EasyVybez
Thoth
11
1
11
16.5
L
Raijin
RawDog D1
Raijin
0
8
0
0
W
Bacchus
5
1
14
12
L
1
8
1
0.19
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
16,687
24,499
Taken
45,566
17,868
Mitigated
29,543
3,883
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Djseon
Hou Yi
12,205
6,121
0
1,921
8,329
3,684
1,465
2,978
5,351
0
36,793
W
Thoth
EasyVybez
Thoth
16,409
741
0
790
6,232
2,528
722
1,585
4,647
45,863
0
L
Raijin
RawDog D1
Raijin
4,386
1,150
0
195
11,765
4,529
0
5,828
5,393
16,706
0
W
Bacchus
9,010
1,428
0
1,172
9,938
11,656
116
4,803
5,135
14,407
0
L
7,912
2,366
618
1,097
16,144
10,877
0
8,378
7,019
0
19,752
L
4,389
889
354
780
17,657
14,137
0
9,287
7,735
10,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
22,411
126
Minions Killed
60
8
Camps Cleared
2
611,152
Distance Traveled
489,899
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,424
857
58
5
5
210,433
3
W
Thoth
10,088
917
62
6
3
203,929
0
L
Raijin
6,632
603
32
3
0
131,836
2
W
Bacchus
8,850
805
6
1
0
196,790
2
L
Shiva
7,870
715
25
2
2
177,388
0
L
Ares
7,909
719
3
0
0
180,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role