Player Matchup

Kuzenbo
Kuzenbo
EmpiricalEv
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,647 Elo+
Party 1
Sobek
Sobek
SCL1110
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,579 Elo+
Party 1
Chaac
Chaac
ThePugMan
Chaac
Level 153
God Stats
0W - 1L
1,687 SR
Queue Stats
22W - 22L
1,596 Elo+
Party 1
Team Averages
Level 143
1,562 SR
1,607 Elo+

VS

Team Averages
Level 96
1,441 SR
1,608 Elo+
Sol
Sol
Crоss
Sol
Level 154
God Stats
1W - 1L
1,324 SR
Queue Stats
460W - 63L
1,944 Elo+
Solo
Ravana
Ravana
Faicko
Ravana
Level 97
God Stats
4W - 7L
1,500 SR
Queue Stats
182W - 232L
1,413 Elo+
Solo
Sobek
Sobek
XmixekX
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EmpiricalEv
Kuzenbo
12
2 / 3 / 2
8,266
590
8,980
15,459
10,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
SCL1110
Sobek
13
1 / 3 / 2
8,391
599
8,467
16,222
13,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
ThePugMan
Chaac
13
1 / 3 / 3
9,104
650
7,532
18,438
19,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Crоss
Sol
16
5 / 0 / 4
11,154
797
22,067
13,780
9,367
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Faicko
Ravana
14
4 / 0 / 4
9,412
672
8,485
6,824
6,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
XmixekX
Sobek
12
0 / 4 / 7
9,421
673
7,504
13,214
12,120
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
Crоss
Sol
5
0
4
7
L
Kuzenbo
EmpiricalEv
Kuzenbo
2
3
2
1
W
Ravana
Faicko
Ravana
4
0
4
6
L
Sobek
SCL1110
Sobek
1
3
2
0.67
L
Chaac
ThePugMan
Chaac
1
3
3
0.83
W
Sobek
XmixekX
Sobek
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
38,056
50,119
Taken
33,818
43,794
Mitigated
28,181
8,558
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Crоss
Sol
22,067
11,071
1,757
8,437
13,780
9,367
1,753
6,336
7,444
59,931
0
L
Kuzenbo
EmpiricalEv
Kuzenbo
8,980
3,011
0
1,157
15,459
10,655
0
10,282
5,177
21,944
0
W
Ravana
Faicko
Ravana
8,485
1,794
0
2,257
6,824
6,694
412
2,765
4,059
217
24,675
L
Sobek
SCL1110
Sobek
8,467
1,243
0
2,723
16,222
13,275
0
9,125
7,097
27,036
0
L
Chaac
ThePugMan
Chaac
7,532
1,367
0
4,678
18,438
19,864
0
10,692
7,746
0
28,243
W
Sobek
XmixekX
Sobek
7,504
540
0
2,028
13,214
12,120
162
8,589
4,625
12,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
29,987
92
Minions Killed
153
4
Camps Cleared
8
784,697
Distance Traveled
835,880
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,154
797
103
7
6
253,183
1
L
Kuzenbo
8,266
590
26
2
4
254,464
1
W
Ravana
9,412
672
32
2
2
304,371
4
L
Sobek
8,391
599
32
2
0
264,013
3
L
Chaac
9,104
650
34
2
0
266,220
6
W
Sobek
9,421
673
18
1
0
278,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role