Player Matchup

Osiris
Osiris
BenjiRivass
Osiris
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 97L
1,380 Elo+
Party 1
Ganesha
Ganesha
Chilis1080
Ganesha
Level 84
God Stats
3W - 2L
1,474 SR
Queue Stats
49W - 68L
1,321 Elo+
Party 1
Neith
Neith
Embesty
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 26L
1,228 Elo+
Party 1
Merlin
Merlin
dan2234567890
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 1
Serqet
Serqet
shadom551
Serqet
Level 98
God Stats
0W - 5L
1,155 SR
Queue Stats
68W - 93L
1,334 Elo+
Party 1
Team Averages
Level 67
1,426 SR
1,318 Elo+

VS

Team Averages
Level 71
1,425 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Digitally_Aged
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Susano
Susano
NWA Grandero
Susano
Level 85
God Stats
15W - 10L
1,467 SR
Queue Stats
44W - 50L
1,400 Elo+
Solo
Jormungandr
Jormungandr
TacoPacoJaco
Jormungandr
Level 66
God Stats
2W - 1L
1,359 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 2
Yu Huang
Yu Huang
schwag9863
Yu Huang
Level 62
God Stats
1W - 1L
1,298 SR
Queue Stats
99W - 98L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 3 / 0
5,389
539
2,888
10,153
6,058
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Chilis1080
Ganesha
8
0 / 3 / 1
5,139
514
2,585
8,333
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Embesty
Neith
8
1 / 3 / 0
4,860
486
2,964
5,997
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,008
501
2,645
4,908
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
shadom551
Serqet
8
0 / 4 / 0
4,818
482
1,066
8,162
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 1
6,515
652
7,220
6,613
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
5 / 0 / 1
6,248
625
5,487
5,491
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
10
6 / 0 / 6
6,273
627
5,621
5,682
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TacoPacoJaco
Jormungandr
8
1 / 1 / 5
5,262
526
3,784
6,685
3,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
schwag9863
Yu Huang
9
1 / 0 / 2
5,522
552
2,792
3,945
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
Osiris
0
3
0
0
L
Ganesha
Chilis1080
Ganesha
0
3
1
0.17
W
5
0
1
5.5
L
Neith
Embesty
Neith
1
3
0
0.33
W
Susano
6
0
6
9
W
Jormungandr
TacoPacoJaco
Jormungandr
1
1
5
3.5
L
0
3
0
0
W
Yu Huang
schwag9863
Yu Huang
1
0
2
2
L
Serqet
shadom551
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,148
Damage
24,904
37,553
Taken
28,416
16,625
Mitigated
12,736
8,773
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,220
1,356
0
3,159
6,613
4,139
0
0
6,613
0
42,363
L
Osiris
2,888
505
0
1,980
10,153
6,058
0
0
10,153
0
32,711
L
Ganesha
Chilis1080
Ganesha
2,585
452
308
1,799
8,333
4,518
0
2,416
5,917
16,346
0
W
5,487
4,413
0
2,769
5,491
1,840
1,086
1,078
4,413
0
40,300
L
Neith
Embesty
Neith
2,964
1,026
0
1,374
5,997
1,695
792
1,437
4,560
0
23,840
W
Susano
5,621
1,429
0
2,242
5,682
2,037
0
1,046
4,636
0
26,754
W
Jormungandr
TacoPacoJaco
Jormungandr
3,784
991
121
1,812
6,685
3,234
0
1,789
4,896
21,954
0
L
2,645
335
0
632
4,908
1,590
0
2,013
2,895
34,156
0
W
Yu Huang
schwag9863
Yu Huang
2,792
262
153
1,132
3,945
1,486
942
1,317
2,628
31,404
0
L
Serqet
shadom551
Serqet
1,066
119
0
2,680
8,162
2,764
0
710
7,452
0
23,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
29,820
232
Minions Killed
274
0
Camps Cleared
0
921,830
Distance Traveled
1,023,704
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,515
652
81
8
0
213,323
4
L
Osiris
5,389
539
53
5
0
169,665
2
L
Ganesha
5,139
514
7
1
0
198,445
0
W
Rama
6,248
625
60
6
0
193,970
3
L
Neith
4,860
486
57
6
0
194,096
0
W
Susano
6,273
627
44
4
0
226,655
0
W
Jormungandr
5,262
526
31
3
0
196,316
1
L
Merlin
5,008
501
61
6
0
162,728
2
W
Yu Huang
5,522
552
58
6
0
193,440
0
L
Serqet
4,818
482
54
5
0
196,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role