Player Matchup

Shiva
Shiva
 
Shiva
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Muzan-Kiibutsuji
Nu Wa
Level 83
God Stats
3W - 4L
1,513 SR
Queue Stats
149W - 159L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
agrimpeeper
Tsukuyomi
Level 63
God Stats
6W - 7L
1,585 SR
Queue Stats
211W - 214L
1,514 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,501 Elo+

VS

Team Averages
Level 101
1,502 SR
1,337 Elo+
Hades
Hades
Hypocrite Human
Hades
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo
Loki
Loki
MSander1982
Loki
Level 89
God Stats
4W - 4L
1,559 SR
Queue Stats
105W - 112L
1,451 Elo+
Solo
Bacchus
Bacchus
Renanwkn
Bacchus
Level 107
God Stats
117W - 128L
1,448 SR
Queue Stats
176W - 255L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 1 / 4
7,865
787
5,390
8,264
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 9
7,211
721
10,867
5,226
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
agrimpeeper
Tsukuyomi
12
4 / 2 / 4
7,338
734
7,465
7,035
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,394
639
7,256
9,797
4,513
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 2
6,714
671
4,343
10,448
4,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Renanwkn
Bacchus
9
0 / 2 / 2
6,312
631
2,970
8,614
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
4
7
L
2
3
1
0.83
L
1
5
2
0.4
W
1
0
9
5.5
L
Bacchus
Renanwkn
Bacchus
0
2
2
0.5
W
Tsukuyomi
agrimpeeper
Tsukuyomi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
14,569
20,525
Taken
28,859
10,041
Mitigated
17,371
3,465
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,390
1,254
293
2,225
8,264
4,508
0
4,066
4,198
0
25,071
L
7,256
428
504
2,847
9,797
4,513
0
4,233
5,564
20,929
0
L
4,343
694
236
898
10,448
4,561
0
3,399
7,049
0
22,137
W
10,867
2,606
0
122
5,226
2,173
286
3,089
2,137
29,867
0
L
Bacchus
Renanwkn
Bacchus
2,970
73
10
879
8,614
8,297
0
3,789
4,825
14,285
0
W
Tsukuyomi
agrimpeeper
Tsukuyomi
7,465
2,157
0
825
7,035
3,360
15
3,522
3,513
0
15,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
19,420
113
Minions Killed
106
6
Camps Cleared
3
544,389
Distance Traveled
502,634
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,865
787
56
6
4
197,940
3
L
Hades
6,394
639
42
4
0
171,605
2
L
Loki
6,714
671
47
5
2
173,271
1
W
Nu Wa
7,211
721
42
4
1
166,458
1
L
Bacchus
6,312
631
17
2
1
157,758
0
W
Tsukuyomi
7,338
734
15
2
1
179,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role