Player Matchup

Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Knytrix
Scylla
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 64L
1,356 Elo+
Party 2
Cerberus
Cerberus
Leporidae1
Cerberus
Level 15
God Stats
1W - 2L
1,522 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 2
Bastet
Bastet
ThornsOfDecember
Bastet
Level 20
God Stats
3W - 4L
1,422 SR
Queue Stats
46W - 63L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
seirel465
Danzaburou
Level 43
God Stats
15W - 12L
1,630 SR
Queue Stats
80W - 70L
1,450 Elo+
Solo
Team Averages
Level 47
1,515 SR
1,431 Elo+

VS

Team Averages
Level 66
1,471 SR
1,354 Elo+
Mercury
Mercury
Hugurmomforme
Mercury
Level 7
God Stats
9W - 6L
1,382 SR
Queue Stats
14W - 17L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
SGT Painal
Danzaburou
Level 89
God Stats
29W - 25L
1,590 SR
Queue Stats
477W - 473L
1,446 Elo+
Solo
Ares
Ares
shouldaducked
Ares
Level 15
God Stats
15W - 19L
1,490 SR
Queue Stats
78W - 108L
1,242 Elo+
Party 1
Freya
Freya
therealyimmer
Freya
Level 123
God Stats
24W - 27L
1,383 SR
Queue Stats
115W - 134L
1,388 Elo+
Solo
Bellona
Bellona
xmissmaemaex
Bellona
Level 96
God Stats
33W - 18L
1,512 SR
Queue Stats
564W - 574L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 2
5,744
479
2,516
6,937
3,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Knytrix
Scylla
10
1 / 1 / 0
5,471
456
4,165
4,379
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Leporidae1
Cerberus
9
0 / 5 / 0
5,233
436
2,700
8,551
3,655
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,842
404
1,174
8,335
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
seirel465
Danzaburou
12
3 / 1 / 0
6,883
574
4,816
7,531
2,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
6 / 0 / 2
7,005
584
6,483
6,732
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SGT Painal
Danzaburou
10
1 / 2 / 0
6,340
528
5,414
7,859
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,765
480
2,634
10,687
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 3
6,302
525
2,495
7,680
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
xmissmaemaex
Bellona
11
4 / 1 / 2
6,992
583
4,526
8,878
6,153
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
Mercury
6
0
2
7
L
Scylla
Knytrix
Scylla
1
1
0
1
L
Cerberus
Leporidae1
Cerberus
0
5
0
0
W
Danzaburou
SGT Painal
Danzaburou
1
2
0
0.5
L
0
5
1
0.1
L
Danzaburou
seirel465
Danzaburou
3
1
0
3
W
1
2
2
1
W
1
1
3
2.5
W
Bellona
xmissmaemaex
Bellona
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
21,552
35,733
Taken
41,836
13,465
Mitigated
20,072
8,220
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,516
606
1,355
1,809
6,937
3,148
0
1,531
5,376
20,469
0
W
Mercury
6,483
3,933
0
750
6,732
2,337
0
813
5,919
0
53,736
L
Scylla
Knytrix
Scylla
4,165
437
0
375
4,379
1,608
807
1,275
2,916
26,182
0
L
Cerberus
Leporidae1
Cerberus
2,700
448
0
438
8,551
3,655
335
0
8,551
22,819
0
W
Danzaburou
SGT Painal
Danzaburou
5,414
2,903
0
2,080
7,859
2,835
0
358
7,501
0
41,796
L
1,174
287
0
2,464
8,335
2,570
376
1,251
7,010
0
18,699
L
Danzaburou
seirel465
Danzaburou
4,816
2,998
0
1,779
7,531
2,484
0
780
6,751
0
45,822
W
2,634
506
0
3,330
10,687
5,478
172
2,814
7,873
13,098
0
W
2,495
626
0
3,217
7,680
3,269
560
2,926
4,754
37,548
0
W
Bellona
xmissmaemaex
Bellona
4,526
1,164
0
973
8,878
6,153
180
2,470
6,408
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
32,404
243
Minions Killed
313
0
Camps Cleared
0
1,106,619
Distance Traveled
1,128,117
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,744
479
32
3
0
222,721
4
W
Mercury
7,005
584
93
8
0
282,687
1
L
Scylla
5,471
456
40
3
0
203,074
0
L
Cerberus
5,233
436
48
4
0
206,238
6
W
Danzaburou
6,340
528
58
5
0
175,027
2
L
Bastet
4,842
404
35
3
0
244,558
2
L
Danzaburou
6,883
574
88
7
0
230,028
0
W
Ares
5,765
480
29
2
0
219,170
1
W
Freya
6,302
525
68
6
0
211,144
2
W
Bellona
6,992
583
65
5
0
240,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role