Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold IV
AK-47_haceBRRRRR
Arachne
Gold IV
Level 104
God Stats
34W - 29L
1,602 SR
Queue Stats
217W - 212L
1,402 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
ALFONLLANOS35
Zhong Kui
Gold II
Level 122
God Stats
3W - 2L
1,645 SR
Queue Stats
226W - 233L
1,377 MMR
Party 2
Skadi
Skadi
Gold III
Shiki-Cursed
Skadi
Gold III
Level 124
God Stats
100W - 95L
1,503 SR
Queue Stats
170W - 180L
1,496 MMR
Solo
Cthulhu
Cthulhu
Platinum V
lucaciapon2002
Cthulhu
Platinum V
Level 121
God Stats
3W - 2L
1,850 SR
Queue Stats
123W - 129L
1,467 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,620 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,490 SR
1,420 MMR
Baba Yaga
Baba Yaga
Gold III
Anger-Max62
Baba Yaga
Gold III
Level 146
God Stats
2W - 0L
1,341 SR
Queue Stats
117W - 114L
1,514 MMR
Solo
Ganesha
Ganesha
Gold IV
Jurjoes010
Ganesha
Gold IV
Level 148
God Stats
11W - 9L
1,537 SR
Queue Stats
270W - 279L
1,388 MMR
Party 3
Odin
Odin
Silver I
Khtek_DZ_19
Odin
Silver I
Level 85
God Stats
14W - 5L
1,555 SR
Queue Stats
66W - 68L
1,168 MMR
Party 4
Thor
Thor
Gold IV
MAarS1HaALL
Thor
Gold IV
Level 154
God Stats
12W - 2L
1,725 SR
Queue Stats
253W - 251L
1,528 MMR
Party 4
Izanami
Izanami
Gold II
MixedConflicts
Izanami
Gold II
Level 152
God Stats
2W - 4L
1,293 SR
Queue Stats
356W - 369L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 0 / 1
7,031
439
4,592
5,102
3,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 1
7,992
500
8,786
15,317
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ALFONLLANOS35
Zhong Kui
12
1 / 1 / 0
6,864
429
7,867
9,818
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 1 / 0
7,813
488
6,617
7,859
2,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 1
6,496
406
5,089
12,873
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
ShivaLokiHadesLancelot

VS

Bans
AtlasScyllaAwilixBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Anger-Max62
Baba Yaga
14
4 / 0 / 1
8,570
536
9,430
4,890
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Jurjoes010
Ganesha
11
0 / 1 / 4
7,216
451
4,701
12,292
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 2
8,126
508
4,282
10,368
11,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 0 / 3
7,753
485
7,307
12,835
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 1
9,108
569
5,095
8,676
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
L
1
1
1
1.5
L
Zhong Kui
ALFONLLANOS35
Zhong Kui
1
1
0
1
W
Baba Yaga
Anger-Max62
Baba Yaga
4
0
1
4.5
W
Ganesha
Jurjoes010
Ganesha
0
1
4
2
W
0
2
2
0.5
W
1
0
3
2.5
W
1
0
1
1.5
L
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
30,815
50,969
Taken
49,061
29,467
Mitigated
34,225
13,804
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,592
1,086
0
1,421
5,102
3,117
0
315
4,787
0
40,303
L
8,786
6,427
0
4,194
15,317
6,378
0
2,504
12,813
0
78,040
L
Zhong Kui
ALFONLLANOS35
Zhong Kui
7,867
677
0
4,083
9,818
7,310
126
4,741
5,077
53,641
0
W
Baba Yaga
Anger-Max62
Baba Yaga
9,430
634
0
2,138
4,890
2,536
680
2,710
2,180
66,539
0
W
Ganesha
Jurjoes010
Ganesha
4,701
849
770
3,307
12,292
10,715
214
4,611
7,681
20,324
0
W
4,282
700
0
939
10,368
11,816
498
2,527
7,841
0
56,426
W
7,307
1,029
0
4,762
12,835
5,684
0
2,343
10,492
0
61,855
W
5,095
3,049
0
5,648
8,676
3,474
0
765
7,911
0
93,457
L
6,617
2,349
0
1,589
7,859
2,717
0
917
6,942
0
78,182
L
5,089
359
146
2,371
12,873
9,945
0
5,654
7,219
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
40,773
453
Minions Killed
566
0
Camps Cleared
0
1,359,718
Distance Traveled
1,525,918
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,031
439
73
5
0
170,124
0
L
Arachne
7,992
500
122
8
0
364,190
2
L
Zhong Kui
6,864
429
87
5
0
281,494
5
W
Baba Yaga
8,570
536
123
8
0
305,174
9
W
Ganesha
7,216
451
9
1
0
307,171
4
W
Odin
8,126
508
131
8
0
290,040
0
W
Thor
7,753
485
107
7
0
342,220
3
W
Izanami
9,108
569
196
12
0
281,313
4
L
Skadi
7,813
488
130
8
0
278,613
3
L
Cthulhu
6,496
406
41
3
0
265,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role