Player Matchup

Gilgamesh
Gilgamesh
Ana_Bohueles3
Gilgamesh
Level 66
God Stats
3W - 2L
1,757 SR
Queue Stats
73W - 72L
1,365 Elo+
Solo
Hachiman
Hachiman
MisifusElProo
Hachiman
Level 109
God Stats
7W - 10L
1,625 SR
Queue Stats
117W - 121L
1,448 Elo+
Solo
Bakasura
Bakasura
SnowVakSmash
Bakasura
Level 99
God Stats
3W - 4L
1,589 SR
Queue Stats
51W - 60L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Timwizard
Sylvanus
Level 69
God Stats
17W - 14L
1,553 SR
Queue Stats
85W - 98L
1,437 Elo+
Solo
Sol
Sol
tokeripsmoker
Sol
Level 137
God Stats
0W - 1L
1,646 SR
Queue Stats
18W - 18L
1,522 Elo+
Solo
Team Averages
Level 96
1,634 SR
1,448 Elo+

VS

Team Averages
Level 112
1,501 SR
1,446 Elo+
Baron Samedi
Baron Samedi
Alechetoos
Baron Samedi
Level 107
God Stats
19W - 12L
1,622 SR
Queue Stats
490W - 552L
1,364 Elo+
Solo
Tiamat
Tiamat
Minederp33
Tiamat
Level 76
God Stats
43W - 21L
1,637 SR
Queue Stats
86W - 77L
1,540 Elo+
Solo
Ymir
Ymir
RataDeCloaka
Ymir
Level 160
God Stats
14W - 15L
1,473 SR
Queue Stats
179W - 204L
1,411 Elo+
Solo
Set
Set
backpackinBks66
Set
Level 110
God Stats
11W - 11L
1,273 SR
Queue Stats
245W - 267L
1,388 Elo+
Solo
Heimdallr
Heimdallr
bonemarrowjr
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ana_Bohueles3
Gilgamesh
10
0 / 5 / 1
6,125
471
5,082
11,773
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MisifusElProo
Hachiman
10
3 / 3 / 0
5,953
458
10,195
11,176
4,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SnowVakSmash
Bakasura
11
1 / 3 / 1
6,547
504
4,478
10,473
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Timwizard
Sylvanus
10
0 / 1 / 2
6,062
466
4,470
11,042
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 5 / 0
6,501
500
6,541
9,493
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alechetoos
Baron Samedi
10
1 / 1 / 4
6,576
506
5,221
9,450
6,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Minederp33
Tiamat
14
7 / 0 / 2
8,646
665
9,009
7,912
8,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
7,637
587
7,930
9,271
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 6
7,424
571
6,950
10,078
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
bonemarrowjr
Heimdallr
11
3 / 2 / 1
6,507
501
10,423
12,554
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alechetoos
Baron Samedi
1
1
4
3
L
Gilgamesh
Ana_Bohueles3
Gilgamesh
0
5
1
0.1
W
Tiamat
Minederp33
Tiamat
7
0
2
8
L
Hachiman
MisifusElProo
Hachiman
3
3
0
1
W
3
1
3
4.5
L
Bakasura
SnowVakSmash
Bakasura
1
3
1
0.5
L
Sylvanus
Timwizard
Sylvanus
0
1
2
1
W
3
1
6
6
W
Heimdallr
bonemarrowjr
Heimdallr
3
2
1
1.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
39,533
53,957
Taken
49,265
25,540
Mitigated
29,086
16,473
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alechetoos
Baron Samedi
5,221
507
3,655
4,459
9,450
6,025
12
2,013
7,326
21,082
0
L
Gilgamesh
Ana_Bohueles3
Gilgamesh
5,082
2,037
0
2,338
11,773
5,286
0
5,653
5,688
0
41,356
W
Tiamat
Minederp33
Tiamat
9,009
1,178
69
4,230
7,912
8,056
100
570
7,150
52,636
0
L
Hachiman
MisifusElProo
Hachiman
10,195
4,104
0
2,140
11,176
4,332
0
3,071
8,080
0
46,484
W
7,930
2,609
0
4,527
9,271
4,925
412
4,819
4,397
55,804
0
L
Bakasura
SnowVakSmash
Bakasura
4,478
2,845
0
1,572
10,473
4,576
0
3,759
6,410
0
40,629
L
Sylvanus
Timwizard
Sylvanus
4,470
1,478
2,509
4,670
11,042
7,770
0
4,300
6,638
15,672
0
W
6,950
3,183
0
1,923
10,078
5,338
0
1,948
7,770
0
53,850
W
Heimdallr
bonemarrowjr
Heimdallr
10,423
4,663
0
3,677
12,554
4,742
627
1,661
10,893
34
42,771
L
6,541
3,150
0
3,244
9,493
3,576
0
4,309
4,944
51,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
36,790
319
Minions Killed
424
0
Camps Cleared
0
1,261,431
Distance Traveled
1,262,758
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,576
506
38
3
0
236,745
2
L
Gilgamesh
6,125
471
73
6
0
245,669
2
W
Tiamat
8,646
665
123
9
0
264,860
4
L
Hachiman
5,953
458
55
4
0
303,014
3
W
Ymir
7,637
587
107
8
0
241,679
2
L
Bakasura
6,547
504
81
6
0
272,815
1
L
Sylvanus
6,062
466
22
2
0
250,551
2
W
Set
7,424
571
82
6
0
289,617
3
W
Heimdallr
6,507
501
74
6
0
229,857
2
L
Sol
6,501
500
88
7
0
189,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role