Player Matchup

Geb
Geb
Gold II
Nexzi0
Geb
Gold II
Level 112
God Stats
4W - 1L
1,912 SR
Queue Stats
39W - 37L
1,596 MMR
Party 2
Cupid
Cupid
Gold I
Syneo
Cupid
Gold I
Level 156
God Stats
32W - 22L
1,678 SR
Queue Stats
177W - 160L
1,695 MMR
Party 1
Awilix
Awilix
Gold II
Xahniel
Awilix
Gold II
Level 149
God Stats
1W - 3L
1,246 SR
Queue Stats
48W - 45L
1,596 MMR
Party 2
Vulcan
Vulcan
Silver I
carlosiquer
Vulcan
Silver I
Level 148
God Stats
3W - 2L
1,718 SR
Queue Stats
129W - 113L
1,691 MMR
Party 1
Mulan
Mulan
Platinum III
kidkill993
Mulan
Platinum III
Level 129
God Stats
5W - 4L
1,510 SR
Queue Stats
305W - 299L
1,661 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,613 SR
1,648 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,632 SR
1,585 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold II
JakimBoor
Hades
Gold II
Level 62
God Stats
13W - 13L
1,754 SR
Queue Stats
174W - 171L
1,663 MMR
Solo
Hun Batz
Hun Batz
Gold II
MolagBallin
Hun Batz
Gold II
Level 148
God Stats
0W - 1L
1,852 SR
Queue Stats
19W - 18L
1,589 MMR
Solo
Merlin
Merlin
Gold I
VTeo
Merlin
Gold I
Level 89
God Stats
5W - 5L
1,555 SR
Queue Stats
225W - 223L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Nexzi0
Geb
15
3 / 0 / 8
10,613
531
6,250
14,167
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Syneo
Cupid
18
1 / 0 / 5
11,696
585
8,995
11,780
4,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Xahniel
Awilix
18
6 / 1 / 5
11,926
596
11,533
15,095
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
19
6 / 0 / 5
12,347
617
12,418
10,441
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
1 / 3 / 6
11,786
589
11,454
20,229
18,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HeimdallrThothKing ArthurLancelot

VS

Bans
KaliNemesisArachneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 1 / 0
9,616
481
7,215
10,189
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
11
0 / 4 / 1
7,998
400
5,977
18,459
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
JakimBoor
Hades
17
3 / 5 / 0
10,717
536
9,168
18,607
20,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MolagBallin
Hun Batz
13
1 / 3 / 1
8,267
413
6,523
14,047
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
VTeo
Merlin
15
0 / 4 / 1
8,954
448
9,295
11,291
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
4
4
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Atlas
 
Atlas
0
4
1
0.13
L
Hades
JakimBoor
Hades
3
5
0
0.6
L
Hun Batz
MolagBallin
Hun Batz
1
3
1
0.5
W
Geb
Nexzi0
Geb
3
0
8
7
W
Cupid
Syneo
Cupid
1
0
5
3.5
L
Merlin
VTeo
Merlin
0
4
1
0.13
W
Awilix
Xahniel
Awilix
6
1
5
8.5
W
Vulcan
6
0
5
8.5
W
Mulan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
38,178
71,712
Taken
72,593
50,022
Mitigated
56,789
27,957
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,215
3,657
0
2,437
10,189
4,081
957
1,138
9,051
0
85,526
L
Atlas
 
Atlas
5,977
2,756
0
2,478
18,459
21,160
0
6,048
12,411
26,526
0
L
Hades
JakimBoor
Hades
9,168
1,647
0
8,349
18,607
20,818
0
1,586
17,021
93,151
0
L
Hun Batz
MolagBallin
Hun Batz
6,523
1,898
0
1,170
14,047
5,625
0
4,007
10,040
0
61,648
W
Geb
Nexzi0
Geb
6,250
1,234
0
3,397
14,167
13,981
949
6,230
7,937
18,833
0
W
Cupid
Syneo
Cupid
8,995
5,440
1,983
7,877
11,780
4,839
5,572
1,850
9,930
0
114,936
L
Merlin
VTeo
Merlin
9,295
366
0
747
11,291
5,105
0
5,889
5,402
86,378
0
W
Awilix
Xahniel
Awilix
11,533
4,954
0
1,678
15,095
7,372
3,186
3,853
11,242
0
119,548
W
Vulcan
12,418
4,532
0
1,572
10,441
5,476
0
5,530
4,911
122,575
0
W
Mulan
11,454
3,342
0
11,450
20,229
18,354
577
7,891
12,338
0
84,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
45,552
712
Minions Killed
627
0
Camps Cleared
0
2,124,284
Distance Traveled
1,872,661
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,616
481
172
9
0
401,751
8
L
Atlas
7,998
400
34
2
0
369,986
5
L
Hades
10,717
536
170
9
0
338,108
13
L
Hun Batz
8,267
413
96
5
0
395,370
1
W
Geb
10,613
531
25
1
0
423,293
8
W
Cupid
11,696
585
171
9
0
390,630
5
L
Merlin
8,954
448
155
8
0
367,446
8
W
Awilix
11,926
596
161
8
0
478,663
2
W
Vulcan
12,347
617
205
10
0
437,901
3
W
Mulan
11,786
589
150
8
0
393,797
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role