Player Matchup

Hun Batz
Hun Batz
DROPSHOTGOD
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,330 Elo+
Party 2
Ishtar
Ishtar
Idtankthat
Ishtar
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
PAKeener
Fafnir
Level 58
God Stats
2W - 2L
1,566 SR
Queue Stats
3W - 9L
1,268 Elo+
Party 1
Bellona
Bellona
SPREADMYHOLE
Bellona
Level 39
God Stats
8W - 6L
1,556 SR
Queue Stats
89W - 76L
1,459 Elo+
Solo
Nu Wa
Nu Wa
SquallOwl
Nu Wa
Level 68
God Stats
9W - 7L
1,352 SR
Queue Stats
73W - 91L
1,361 Elo+
Party 2
Team Averages
Level 46
1,495 SR
1,383 Elo+

VS

Team Averages
Level 90
1,389 SR
1,478 Elo+
Chronos
Chronos
DannMan
Chronos
Level 29
God Stats
0W - 4L
1,230 SR
Queue Stats
59W - 77L
1,456 Elo+
Party 4
Ishtar
Ishtar
GhostPantScreams
Ishtar
Level 32
God Stats
7W - 10L
1,500 SR
Queue Stats
24W - 26L
1,450 Elo+
Party 3
Bastet
Bastet
HoneyDroppings
Bastet
Level 137
God Stats
4W - 3L
1,498 SR
Queue Stats
9W - 5L
1,531 Elo+
Solo
Sylvanus
Sylvanus
LinusSegsTips
Sylvanus
Level 144
God Stats
14W - 16L
1,542 SR
Queue Stats
38W - 49L
1,440 Elo+
Party 3
Lancelot
Lancelot
XxEpicoSeshoxX
Lancelot
Level 107
God Stats
0W - 3L
1,176 SR
Queue Stats
45W - 42L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DROPSHOTGOD
Hun Batz
12
6 / 1 / 4
7,544
629
12,261
9,398
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Idtankthat
Ishtar
8
0 / 3 / 0
5,314
443
1,867
5,427
1,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
PAKeener
Fafnir
9
2 / 1 / 3
5,727
477
2,469
6,215
4,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SPREADMYHOLE
Bellona
12
4 / 3 / 2
7,411
618
7,617
10,733
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
SquallOwl
Nu Wa
10
1 / 1 / 7
6,234
520
7,330
5,960
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DannMan
Chronos
10
3 / 3 / 1
6,312
526
5,695
8,319
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 0
6,716
560
2,502
5,343
2,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 2
5,985
499
5,482
10,472
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LinusSegsTips
Sylvanus
9
0 / 1 / 4
5,542
462
4,149
10,563
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
10
2 / 4 / 1
6,210
518
6,399
13,250
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
9
9
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DROPSHOTGOD
Hun Batz
6
1
4
8
L
Chronos
DannMan
Chronos
3
3
1
1.17
L
3
1
0
3
L
1
4
2
0.5
W
Ishtar
Idtankthat
Ishtar
0
3
0
0
L
Sylvanus
LinusSegsTips
Sylvanus
0
1
4
2
W
Fafnir
PAKeener
Fafnir
2
1
3
3.5
W
Bellona
SPREADMYHOLE
Bellona
4
3
2
1.67
W
Nu Wa
SquallOwl
Nu Wa
1
1
7
4.5
L
Lancelot
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
24,227
37,733
Taken
47,947
21,069
Mitigated
21,909
9,524
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DROPSHOTGOD
Hun Batz
12,261
4,290
0
3,772
9,398
3,726
0
1,551
7,847
0
54,351
L
Chronos
DannMan
Chronos
5,695
2,356
0
1,507
8,319
2,941
216
2,082
6,237
42,948
0
L
2,502
1,288
357
1,036
5,343
2,109
1,418
786
4,557
0
31,562
L
5,482
1,706
0
2,768
10,472
5,078
0
311
10,161
0
27,714
W
Ishtar
Idtankthat
Ishtar
1,867
1,518
74
208
5,427
1,776
0
1,763
3,664
0
19,625
L
Sylvanus
LinusSegsTips
Sylvanus
4,149
1,428
1,255
3,263
10,563
6,875
210
2,557
8,006
19,815
9,789
W
Fafnir
PAKeener
Fafnir
2,469
456
30
815
6,215
4,649
0
2,526
3,689
13,137
0
W
Bellona
SPREADMYHOLE
Bellona
7,617
2,997
0
4,125
10,733
8,698
562
996
9,737
0
48,592
W
Nu Wa
SquallOwl
Nu Wa
7,330
2,559
0
500
5,960
2,220
144
2,334
3,626
33,606
0
L
Lancelot
6,399
2,067
0
3,593
13,250
4,906
0
4,063
9,187
0
42,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
30,765
291
Minions Killed
313
0
Camps Cleared
0
1,102,318
Distance Traveled
1,161,538
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,544
629
83
7
0
294,037
4
L
Chronos
6,312
526
64
5
0
212,036
4
L
Ishtar
6,716
560
67
6
0
221,570
6
L
Bastet
5,985
499
60
5
0
250,025
6
W
Ishtar
5,314
443
44
4
0
160,346
1
L
Sylvanus
5,542
462
51
4
0
231,455
2
W
Fafnir
5,727
477
17
1
0
240,187
4
W
Bellona
7,411
618
90
8
0
189,670
3
W
Nu Wa
6,234
520
57
5
0
218,078
3
L
Lancelot
6,210
518
71
6
0
246,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role