Player Matchup

Gilgamesh
Gilgamesh
Fiiives
Gilgamesh
Level 158
God Stats
2W - 1L
1,528 SR
Queue Stats
46W - 64L
1,517 Elo+
Party 1
Fenrir
Fenrir
Mr McNasty 1
Fenrir
Level 126
God Stats
1W - 1L
1,315 SR
Queue Stats
25W - 28L
1,552 Elo+
Party 1
Rama
Rama
ReversGirafe
Rama
Level 88
God Stats
2W - 2L
1,442 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Yu Huang
Yu Huang
TASTYCYANlDE
Yu Huang
Level 100
God Stats
9W - 8L
1,683 SR
Queue Stats
31W - 47L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
khuley
Baron Samedi
Level 137
God Stats
3W - 1L
1,730 SR
Queue Stats
82W - 107L
1,540 Elo+
Party 1
Team Averages
Level 122
1,540 SR
1,489 Elo+

VS

Team Averages
Level 137
1,431 SR
1,587 Elo+
Yu Huang
Yu Huang
Elitedingalbery
Yu Huang
Level 129
God Stats
1W - 3L
1,401 SR
Queue Stats
54W - 46L
1,579 Elo+
Solo
Lancelot
Lancelot
Mr-Greenn
Lancelot
Level 158
God Stats
6W - 2L
1,601 SR
Queue Stats
81W - 60L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
joshballzz
Sun Wukong
Level 154
God Stats
0W - 2L
1,225 SR
Queue Stats
61W - 44L
1,640 Elo+
Party 2
Sylvanus
Sylvanus
mythicstorm70
Sylvanus
Level 100
God Stats
11W - 11L
1,492 SR
Queue Stats
80W - 65L
1,519 Elo+
Solo
Cupid
Cupid
vijoyTTV
Cupid
Level 145
God Stats
6W - 10L
1,435 SR
Queue Stats
740W - 664L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fiiives
Gilgamesh
12
3 / 0 / 1
7,173
717
4,239
7,392
3,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
2 / 0 / 3
6,354
635
3,913
6,012
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,751
475
2,956
7,104
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
TASTYCYANlDE
Yu Huang
11
3 / 1 / 2
6,534
653
5,734
3,865
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
khuley
Baron Samedi
9
1 / 0 / 3
5,708
571
5,005
8,779
5,780
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 2 / 0
6,192
619
1,913
6,962
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Mr-Greenn
Lancelot
7
0 / 0 / 0
4,636
464
923
3,926
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
joshballzz
Sun Wukong
7
0 / 3 / 0
4,648
465
2,097
6,897
2,969
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
mythicstorm70
Sylvanus
7
0 / 2 / 1
5,158
516
4,775
10,179
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
vijoyTTV
Cupid
10
2 / 2 / 0
5,495
550
7,197
7,254
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
3
3
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
2
0
0.5
W
Gilgamesh
Fiiives
Gilgamesh
3
0
1
3.5
W
Fenrir
2
0
3
3.5
L
Lancelot
Mr-Greenn
Lancelot
0
0
0
0
W
0
2
2
0.5
W
Yu Huang
TASTYCYANlDE
Yu Huang
3
1
2
4
L
Sun Wukong
joshballzz
Sun Wukong
0
3
0
0
W
Baron Samedi
khuley
Baron Samedi
1
0
3
2.5
L
Sylvanus
mythicstorm70
Sylvanus
0
2
1
0.25
L
Cupid
vijoyTTV
Cupid
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
16,905
33,152
Taken
35,218
15,865
Mitigated
14,380
11,958
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
1,913
169
0
1,070
6,962
2,955
0
3,715
3,039
46,420
0
W
Gilgamesh
Fiiives
Gilgamesh
4,239
1,150
0
2,594
7,392
3,706
264
109
7,283
0
52,286
W
Fenrir
3,913
991
0
1,072
6,012
2,395
0
233
5,779
0
44,171
L
Lancelot
Mr-Greenn
Lancelot
923
233
0
390
3,926
1,407
0
213
3,713
0
24,097
W
2,956
2,400
0
2,440
7,104
2,358
0
1,225
5,879
0
23,555
W
Yu Huang
TASTYCYANlDE
Yu Huang
5,734
1,049
0
834
3,865
1,626
0
1,441
2,424
42,255
0
L
Sun Wukong
joshballzz
Sun Wukong
2,097
551
0
2,000
6,897
2,969
0
0
6,897
0
23,514
W
Baron Samedi
khuley
Baron Samedi
5,005
786
281
4,737
8,779
5,780
0
3,680
5,099
19,080
0
L
Sylvanus
mythicstorm70
Sylvanus
4,775
1,262
2,047
4,185
10,179
4,644
0
4,665
5,434
13,807
0
L
Cupid
vijoyTTV
Cupid
7,197
4,260
325
2,098
7,254
2,405
108
1,814
5,396
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
26,129
347
Minions Killed
266
0
Camps Cleared
0
1,036,909
Distance Traveled
796,999
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,192
619
97
10
0
175,458
3
W
Gilgamesh
7,173
717
101
10
0
231,646
2
W
Fenrir
6,354
635
89
9
0
232,196
2
L
Lancelot
4,636
464
45
5
0
146,493
0
W
Rama
4,751
475
48
5
0
174,739
0
W
Yu Huang
6,534
653
91
9
0
210,237
5
L
Sun Wukong
4,648
465
37
4
0
120,561
1
W
Baron Samedi
5,708
571
18
2
0
188,091
1
L
Sylvanus
5,158
516
19
2
0
182,650
3
L
Cupid
5,495
550
68
7
0
171,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role