Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
PauperKabouter
Pele
Level 119
God Stats
4W - 3L
1,660 SR
Queue Stats
472W - 468L
1,588 Elo+
Party 1
Apollo
Apollo
PrototypeJ
Apollo
Level 116
God Stats
7W - 8L
1,405 SR
Queue Stats
336W - 348L
1,410 Elo+
Party 1
Atlas
Atlas
SomeMemeposter
Atlas
Level 89
God Stats
18W - 17L
1,646 SR
Queue Stats
188W - 191L
1,534 Elo+
Party 1
Team Averages
Level 114
1,542 SR
1,507 Elo+

VS

Team Averages
Level 133
1,547 SR
1,522 Elo+
Sylvanus
Sylvanus
DarthMekre
Sylvanus
Level 159
God Stats
0W - 1L
1,840 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 2
Artemis
Artemis
IAM_SrtaKelly
Artemis
Level 155
God Stats
11W - 3L
1,694 SR
Queue Stats
160W - 146L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
L2Destroyer91
Sun Wukong
Level 76
God Stats
8W - 7L
1,500 SR
Queue Stats
203W - 233L
1,433 Elo+
Solo
Loki
Loki
Limdza
Loki
Level 120
God Stats
1W - 5L
1,371 SR
Queue Stats
93W - 99L
1,549 Elo+
Party 3
Thoth
Thoth
Ras0
Thoth
Level 157
God Stats
0W - 3L
1,330 SR
Queue Stats
140W - 153L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
2 / 1 / 5
10,508
618
13,072
15,486
12,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
 
Tiamat
14
3 / 1 / 3
8,850
521
8,266
9,552
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 6
9,726
572
10,977
15,130
7,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
PrototypeJ
Apollo
16
3 / 1 / 3
9,821
578
2,943
13,948
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 8
8,989
529
6,622
14,256
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarthMekre
Sylvanus
11
0 / 3 / 2
6,837
402
7,272
15,306
13,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
15
1 / 2 / 0
8,393
494
7,427
9,688
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
L2Destroyer91
Sun Wukong
14
2 / 3 / 1
8,755
515
9,248
20,398
17,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
Limdza
Loki
12
0 / 5 / 0
7,386
434
3,183
11,737
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Ras0
Thoth
14
1 / 2 / 0
8,758
515
10,594
7,645
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
5
4.5
W
Tiamat
 
Tiamat
3
1
3
4.5
L
Sylvanus
DarthMekre
Sylvanus
0
3
2
0.33
L
Artemis
1
2
0
0.5
L
Sun Wukong
L2Destroyer91
Sun Wukong
2
3
1
0.83
L
Loki
Limdza
Loki
0
5
0
0
W
6
1
6
9
W
Apollo
PrototypeJ
Apollo
3
1
3
4.5
L
Thoth
Ras0
Thoth
1
2
0
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,880
Damage
37,724
68,372
Taken
64,774
45,213
Mitigated
41,447
30,410
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,072
8,057
0
8,517
15,486
12,330
19
737
14,749
63
89,224
W
Tiamat
 
Tiamat
8,266
675
0
4,670
9,552
5,672
340
5,055
4,497
64,945
0
L
Sylvanus
DarthMekre
Sylvanus
7,272
2,554
909
3,111
15,306
13,059
0
8,052
7,254
27,953
10,261
L
Artemis
7,427
2,650
0
3,938
9,688
4,081
211
1,436
8,252
0
67,468
L
Sun Wukong
L2Destroyer91
Sun Wukong
9,248
2,430
0
7,300
20,398
17,329
0
984
19,414
0
67,290
L
Loki
Limdza
Loki
3,183
698
0
4,066
11,737
3,950
0
1,258
10,479
0
52,799
W
10,977
3,084
0
8,480
15,130
7,305
81
3,047
12,083
219
83,586
W
Apollo
PrototypeJ
Apollo
2,943
1,255
0
4,478
13,948
5,422
0
2,168
11,780
0
87,934
L
Thoth
Ras0
Thoth
10,594
175
0
707
7,645
3,028
0
3,440
4,205
88,049
0
W
6,622
2,228
0
4,265
14,256
14,484
266
6,082
8,174
27,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
40,129
575
Minions Killed
554
0
Camps Cleared
0
1,744,023
Distance Traveled
1,578,164
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,508
618
159
9
0
364,329
4
W
Tiamat
8,850
521
124
7
0
349,010
3
L
Sylvanus
6,837
402
62
4
0
293,532
10
L
Artemis
8,393
494
101
6
0
305,474
2
L
Sun Wukong
8,755
515
130
8
0
305,854
2
L
Loki
7,386
434
99
6
0
324,949
1
W
Pele
9,726
572
121
7
0
388,474
4
W
Apollo
9,821
578
150
9
0
333,672
2
L
Thoth
8,758
515
162
10
0
348,355
5
W
Atlas
8,989
529
21
1
0
308,538
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role