Player Matchup

King Arthur
King Arthur
Platinum III
DCM BEAST
King Arthur
Platinum III
Level 149
God Stats
7W - 20L
1,383 SR
Queue Stats
300W - 306L
1,717 MMR
Solo
Sol
Sol
Gold II
GanjaGod
Sol
Gold II
Level 156
God Stats
1W - 1L
1,952 SR
Queue Stats
113W - 102L
1,569 MMR
Solo
Mercury
Mercury
Platinum V
ZaddyJoe247
Mercury
Platinum V
Level 59
God Stats
7W - 2L
1,979 SR
Queue Stats
28W - 21L
1,786 MMR
Solo
Kukulkan
Kukulkan
Gold I
almighty09
Kukulkan
Gold I
Level 146
God Stats
9W - 11L
1,465 SR
Queue Stats
302W - 296L
1,457 MMR
Solo
Hercules
Hercules
Gold I
rss6aa
Hercules
Gold I
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
633W - 652L
1,670 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,656 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,561 SR
1,639 MMR
Hou Yi
Hou Yi
Platinum III
MIILUG062
Hou Yi
Platinum III
Level 122
God Stats
2W - 3L
1,529 SR
Queue Stats
145W - 149L
1,714 MMR
Solo
Hel
Hel
Gold IV
Night-Raider-3
Hel
Gold IV
Level 127
God Stats
2W - 0L
1,669 SR
Queue Stats
244W - 246L
1,442 MMR
Solo
Pele
Pele
Platinum II
Terrified_XD
Pele
Platinum II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,764 MMR
Solo
Janus
Janus
Platinum II
Xxjohny_test10xX
Janus
Platinum II
Level 155
God Stats
5W - 6L
1,513 SR
Queue Stats
216W - 196L
1,825 MMR
Solo
Achilles
Achilles
Silver III
bucolic-lesson0
Achilles
Silver III
Level 43
God Stats
6W - 2L
1,596 SR
Queue Stats
13W - 12L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DCM BEAST
King Arthur
20
5 / 3 / 8
15,027
485
39,387
40,902
61,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 2 / 4
14,556
470
21,955
31,972
17,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ZaddyJoe247
Mercury
20
7 / 10 / 6
14,777
477
20,325
32,503
17,849
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
almighty09
Kukulkan
19
3 / 5 / 7
12,915
417
21,047
22,849
14,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
rss6aa
Hercules
18
1 / 2 / 11
12,894
416
11,533
42,678
70,654
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaTyrGebRavanaUllr

VS

Bans
Nu WaKhepriAh Muzen CabBakasuraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MIILUG062
Hou Yi
20
0 / 4 / 3
14,604
471
25,212
23,222
13,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 5
14,098
455
13,685
30,790
40,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 9 / 5
15,396
497
22,387
37,684
20,819
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 6
16,830
543
34,009
23,702
14,790
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
4 / 3 / 7
15,375
496
25,098
47,037
74,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
23
Kills
22
22
Deaths
23
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DCM BEAST
King Arthur
5
3
8
3
L
7
2
4
4.5
W
Hou Yi
MIILUG062
Hou Yi
0
4
3
0.38
W
2
4
5
1.13
W
7
9
5
1.06
W
9
3
6
4
L
Mercury
ZaddyJoe247
Mercury
7
10
6
1
L
Kukulkan
almighty09
Kukulkan
3
5
7
1.3
W
Achilles
4
3
7
2.5
L
Hercules
rss6aa
Hercules
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,247
Damage
120,391
170,904
Taken
162,435
181,688
Mitigated
164,385
38,275
Healing
62,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DCM BEAST
King Arthur
39,387
2,880
0
5,750
40,902
61,582
0
7,353
33,471
954
141,945
L
21,955
9,670
0
16,635
31,972
17,201
2,262
10,884
21,008
141,370
17,984
W
Hou Yi
MIILUG062
Hou Yi
25,212
11,635
0
3,681
23,222
13,886
4,971
10,195
13,027
0
142,871
W
13,685
974
12,927
13,142
30,790
40,619
331
12,555
18,235
56,045
0
W
22,387
4,646
0
13,064
37,684
20,819
170
10,826
26,858
0
121,563
W
34,009
1,905
0
2,367
23,702
14,790
1,300
6,021
17,681
153,749
0
L
Mercury
ZaddyJoe247
Mercury
20,325
10,801
0
669
32,503
17,849
1,007
8,761
23,415
0
162,820
L
Kukulkan
almighty09
Kukulkan
21,047
2,286
0
500
22,849
14,402
0
13,542
8,899
124,591
0
W
Achilles
25,098
5,188
0
17,433
47,037
74,271
760
4,508
42,529
1,202
107,359
L
Hercules
rss6aa
Hercules
11,533
2,675
644
14,077
42,678
70,654
381
14,749
27,599
192
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,169
Gold Earned
76,303
785
Minions Killed
812
0
Camps Cleared
0
2,906,472
Distance Traveled
2,924,319
42
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,027
485
207
7
0
555,076
3
L
Sol
14,556
470
174
6
0
531,241
13
W
Hou Yi
14,604
471
207
7
0
516,358
3
W
Hel
14,098
455
72
2
0
599,051
5
W
Pele
15,396
497
151
5
0
561,193
1
W
Janus
16,830
543
218
7
0
655,016
6
L
Mercury
14,777
477
183
6
0
666,549
9
L
Kukulkan
12,915
417
174
6
0
561,745
8
W
Achilles
15,375
496
164
5
0
592,701
10
L
Hercules
12,894
416
47
2
0
591,861
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role