Player Matchup

Heimdallr
Heimdallr
Based_God_Garrad
Heimdallr
Level 138
God Stats
7W - 8L
1,494 SR
Queue Stats
396W - 305L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
C77ro4
Cthulhu
Level 88
God Stats
2W - 0L
1,562 SR
Queue Stats
52W - 35L
1,529 Elo+
Party 2
Hades
Hades
El__Chupacabro
Hades
Level 26
God Stats
56W - 19L
1,718 SR
Queue Stats
127W - 35L
1,717 Elo+
Party 1
Chaac
Chaac
ITS_ISMAzzz
Chaac
Level 85
God Stats
6W - 0L
1,776 SR
Queue Stats
262W - 214L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
Nyiroe
Ao Kuang
Level 127
God Stats
16W - 7L
1,368 SR
Queue Stats
318W - 215L
1,642 Elo+
Party 1
Team Averages
Level 93
1,584 SR
1,597 Elo+

VS

Team Averages
Level 60
1,457 SR
1,355 Elo+
He Bo
He Bo
FuRiouZ GaMeR99
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,357 Elo+
Party 4
Artemis
Artemis
LockieSP
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,456 Elo+
Party 3
Athena
Athena
Sharmasz
Athena
Level 78
God Stats
1W - 1L
1,716 SR
Queue Stats
16W - 36L
1,314 Elo+
Party 4
Achilles
Achilles
Shishant2003
Achilles
Level 28
God Stats
0W - 3L
1,070 SR
Queue Stats
8W - 27L
1,193 Elo+
Party 4
Fenrir
Fenrir
vShokarz
Fenrir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 64L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
2 / 1 / 2
5,988
599
5,365
6,268
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
C77ro4
Cthulhu
9
2 / 0 / 4
5,444
544
3,789
4,933
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 7
6,857
686
7,332
7,018
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,697
670
4,487
5,054
2,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Nyiroe
Ao Kuang
11
14 / 0 / 3
7,354
735
8,582
5,732
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,237
424
2,737
6,754
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
LockieSP
Artemis
8
1 / 2 / 0
4,800
480
2,132
5,202
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Sharmasz
Athena
5
0 / 7 / 0
4,081
408
1,892
10,220
6,880
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Shishant2003
Achilles
7
0 / 4 / 0
4,153
415
1,476
8,325
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
vShokarz
Fenrir
6
0 / 4 / 0
4,089
409
3,385
9,099
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
24
Kills
1
1
Deaths
24
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
1
2
3
W
Cthulhu
C77ro4
Cthulhu
2
0
4
4
W
4
0
7
7.5
L
0
7
0
0
W
2
0
3
3.5
L
Artemis
LockieSP
Artemis
1
2
0
0.5
W
Ao Kuang
Nyiroe
Ao Kuang
14
0
3
15.5
L
Athena
Sharmasz
Athena
0
7
0
0
L
Achilles
Shishant2003
Achilles
0
4
0
0
L
Fenrir
vShokarz
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
11,622
29,005
Taken
39,600
12,842
Mitigated
18,273
11,457
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
5,365
2,998
0
1,777
6,268
2,354
491
465
5,803
0
37,588
W
Cthulhu
C77ro4
Cthulhu
3,789
496
448
420
4,933
2,374
625
558
4,352
26,875
0
W
7,332
936
308
3,868
7,018
3,248
252
1,850
5,090
40,894
0
L
2,737
811
0
322
6,754
2,527
0
5,626
1,128
13,652
0
W
4,487
454
0
1,985
5,054
2,905
525
0
4,877
0
44,276
L
Artemis
LockieSP
Artemis
2,132
1,095
0
1,798
5,202
1,221
0
1,117
3,923
0
18,328
W
Ao Kuang
Nyiroe
Ao Kuang
8,582
2,732
0
2,651
5,732
1,961
118
1,522
4,026
34,935
0
L
Athena
Sharmasz
Athena
1,892
800
0
956
10,220
6,880
0
6,412
3,558
6,894
0
L
Achilles
Shishant2003
Achilles
1,476
464
0
1,013
8,325
4,477
0
1,842
6,387
0
14,663
L
Fenrir
vShokarz
Fenrir
3,385
1,315
0
2,384
9,099
3,168
0
4,198
4,901
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
21,360
335
Minions Killed
120
0
Camps Cleared
0
965,787
Distance Traveled
845,804
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,988
599
56
6
0
179,002
0
W
Cthulhu
5,444
544
60
6
0
194,144
0
W
Hades
6,857
686
77
8
0
176,921
0
L
He Bo
4,237
424
31
3
0
147,807
1
W
Chaac
6,697
670
94
9
0
203,898
4
L
Artemis
4,800
480
27
3
0
167,494
1
W
Ao Kuang
7,354
735
48
5
0
211,822
0
L
Athena
4,081
408
8
1
0
163,114
0
L
Achilles
4,153
415
26
3
0
167,634
1
L
Fenrir
4,089
409
28
3
0
199,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role