Player Matchup

Apollo
Apollo
Haug3n1001
Apollo
Level 47
God Stats
9W - 11L
1,251 SR
Queue Stats
113W - 116L
1,335 Elo+
Solo
Hel
Hel
Mr_JayHatter
Hel
Level 153
God Stats
2W - 3L
1,407 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
PmanGrizz
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Arachne
Arachne
elvatojosue777
Arachne
Level 57
God Stats
16W - 12L
1,445 SR
Queue Stats
157W - 140L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
luigil3593
Nu Wa
Level 29
God Stats
16W - 23L
1,340 SR
Queue Stats
126W - 132L
1,306 Elo+
Party 1
Team Averages
Level 61
1,388 SR
1,363 Elo+

VS

Team Averages
Level 77
1,474 SR
1,329 Elo+
Izanami
Izanami
ChalupaBAT
Izanami
Level 123
God Stats
89W - 81L
1,538 SR
Queue Stats
194W - 219L
1,345 Elo+
Solo
Yu Huang
Yu Huang
N4t3th4gr34t
Yu Huang
Level 88
God Stats
2W - 2L
1,494 SR
Queue Stats
194W - 211L
1,354 Elo+
Solo
Hun Batz
Hun Batz
WyGuy DeOr
Hun Batz
Level 35
God Stats
3W - 1L
1,368 SR
Queue Stats
30W - 30L
1,278 Elo+
Solo
Cthulhu
Cthulhu
llllllll8823
Cthulhu
Level 89
God Stats
23W - 27L
1,447 SR
Queue Stats
412W - 454L
1,352 Elo+
Solo
Achilles
Achilles
militar2019feliz
Achilles
Level 48
God Stats
9W - 7L
1,521 SR
Queue Stats
152W - 172L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Haug3n1001
Apollo
11
1 / 1 / 0
6,213
414
3,376
10,615
3,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
5,973
398
3,392
12,702
7,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
PmanGrizz
Cthulhu
11
0 / 2 / 0
6,294
420
2,397
8,409
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 2
6,675
445
4,383
13,317
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
13
2 / 1 / 2
7,280
485
9,203
6,907
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChalupaBAT
Izanami
13
1 / 2 / 1
7,475
498
5,473
6,903
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
N4t3th4gr34t
Yu Huang
12
2 / 2 / 1
7,411
494
7,722
7,425
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
WyGuy DeOr
Hun Batz
13
1 / 0 / 2
7,771
518
4,673
9,859
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
llllllll8823
Cthulhu
12
1 / 0 / 0
7,695
513
8,272
11,456
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 0
9,359
624
7,823
10,348
6,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
9
9
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChalupaBAT
Izanami
1
2
1
0.75
L
Apollo
Haug3n1001
Apollo
1
1
0
1
L
0
2
1
0.25
W
Yu Huang
N4t3th4gr34t
Yu Huang
2
2
1
1.25
L
Cthulhu
PmanGrizz
Cthulhu
0
2
0
0
W
Hun Batz
WyGuy DeOr
Hun Batz
1
0
2
2
L
1
3
2
0.67
W
Cthulhu
llllllll8823
Cthulhu
1
0
0
1
L
Nu Wa
2
1
2
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
33,963
51,950
Taken
45,991
24,907
Mitigated
25,716
18,947
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChalupaBAT
Izanami
5,473
3,777
0
1,086
6,903
2,763
467
2,243
4,660
0
75,667
L
Apollo
Haug3n1001
Apollo
3,376
2,251
0
2,524
10,615
3,805
0
3,087
7,528
0
42,385
L
3,392
25
2,769
4,632
12,702
7,631
0
3,347
9,355
36,947
0
W
Yu Huang
N4t3th4gr34t
Yu Huang
7,722
831
0
1,169
7,425
2,921
484
3,968
3,457
46,942
0
L
Cthulhu
PmanGrizz
Cthulhu
2,397
45
0
1,250
8,409
3,759
822
542
7,867
27,508
0
W
Hun Batz
WyGuy DeOr
Hun Batz
4,673
1,433
0
4,726
9,859
4,094
0
1,383
8,418
0
55,203
L
4,383
2,363
100
7,335
13,317
6,824
0
3,296
10,021
0
44,222
W
Cthulhu
llllllll8823
Cthulhu
8,272
844
559
4,370
11,456
9,142
475
3,833
7,503
31,830
0
L
Nu Wa
9,203
3,592
0
337
6,907
2,888
250
5,722
1,185
54,017
0
W
7,823
1,677
0
5,578
10,348
6,796
860
3,035
6,961
0
71,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
39,711
336
Minions Killed
493
0
Camps Cleared
0
1,438,807
Distance Traveled
1,446,457
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,475
498
121
8
0
282,900
5
L
Apollo
6,213
414
85
6
0
281,200
0
L
Hel
5,973
398
41
3
0
286,252
0
W
Yu Huang
7,411
494
78
5
0
259,197
1
L
Cthulhu
6,294
420
60
4
0
286,961
0
W
Hun Batz
7,771
518
109
7
0
314,647
1
L
Arachne
6,675
445
71
5
0
312,477
1
W
Cthulhu
7,695
513
51
3
0
310,113
2
L
Nu Wa
7,280
485
79
5
0
271,917
2
W
Achilles
9,359
624
134
9
0
279,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role