Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ESCORPION24
Jing Wei
Level 160
God Stats
13W - 9L
1,485 SR
Queue Stats
1,207W - 1,292L
1,386 Elo+
Solo
Fafnir
Fafnir
Katlyn300
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,361 Elo+
Solo
Hel
Hel
RarestWolf88987
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,302 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,410 Elo+

VS

Team Averages
Level 70
1,497 SR
1,351 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CHUBBYLAMAR
King Arthur
Level 64
God Stats
2W - 1L
1,683 SR
Queue Stats
532W - 599L
1,349 Elo+
Party 2
Freya
Freya
Gulo Gulo Bibax
Freya
Level 91
God Stats
5W - 11L
1,251 SR
Queue Stats
322W - 402L
1,273 Elo+
Party 2
Hou Yi
Hou Yi
Pendulous Fall
Hou Yi
Level 37
God Stats
2W - 3L
1,552 SR
Queue Stats
143W - 172L
1,343 Elo+
Party 1
Hel
Hel
l ScareCr0w3 l
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 2 / 8
8,166
817
10,056
17,775
15,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
14
4 / 0 / 8
7,947
795
8,317
9,149
5,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
ESCORPION24
Jing Wei
13
2 / 2 / 7
7,633
763
8,790
10,336
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Katlyn300
Fafnir
14
3 / 3 / 11
9,079
908
5,667
15,286
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 11
8,287
829
13,835
12,769
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 1 / 7
6,930
693
11,132
10,894
11,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
CHUBBYLAMAR
King Arthur
13
1 / 4 / 6
7,204
720
7,803
15,307
15,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 3
7,806
781
14,220
14,598
7,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 1 / 7
7,304
730
8,884
6,285
3,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 4
7,217
722
12,386
10,667
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
16
Kills
10
10
Deaths
16
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
8
4
W
Freya
 
Freya
4
0
8
8
L
Xing Tian
 
Xing Tian
0
1
7
3.5
L
King Arthur
CHUBBYLAMAR
King Arthur
1
4
6
1
W
Jing Wei
ESCORPION24
Jing Wei
2
2
7
2.75
L
5
5
3
1.3
W
Fafnir
Katlyn300
Fafnir
3
3
11
2.83
L
1
1
7
4.5
W
3
3
11
2.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
54,425
65,315
Taken
57,751
54,808
Mitigated
41,576
31,274
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,056
1,052
1,060
7,479
17,775
15,745
96
8,176
9,599
18,984
0
W
Freya
 
Freya
8,317
3,083
1,604
2,958
9,149
5,121
117
5,841
3,308
16,312
0
L
Xing Tian
 
Xing Tian
11,132
658
2,114
1,452
10,894
11,020
0
7,521
3,373
16,260
0
L
King Arthur
CHUBBYLAMAR
King Arthur
7,803
326
1,121
946
15,307
15,195
48
9,169
6,138
0
16,029
W
Jing Wei
ESCORPION24
Jing Wei
8,790
7,204
542
3,325
10,336
5,422
972
6,357
3,979
0
20,966
L
14,220
6,096
586
4,680
14,598
7,089
24
9,010
5,588
21,680
0
W
Fafnir
Katlyn300
Fafnir
5,667
2,956
0
1,937
15,286
21,445
105
9,510
5,776
9,394
0
L
8,884
2,809
735
280
6,285
3,305
52
4,465
1,820
0
16,054
W
13,835
3,625
6,985
5,384
12,769
7,075
131
7,854
4,915
22,739
0
L
12,386
1,109
1,464
1,806
10,667
4,967
30
7,710
2,957
22,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
36,461
96
Minions Killed
71
0
Camps Cleared
0
922,590
Distance Traveled
897,237
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,166
817
17
2
0
206,533
0
W
Freya
7,947
795
22
2
0
214,686
0
L
Xing Tian
6,930
693
14
1
0
202,806
0
L
King Arthur
7,204
720
12
1
0
207,492
0
W
Jing Wei
7,633
763
32
3
0
132,009
3
L
Freya
7,806
781
15
2
0
170,120
0
W
Fafnir
9,079
908
8
1
0
182,525
0
L
Hou Yi
7,304
730
16
2
0
161,883
0
W
Hel
8,287
829
17
2
0
186,837
0
L
Hel
7,217
722
14
1
0
154,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role