Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ElReaperOfDeath
Horus
Level 146
God Stats
2W - 3L
1,253 SR
Queue Stats
120W - 94L
1,539 Elo+
Party 1
Ra
Ra
K0BR4GM
Ra
Level 83
God Stats
6W - 3L
1,510 SR
Queue Stats
95W - 68L
1,567 Elo+
Party 1
Team Averages
Level 129
1,421 SR
1,535 Elo+

VS

Team Averages
Level 94
1,500 SR
1,609 Elo+
Thoth
Thoth
Barclou
Thoth
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 2
Achilles
Achilles
DragonW
Achilles
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 2
Horus
Horus
adaniki
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 0 / 6
10,228
852
9,179
15,630
16,482
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 14
8,957
746
9,098
13,665
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 7
9,668
806
16,978
7,521
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Barclou
Thoth
12
0 / 5 / 0
7,093
591
6,627
10,649
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
DragonW
Achilles
10
0 / 4 / 0
7,246
604
5,929
14,809
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
adaniki
Horus
10
2 / 5 / 0
7,746
646
4,940
13,347
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
2
2
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
6
11
L
Thoth
Barclou
Thoth
0
5
0
0
L
Achilles
DragonW
Achilles
0
4
0
0
W
0
2
14
3.5
W
6
0
7
9.5
L
Horus
adaniki
Horus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
17,496
36,816
Taken
38,805
31,141
Mitigated
28,134
16,499
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,179
1,935
0
4,326
15,630
16,482
517
2,714
12,916
0
18,543
L
Thoth
Barclou
Thoth
6,627
594
0
250
10,649
3,762
0
4,525
6,124
33,183
0
L
Achilles
DragonW
Achilles
5,929
1,314
0
1,292
14,809
12,703
0
7,978
6,831
0
14,162
W
9,098
3,185
629
4,270
13,665
11,197
240
3,027
10,638
5,672
15,574
W
16,978
2,334
3,439
3,835
7,521
3,462
700
1,780
5,741
57,092
0
L
Horus
adaniki
Horus
4,940
2,526
564
1,897
13,347
11,669
0
6,777
6,570
0
9,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
22,085
137
Minions Killed
89
7
Camps Cleared
3
693,493
Distance Traveled
596,895
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,228
852
16
1
3
251,978
0
L
Thoth
7,093
591
68
6
1
193,705
2
L
Achilles
7,246
604
14
1
1
216,203
3
W
Horus
8,957
746
26
2
0
202,825
2
W
Ra
9,668
806
95
8
4
238,690
4
L
Horus
7,746
646
7
1
1
186,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role