Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Arkatlas
Achilles
Level 159
God Stats
60W - 40L
1,688 SR
Queue Stats
556W - 405L
1,721 Elo+
Party 2
Cerberus
Cerberus
AwkwardGudbyez
Cerberus
Level 29
God Stats
2W - 1L
1,306 SR
Queue Stats
3W - 1L
1,287 Elo+
Party 2
Hades
Hades
IHateAnime69420
Hades
Level 83
God Stats
3W - 0L
1,797 SR
Queue Stats
74W - 90L
1,498 Elo+
Solo
Xbalanque
Xbalanque
Raslemon
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,686 Elo+
Party 2
Team Averages
Level 96
1,558 SR
1,539 Elo+

VS

Team Averages
Level 90
1,597 SR
1,531 Elo+
Lancelot
Lancelot
Breadsumpie
Lancelot
Level 125
God Stats
4W - 3L
1,631 SR
Queue Stats
242W - 225L
1,541 Elo+
Party 3
Osiris
Osiris
Golden_Lazer00
Osiris
Level 99
God Stats
9W - 10L
1,561 SR
Queue Stats
177W - 176L
1,524 Elo+
Party 3
Tiamat
Tiamat
HMxMedic
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 274L
1,533 Elo+
Party 1
Artemis
Artemis
WhiteLotus223
Artemis
Level 44
God Stats
4W - 12L
1,429 SR
Queue Stats
182W - 213L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
divinwarrior
Kumbhakarna
Level 42
God Stats
3W - 1L
1,863 SR
Queue Stats
128W - 105L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
6 / 1 / 1
11,211
623
9,094
20,192
9,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Arkatlas
Achilles
17
7 / 0 / 3
11,607
645
22,227
20,597
23,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
15
1 / 0 / 4
9,640
536
4,591
8,403
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 3
9,747
542
11,541
16,429
8,351
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Raslemon
Xbalanque
18
4 / 1 / 3
10,983
610
9,005
12,243
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Breadsumpie
Lancelot
17
3 / 4 / 1
10,000
556
9,464
19,215
9,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
8,001
445
6,722
17,365
17,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
HMxMedic
Tiamat
13
0 / 4 / 1
7,890
438
6,134
10,084
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
0 / 6 / 1
7,101
395
6,655
13,626
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
divinwarrior
Kumbhakarna
12
0 / 1 / 2
7,653
425
3,993
16,278
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
4
4
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
1
1
6.5
W
Achilles
Arkatlas
Achilles
7
0
3
8.5
W
Cerberus
1
0
4
3
L
Lancelot
Breadsumpie
Lancelot
3
4
1
0.88
L
1
5
1
0.3
L
Tiamat
HMxMedic
Tiamat
0
4
1
0.13
W
2
2
3
1.75
W
Xbalanque
Raslemon
Xbalanque
4
1
3
5.5
L
Artemis
0
6
1
0.08
L
Kumbhakarna
divinwarrior
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,458
Damage
32,968
77,864
Taken
76,568
52,967
Mitigated
54,465
36,598
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,094
5,532
0
6,567
20,192
9,873
0
1,508
18,684
0
121,089
W
Achilles
Arkatlas
Achilles
22,227
5,892
0
12,437
20,597
23,545
0
1,606
18,991
1,006
92,097
W
Cerberus
4,591
221
186
3,400
8,403
5,848
719
1,381
7,022
39,528
0
L
Lancelot
Breadsumpie
Lancelot
9,464
1,999
0
1,250
19,215
9,498
0
3,326
15,889
43
97,333
L
6,722
3,372
0
3,562
17,365
17,943
1,122
502
16,863
30
44,894
L
Tiamat
HMxMedic
Tiamat
6,134
865
0
1,696
10,084
5,636
0
5,254
4,830
63,032
0
W
11,541
1,991
480
8,278
16,429
8,351
0
4,816
11,613
72,871
0
W
Xbalanque
Raslemon
Xbalanque
9,005
3,860
0
5,250
12,243
5,350
2,011
1,586
10,657
0
123,861
L
Artemis
6,655
2,852
0
2,898
13,626
5,160
0
4,375
9,251
0
46,347
L
Kumbhakarna
divinwarrior
Kumbhakarna
3,993
345
0
3,806
16,278
16,228
0
3,681
12,597
26,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,188
Gold Earned
40,645
694
Minions Killed
427
0
Camps Cleared
0
1,759,218
Distance Traveled
1,617,131
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,211
623
175
10
0
394,842
3
W
Achilles
11,607
645
127
7
0
356,424
1
W
Cerberus
9,640
536
84
5
0
363,862
3
L
Lancelot
10,000
556
146
8
0
374,778
2
L
Osiris
8,001
445
73
4
0
326,197
3
L
Tiamat
7,890
438
104
6
0
317,164
6
W
Hades
9,747
542
118
7
0
326,630
2
W
Xbalanque
10,983
610
190
11
0
317,460
3
L
Artemis
7,101
395
80
4
0
254,262
3
L
Kumbhakarna
7,653
425
24
1
0
344,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role