Player Matchup

Nox
Nox
Deegeeweegee
Nox
Level 38
God Stats
3W - 3L
1,723 SR
Queue Stats
14W - 10L
1,527 Elo+
Solo
Chaac
Chaac
Grummus
Chaac
Level 125
God Stats
18W - 10L
1,601 SR
Queue Stats
345W - 382L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Ricardo923
Nu Wa
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 132L
1,399 Elo+
Solo
Heimdallr
Heimdallr
SGT Painal
Heimdallr
Level 89
God Stats
31W - 27L
1,591 SR
Queue Stats
477W - 473L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tlayohualli
Tsukuyomi
Level 106
God Stats
6W - 3L
1,678 SR
Queue Stats
151W - 141L
1,459 Elo+
Solo
Team Averages
Level 91
1,619 SR
1,454 Elo+

VS

Team Averages
Level 75
1,428 SR
1,336 Elo+
Ravana
Ravana
BearBear1234
Ravana
Level 18
God Stats
4W - 4L
1,471 SR
Queue Stats
28W - 37L
1,355 Elo+
Party 2
Terra
Terra
Jayerss
Terra
Level 140
God Stats
0W - 2L
1,241 SR
Queue Stats
30W - 40L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
PaoDeBatata32
Xbalanque
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,247 Elo+
Party 1
Vamana
Vamana
Standupbruce
Vamana
Level 157
God Stats
19W - 29L
1,429 SR
Queue Stats
788W - 829L
1,443 Elo+
Solo
Thoth
Thoth
veighh
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,955
530
3,669
6,876
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Grummus
Chaac
14
4 / 0 / 2
8,845
590
10,221
15,144
11,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
14
3 / 2 / 4
8,364
558
8,366
4,515
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
SGT Painal
Heimdallr
13
4 / 2 / 2
8,386
559
7,164
9,665
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tlayohualli
Tsukuyomi
13
4 / 0 / 3
8,119
541
9,003
9,136
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 3 / 1
6,339
423
3,517
9,943
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Jayerss
Terra
10
2 / 2 / 1
6,936
462
3,742
11,785
6,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
PaoDeBatata32
Xbalanque
9
1 / 5 / 2
6,115
408
5,447
10,034
3,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
0 / 4 / 0
7,286
486
9,165
14,609
9,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
veighh
Thoth
12
2 / 2 / 0
7,147
476
3,520
6,969
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
3
1
0.17
W
1
1
6
4
W
Chaac
Grummus
Chaac
4
0
2
5
L
Terra
Jayerss
Terra
2
2
1
1.25
L
Xbalanque
PaoDeBatata32
Xbalanque
1
5
2
0.4
W
Nu Wa
3
2
4
2.5
W
Heimdallr
SGT Painal
Heimdallr
4
2
2
2.5
L
Vamana
0
4
0
0
W
Tsukuyomi
Tlayohualli
Tsukuyomi
4
0
3
5.5
L
Thoth
veighh
Thoth
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
25,391
45,336
Taken
53,340
27,945
Mitigated
25,807
20,067
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,517
1,262
0
974
9,943
4,189
0
1,263
8,680
0
42,189
W
3,669
1,086
0
1,754
6,876
7,334
0
2,019
4,857
21,163
0
W
Chaac
Grummus
Chaac
10,221
2,742
0
9,863
15,144
11,308
1,264
443
14,701
0
63,566
L
Terra
Jayerss
Terra
3,742
464
2,357
2,243
11,785
6,878
33
3,850
7,935
13,485
0
L
Xbalanque
PaoDeBatata32
Xbalanque
5,447
2,083
0
696
10,034
3,232
0
2,388
7,633
0
34,251
W
Nu Wa
8,366
3,178
0
250
4,515
1,851
1,940
1,921
2,594
47,030
0
W
Heimdallr
SGT Painal
Heimdallr
7,164
3,123
0
3,192
9,665
4,034
528
2,090
7,575
0
62,030
L
Vamana
9,165
5,036
0
4,547
14,609
9,492
110
711
13,898
0
58,513
W
Tsukuyomi
Tlayohualli
Tsukuyomi
9,003
3,044
0
5,008
9,136
3,418
243
789
8,347
0
55,465
L
Thoth
veighh
Thoth
3,520
37
0
1,559
6,969
2,016
0
3,823
3,143
52,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,669
Gold Earned
33,823
404
Minions Killed
340
0
Camps Cleared
0
1,444,797
Distance Traveled
1,453,194
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,339
423
74
5
0
259,097
1
W
Nox
7,955
530
35
2
0
300,611
8
W
Chaac
8,845
590
105
7
0
300,127
0
L
Terra
6,936
462
16
1
0
285,384
3
L
Xbalanque
6,115
408
56
4
0
335,542
1
W
Nu Wa
8,364
558
71
5
0
271,273
3
W
Heimdallr
8,386
559
93
6
0
220,183
3
L
Vamana
7,286
486
99
7
0
281,946
1
W
Tsukuyomi
8,119
541
100
7
0
352,603
0
L
Thoth
7,147
476
95
6
0
291,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role