Player Matchup

Thanatos
Thanatos
DerFlorisch
Thanatos
Level 17
God Stats
1W - 4L
1,273 SR
Queue Stats
35W - 49L
1,301 Elo+
Party 1
Sylvanus
Sylvanus
Painic
Sylvanus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 62L
1,431 Elo+
Party 1
Tiamat
Tiamat
Waldimirov
Tiamat
Level 77
God Stats
0W - 3L
1,127 SR
Queue Stats
46W - 55L
1,392 Elo+
Party 1
Team Averages
Level 67
1,300 SR
1,375 Elo+

VS

Team Averages
Level 71
1,320 SR
1,455 Elo+
Sobek
Sobek
Carlungo
Sobek
Level 25
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 2
Neith
Neith
NotAppo
Neith
Level 113
God Stats
6W - 4L
1,504 SR
Queue Stats
20W - 36L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
danhs
Baron Samedi
Level 74
God Stats
1W - 1L
1,161 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerFlorisch
Thanatos
13
4 / 8 / 1
9,535
681
6,232
14,369
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Painic
Sylvanus
14
0 / 4 / 12
10,317
737
12,664
19,303
23,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
Waldimirov
Tiamat
16
8 / 3 / 4
11,444
817
16,573
15,366
12,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Carlungo
Sobek
15
2 / 3 / 12
11,121
794
9,097
19,207
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NotAppo
Neith
15
5 / 6 / 7
10,797
771
10,725
13,471
6,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
danhs
Baron Samedi
15
8 / 3 / 7
11,181
799
20,586
14,532
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
15
15
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Carlungo
Sobek
2
3
12
2.67
L
Thanatos
DerFlorisch
Thanatos
4
8
1
0.56
W
Neith
NotAppo
Neith
5
6
7
1.42
L
Sylvanus
Painic
Sylvanus
0
4
12
1.5
L
Tiamat
Waldimirov
Tiamat
8
3
4
3.33
W
Baron Samedi
danhs
Baron Samedi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
40,408
49,038
Taken
47,210
44,165
Mitigated
35,806
15,642
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Carlungo
Sobek
9,097
1,798
0
2,770
19,207
20,575
176
8,176
9,732
17,879
0
L
Thanatos
DerFlorisch
Thanatos
6,232
1,233
0
4,571
14,369
7,637
406
8,551
5,818
0
21,711
W
Neith
NotAppo
Neith
10,725
5,955
0
2,660
13,471
6,703
2,065
9,334
4,137
0
45,060
L
Sylvanus
Painic
Sylvanus
12,664
2,343
2,417
5,457
19,303
23,877
300
11,509
7,794
23,135
0
L
Tiamat
Waldimirov
Tiamat
16,573
1,320
175
3,022
15,366
12,651
0
10,016
5,350
48,695
0
W
Baron Samedi
danhs
Baron Samedi
20,586
4,286
2,922
3,644
14,532
8,528
433
12,529
2,003
47,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
33,099
105
Minions Killed
149
4
Camps Cleared
7
655,387
Distance Traveled
713,352
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,121
794
21
2
3
262,646
1
L
Thanatos
9,535
681
32
2
0
194,345
1
W
Neith
10,797
771
76
5
1
223,822
3
L
Sylvanus
10,317
737
13
1
0
226,914
3
L
Tiamat
11,444
817
60
4
4
234,128
1
W
Baron Samedi
11,181
799
52
4
3
226,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role