Player Matchup

Zeus
Zeus
Diegoreyna
Zeus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
JCRIS7
Cthulhu
Level 48
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 16L
1,178 Elo+
Party 1
Apollo
Apollo
ZHINGRE1234
Apollo
Level 63
God Stats
2W - 3L
1,667 SR
Queue Stats
8W - 22L
1,328 Elo+
Party 1
Team Averages
Level 57
1,556 SR
1,220 Elo+

VS

Team Averages
Level 85
1,575 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bhswiftdeath
Gilgamesh
Level 29
God Stats
8W - 3L
1,724 SR
Queue Stats
235W - 312L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,465
574
5,936
10,422
3,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JCRIS7
Cthulhu
4
0 / 0 / 0
6,429
495
161
3,031
1,479
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
13
0 / 6 / 1
7,895
607
5,723
13,905
5,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 1 / 6
9,993
769
12,062
7,695
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
14
5 / 0 / 4
9,832
756
6,657
8,128
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Bhswiftdeath
Gilgamesh
15
3 / 1 / 10
9,803
754
5,339
11,305
9,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
6
8
W
Chiron
 
Chiron
5
0
4
7
W
Gilgamesh
Bhswiftdeath
Gilgamesh
3
1
10
8
L
1
7
0
0.14
L
Cthulhu
JCRIS7
Cthulhu
0
0
0
0
L
Apollo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,820
Damage
24,058
27,358
Taken
27,128
9,958
Mitigated
16,440
3,662
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,062
918
0
816
7,695
3,250
601
1,933
5,762
52,135
0
W
Chiron
 
Chiron
6,657
1,787
367
3,129
8,128
3,431
1,453
2,358
5,770
0
31,707
W
Gilgamesh
Bhswiftdeath
Gilgamesh
5,339
1,121
225
1,833
11,305
9,759
169
2,858
7,325
0
21,766
L
5,936
885
0
1,110
10,422
3,090
0
4,556
5,504
22,350
0
L
Cthulhu
JCRIS7
Cthulhu
161
0
0
0
3,031
1,479
0
1,678
1,309
224
0
L
Apollo
5,723
2,936
0
2,552
13,905
5,389
0
5,252
8,393
0
30,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,789
Gold Earned
29,628
96
Minions Killed
173
1
Camps Cleared
10
384,097
Distance Traveled
691,075
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,993
769
96
7
8
238,159
1
W
Chiron
9,832
756
45
3
1
196,089
3
W
Gilgamesh
9,803
754
32
2
1
256,827
2
L
Zeus
7,465
574
33
3
1
182,926
3
L
Cthulhu
6,429
495
0
0
0
4,467
0
L
Apollo
7,895
607
63
5
0
196,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role