Player Matchup

Set
Set
AudyH
Set
Level 159
God Stats
1W - 0L
1,742 SR
Queue Stats
156W - 119L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
GalvanizedGirth
Danzaburou
Level 18
God Stats
1W - 0L
1,800 SR
Queue Stats
11W - 2L
1,691 Elo+
Party 2
Janus
Janus
Thome2Gunz
Janus
Level 76
God Stats
21W - 16L
1,517 SR
Queue Stats
154W - 117L
1,542 Elo+
Party 2
Team Averages
Level 84
1,687 SR
1,617 Elo+

VS

Team Averages
Level 100
1,640 SR
1,561 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Camilo_Colonnas
Cu Chulainn
Level 106
God Stats
3W - 2L
1,692 SR
Queue Stats
60W - 55L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
JoseFernandezs
Cabrakan
Level 68
God Stats
15W - 7L
1,727 SR
Queue Stats
93W - 75L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AudyH
Set
14
9 / 0 / 4
9,089
909
14,985
10,531
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
GalvanizedGirth
Danzaburou
13
2 / 2 / 7
8,087
809
10,030
7,420
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
13
2 / 0 / 9
8,004
800
11,017
3,264
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 7 / 1
6,720
672
3,781
11,982
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Camilo_Colonnas
Cu Chulainn
11
1 / 4 / 0
6,827
683
5,986
14,235
10,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
10
0 / 2 / 1
6,920
692
5,210
14,455
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
7
1
0.21
W
Set
AudyH
Set
9
0
4
11
L
Cu Chulainn
Camilo_Colonnas
Cu Chulainn
1
4
0
0.25
W
Danzaburou
GalvanizedGirth
Danzaburou
2
2
7
2.75
L
Cabrakan
0
2
1
0.25
W
Janus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
14,977
21,215
Taken
40,672
12,568
Mitigated
32,421
4,036
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,781
574
3,831
3,292
11,982
5,603
0
2,401
9,338
21,324
0
W
Set
AudyH
Set
14,985
7,097
0
1,828
10,531
7,616
204
4,122
6,409
0
29,206
L
Cu Chulainn
Camilo_Colonnas
Cu Chulainn
5,986
689
0
920
14,235
10,488
0
4,097
9,797
56
22,050
W
Danzaburou
GalvanizedGirth
Danzaburou
10,030
5,442
0
1,958
7,420
3,526
1,334
3,046
4,374
0
33,174
L
Cabrakan
5,210
1,095
0
2,710
14,455
16,330
0
3,762
10,297
12,193
0
W
Janus
11,017
714
0
250
3,264
1,426
559
2,152
1,112
27,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
20,467
133
Minions Killed
102
7
Camps Cleared
2
613,939
Distance Traveled
558,513
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,720
672
53
5
1
189,486
3
W
Set
9,089
909
39
4
2
231,340
0
L
Cu Chulainn
6,827
683
33
3
0
203,102
3
W
Danzaburou
8,087
809
50
5
5
173,617
4
L
Cabrakan
6,920
692
16
2
1
165,925
2
W
Janus
8,004
800
44
4
0
208,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role