Player Matchup

Loki
Loki
Hazybabba
Loki
Level 127
God Stats
16W - 18L
1,280 SR
Queue Stats
783W - 1,164L
1,374 Elo+
Party 1
Yemoja
Yemoja
Hemademe
Yemoja
Level 18
God Stats
12W - 19L
1,218 SR
Queue Stats
15W - 30L
1,194 Elo+
Party 1
Anubis
Anubis
Moyojojo
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,065 Elo+
Party 1
Team Averages
Level 53
1,333 SR
1,211 Elo+

VS

Team Averages
Level 53
1,528 SR
1,387 Elo+
Baron Samedi
Baron Samedi
BrunnenStr69
Baron Samedi
Level 45
God Stats
9W - 11L
1,454 SR
Queue Stats
139W - 211L
1,314 Elo+
Party 2
Cernunnos
Cernunnos
Cyp10
Cernunnos
Level 29
God Stats
11W - 8L
1,602 SR
Queue Stats
87W - 128L
1,316 Elo+
Party 2
Tyr
Tyr
Булка777
Tyr
Level 86
God Stats
23W - 22L
1,528 SR
Queue Stats
367W - 369L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 6 / 2
8,319
594
9,898
16,207
7,136
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Hemademe
Yemoja
13
1 / 2 / 2
8,251
589
4,684
11,212
12,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Moyojojo
Anubis
11
0 / 8 / 1
7,677
548
7,260
15,274
8,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrunnenStr69
Baron Samedi
12
1 / 2 / 11
9,129
652
7,792
10,065
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Cyp10
Cernunnos
17
13 / 1 / 2
11,444
817
16,873
11,068
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 13
10,184
727
12,101
12,336
13,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
16
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrunnenStr69
Baron Samedi
1
2
11
3.25
W
Cernunnos
Cyp10
Cernunnos
13
1
2
14
L
Loki
1
6
2
0.33
L
Yemoja
Hemademe
Yemoja
1
2
2
1
L
Anubis
Moyojojo
Anubis
0
8
1
0.06
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
36,766
42,693
Taken
33,469
28,382
Mitigated
23,141
5,379
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrunnenStr69
Baron Samedi
7,792
251
1,711
2,584
10,065
4,186
0
4,325
5,740
22,068
0
W
Cernunnos
Cyp10
Cernunnos
16,873
8,245
0
941
11,068
5,247
2,255
4,061
7,007
0
53,549
L
Loki
9,898
1,900
0
495
16,207
7,136
0
4,355
11,852
0
31,913
L
Yemoja
Hemademe
Yemoja
4,684
519
1,406
1,401
11,212
12,845
0
2,609
8,603
17,566
0
L
Anubis
Moyojojo
Anubis
7,260
497
0
2,077
15,274
8,401
0
1,158
14,116
25,691
0
W
12,101
2,526
0
1,039
12,336
13,708
585
3,933
8,403
0
32,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
30,757
94
Minions Killed
148
3
Camps Cleared
8
632,518
Distance Traveled
773,250
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,129
652
21
2
1
263,761
4
W
Cernunnos
11,444
817
83
6
3
245,116
1
L
Loki
8,319
594
40
3
2
240,204
3
L
Yemoja
8,251
589
13
1
0
219,296
5
L
Anubis
7,677
548
41
3
1
173,018
3
W
Tyr
10,184
727
44
3
4
264,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role