Player Matchup

Kali
Kali
Favarooooo
Kali
Level 160
God Stats
11W - 7L
1,607 SR
Queue Stats
1,102W - 401L
1,735 Elo+
Party 1
Cerberus
Cerberus
Jalles
Cerberus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 62L
1,746 Elo+
Party 1
Ah Puch
Ah Puch
MickeyMadMouse
Ah Puch
Level 160
God Stats
38W - 9L
1,842 SR
Queue Stats
994W - 409L
1,721 Elo+
Party 1
Thor
Thor
MonkeyBoySte
Thor
Level 160
God Stats
6W - 1L
1,815 SR
Queue Stats
916W - 291L
1,814 Elo+
Party 1
Ares
Ares
Pashutin
Ares
Level 160
God Stats
38W - 5L
1,935 SR
Queue Stats
1,391W - 364L
1,821 Elo+
Party 1
Team Averages
Level 160
1,740 SR
1,767 Elo+

VS

Team Averages
Level 150
1,571 SR
1,618 Elo+
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ascndr
Ishtar
Level 160
God Stats
0W - 1L
1,684 SR
Queue Stats
148W - 31L
1,966 Elo+
Party 2
Erlang Shen
Erlang Shen
alien
Erlang Shen
Level 157
God Stats
0W - 1L
1,669 SR
Queue Stats
76W - 48L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,960
1,192
4,614
7,375
4,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Jalles
Cerberus
10
1 / 1 / 9
6,050
1,210
3,677
7,083
6,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 6
6,246
1,249
8,787
5,705
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 8
6,546
1,309
5,018
5,209
3,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
3 / 1 / 7
6,777
1,355
5,139
5,911
6,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 3 / 3
5,998
1,200
3,263
8,119
7,546
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
 
Yu Huang
12
1 / 2 / 3
5,751
1,150
5,268
5,219
2,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
5
0 / 1 / 0
4,340
868
950
1,549
1,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
Ascndr
Ishtar
10
2 / 3 / 1
5,437
1,087
4,988
5,394
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
alien
Erlang Shen
10
2 / 4 / 3
5,922
1,184
4,438
9,142
7,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
13
Kills
7
7
Deaths
13
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
3
1.17
L
Yu Huang
 
Yu Huang
1
2
3
1.25
L
Cerberus
 
Cerberus
0
1
0
0
L
Ishtar
Ascndr
Ishtar
2
3
1
0.83
W
2
2
5
2.25
W
Cerberus
Jalles
Cerberus
1
1
9
5.5
W
3
1
6
6
W
4
2
8
4
W
Ares
3
1
7
6.5
L
Erlang Shen
alien
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
18,907
31,283
Taken
29,423
24,189
Mitigated
21,086
7,950
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,263
187
0
1,406
8,119
7,546
0
5,260
2,859
5,836
0
L
Yu Huang
 
Yu Huang
5,268
430
0
1,021
5,219
2,567
0
3,004
2,215
15,567
0
L
Cerberus
 
Cerberus
950
28
7
50
1,549
1,086
0
1,068
481
1,042
0
L
Ishtar
Ascndr
Ishtar
4,988
2,591
0
879
5,394
2,343
0
3,402
1,992
0
8,901
W
4,614
2,334
411
2,166
7,375
4,056
339
1,771
5,604
0
10,729
W
Cerberus
Jalles
Cerberus
3,677
271
0
2,368
7,083
6,699
179
2,123
4,960
8,013
0
W
8,787
69
11
836
5,705
3,297
38
2,857
2,848
12,313
0
W
5,018
894
0
791
5,209
3,698
45
1,833
3,348
0
11,617
W
Ares
5,139
713
372
995
5,911
6,439
0
1,135
4,776
6,749
0
L
Erlang Shen
alien
Erlang Shen
4,438
1,627
537
1,998
9,142
7,544
0
4,869
4,273
266
5,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
27,448
56
Minions Killed
44
0
Camps Cleared
0
518,671
Distance Traveled
427,984
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,998
1,200
2
0
0
104,720
0
L
Yu Huang
5,751
1,150
22
4
0
111,758
0
L
Cerberus
4,340
868
2
0
0
13,925
0
L
Ishtar
5,437
1,087
12
2
0
87,459
0
W
Kali
5,960
1,192
15
3
0
117,938
1
W
Cerberus
6,050
1,210
13
3
0
100,205
2
W
Ah Puch
6,246
1,249
12
2
0
98,400
0
W
Thor
6,546
1,309
14
3
0
96,156
0
W
Ares
6,777
1,355
2
0
0
105,972
3
L
Erlang Shen
5,922
1,184
6
1
0
110,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role