Player Matchup

Hades
Hades
Greffandor
Hades
Level 87
God Stats
3W - 3L
1,468 SR
Queue Stats
102W - 95L
1,541 Elo+
Party 1
Ravana
Ravana
LilHula
Ravana
Level 41
God Stats
3W - 0L
1,718 SR
Queue Stats
122W - 108L
1,495 Elo+
Party 1
Chang'e
Chang'e
MasterIris
Chang'e
Level 122
God Stats
4W - 5L
1,286 SR
Queue Stats
251W - 245L
1,472 Elo+
Solo
Janus
Janus
ll silence Il
Janus
Level 106
God Stats
2W - 1L
1,461 SR
Queue Stats
67W - 87L
1,426 Elo+
Solo
Charybdis
Charybdis
stealther101
Charybdis
Level 76
God Stats
3W - 1L
1,564 SR
Queue Stats
84W - 100L
1,457 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,478 Elo+

VS

Team Averages
Level 90
1,547 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Drakrami
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 90L
1,406 Elo+
Solo
Terra
Terra
Neneleon120
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,539 Elo+
Solo
Ishtar
Ishtar
Reds1020
Ishtar
Level 105
God Stats
1W - 1L
1,662 SR
Queue Stats
157W - 144L
1,512 Elo+
Solo
Bacchus
Bacchus
xRagingGenisusx
Bacchus
Level 125
God Stats
3W - 5L
1,575 SR
Queue Stats
344W - 371L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
10 / 3 / 22
11,780
841
24,760
18,409
12,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
LilHula
Ravana
19
4 / 4 / 17
11,469
819
12,417
23,108
20,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MasterIris
Chang'e
17
3 / 4 / 19
10,479
749
6,786
13,277
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 22
10,841
774
17,457
11,028
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
stealther101
Charybdis
20
13 / 3 / 10
12,514
894
29,446
17,890
8,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 7 / 9
9,549
682
11,072
20,503
16,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Drakrami
Hun Batz
16
2 / 9 / 9
9,328
666
12,109
20,649
10,717
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
1 / 6 / 14
10,210
729
7,279
21,448
26,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Reds1020
Ishtar
16
4 / 7 / 7
10,191
728
15,654
18,234
9,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 6
10,398
743
13,986
24,263
37,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
61
33
Kills
16
16
Deaths
34
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
7
9
1.07
L
Hun Batz
Drakrami
Hun Batz
2
9
9
0.72
W
Hades
10
3
22
7
W
Ravana
LilHula
Ravana
4
4
17
3.13
W
Chang'e
MasterIris
Chang'e
3
4
19
3.13
L
1
6
14
1.33
L
Ishtar
Reds1020
Ishtar
4
7
7
1.07
W
3
2
22
7
W
Charybdis
stealther101
Charybdis
13
3
10
6
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,866
Damage
60,100
83,712
Taken
105,097
52,739
Mitigated
101,453
47,857
Healing
33,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,072
1,242
3,379
5,288
20,503
16,831
794
11,211
9,292
21,796
0
L
Hun Batz
Drakrami
Hun Batz
12,109
1,673
478
1,851
20,649
10,717
0
8,669
11,980
0
24,681
W
Hades
24,760
2,196
1,944
6,195
18,409
12,440
1,574
7,335
11,074
38,850
0
W
Ravana
LilHula
Ravana
12,417
3,231
1,291
8,061
23,108
20,967
1,207
7,130
15,978
0
23,255
W
Chang'e
MasterIris
Chang'e
6,786
512
14,728
5,466
13,277
5,397
1,939
6,334
6,943
15,717
0
L
7,279
609
5,633
4,399
21,448
26,619
236
9,200
12,248
15,840
0
L
Ishtar
Reds1020
Ishtar
15,654
9,834
1,006
2,196
18,234
9,843
0
10,406
7,828
0
31,008
W
17,457
673
1,392
2,225
11,028
5,006
1,556
5,469
5,559
27,088
0
W
Charybdis
stealther101
Charybdis
29,446
11,733
1,037
5,518
17,890
8,929
2,525
6,069
11,821
0
59,796
L
13,986
486
3,034
6,434
24,263
37,443
56
9,517
14,746
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
49,676
138
Minions Killed
113
0
Camps Cleared
0
1,205,200
Distance Traveled
1,181,809
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,549
682
27
2
0
218,404
0
L
Hun Batz
9,328
666
23
2
0
232,091
1
W
Hades
11,780
841
26
2
0
235,829
0
W
Ravana
11,469
819
17
1
0
277,082
0
W
Chang'e
10,479
749
22
2
0
219,889
1
L
Terra
10,210
729
16
1
0
258,601
0
L
Ishtar
10,191
728
31
2
0
215,699
0
W
Janus
10,841
774
23
2
0
258,225
4
W
Charybdis
12,514
894
50
4
0
214,175
0
L
Bacchus
10,398
743
16
1
0
257,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role