Player Matchup

Khepri
Khepri
Platinum III
Hyperstαck
Khepri
Platinum III
Level 159
God Stats
6W - 7L
1,522 SR
Queue Stats
157W - 158L
1,913 MMR
Solo
Hades
Hades
Platinum I
Kae glhf
Hades
Platinum I
Level 135
God Stats
29W - 11L
1,787 SR
Queue Stats
339W - 340L
1,922 MMR
Solo
Apollo
Apollo
Platinum IV
Sloshyeel
Apollo
Platinum IV
Level 153
God Stats
5W - 4L
1,618 SR
Queue Stats
123W - 117L
1,919 MMR
Party 2
Merlin
Merlin
Platinum II
peepeeboyy
Merlin
Platinum II
Level 87
God Stats
9W - 8L
1,746 SR
Queue Stats
39W - 25L
2,106 MMR
Party 2
Mulan
Mulan
Platinum I
rycyeroc
Mulan
Platinum I
Level 156
God Stats
19W - 9L
1,756 SR
Queue Stats
63W - 55L
1,907 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,686 SR
1,953 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,494 SR
1,872 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
DomicanCandys
Sobek
Platinum II
Level 155
God Stats
3W - 5L
1,498 SR
Queue Stats
145W - 139L
1,964 MMR
Party 1
Thoth
Thoth
Platinum II
Guapanese
Thoth
Platinum II
Level 155
God Stats
12W - 14L
1,701 SR
Queue Stats
134W - 130L
1,968 MMR
Solo
Medusa
Medusa
Platinum V
ShaKeis47
Medusa
Platinum V
Level 143
God Stats
1W - 2L
1,292 SR
Queue Stats
277W - 273L
1,913 MMR
Solo
King Arthur
King Arthur
Diamond V
TJK7
King Arthur
Diamond V
Level 107
God Stats
17W - 25L
1,476 SR
Queue Stats
342W - 320L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 4 / 4
10,444
418
5,208
16,626
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Kae glhf
Hades
19
2 / 8 / 2
13,121
525
15,586
27,563
18,370
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Sloshyeel
Apollo
20
5 / 9 / 1
13,746
550
7,777
24,453
12,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
peepeeboyy
Merlin
20
3 / 4 / 1
13,158
526
19,076
18,354
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
rycyeroc
Mulan
17
0 / 9 / 6
10,867
435
14,921
27,526
17,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
FreyaKaliLancelot

VS

Bans
CabrakanDanzaburouRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 3 / 17
14,752
590
19,006
27,971
14,054
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 3 / 19
13,045
522
8,919
30,828
41,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Guapanese
Thoth
20
8 / 2 / 6
15,107
604
15,296
13,234
6,225
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
ShaKeis47
Medusa
20
12 / 2 / 8
16,377
655
27,557
23,000
11,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
TJK7
King Arthur
20
3 / 2 / 10
14,989
600
17,456
24,075
28,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
12
Kills
34
34
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
17
5.5
W
3
3
19
4.17
W
Thoth
Guapanese
Thoth
8
2
6
5.5
L
Khepri
2
4
4
1
L
Hades
Kae glhf
Hades
2
8
2
0.38
W
Medusa
ShaKeis47
Medusa
12
2
8
8
L
Apollo
Sloshyeel
Apollo
5
9
1
0.61
W
King Arthur
TJK7
King Arthur
3
2
10
4
L
Merlin
peepeeboyy
Merlin
3
4
1
0.88
L
Mulan
rycyeroc
Mulan
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,568
Damage
88,234
114,522
Taken
119,108
80,930
Mitigated
101,424
23,584
Healing
36,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,006
4,807
0
7,904
27,971
14,054
1,341
7,880
20,091
42
127,975
W
8,919
970
357
8,193
30,828
41,488
814
9,956
20,872
26,695
0
W
Thoth
Guapanese
Thoth
15,296
904
0
2,158
13,234
6,225
3,309
7,304
5,930
128,785
0
L
Khepri
5,208
779
0
1,658
16,626
23,810
0
4,388
12,238
35,906
0
L
Hades
Kae glhf
Hades
15,586
1,178
113
7,378
27,563
18,370
471
6,700
20,863
116,045
0
W
Medusa
ShaKeis47
Medusa
27,557
16,780
0
10,519
23,000
11,378
11,946
8,946
14,054
0
180,854
L
Apollo
Sloshyeel
Apollo
7,777
4,874
0
4,726
24,453
12,761
0
2,566
21,887
0
119,308
W
King Arthur
TJK7
King Arthur
17,456
2,113
0
7,763
24,075
28,279
488
8,377
15,698
273
115,520
L
Merlin
peepeeboyy
Merlin
19,076
671
0
1,546
18,354
8,566
768
5,191
13,163
129,748
0
L
Mulan
rycyeroc
Mulan
14,921
2,315
0
8,163
27,526
17,423
0
5,685
21,841
0
105,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,336
Gold Earned
74,270
820
Minions Killed
762
0
Camps Cleared
0
2,320,444
Distance Traveled
2,506,337
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,752
590
127
5
0
508,720
4
W
Sobek
13,045
522
28
1
0
517,294
4
W
Thoth
15,107
604
194
8
0
479,549
9
L
Khepri
10,444
418
45
2
0
511,193
3
L
Hades
13,121
525
218
9
0
395,921
7
W
Medusa
16,377
655
204
8
0
522,464
7
L
Apollo
13,746
550
193
8
0
486,136
4
W
King Arthur
14,989
600
209
8
0
478,310
8
L
Merlin
13,158
526
228
9
0
465,442
13
L
Mulan
10,867
435
136
5
0
461,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role