Player Matchup

Pele
Pele
BlackKoiFish
Pele
Level 85
God Stats
4W - 3L
1,763 SR
Queue Stats
21W - 27L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
Flexo148
Jormungandr
Level 19
God Stats
5W - 2L
1,719 SR
Queue Stats
19W - 24L
1,372 Elo+
Party 2
Izanami
Izanami
Potatoskins12
Izanami
Level 51
God Stats
9W - 8L
1,391 SR
Queue Stats
40W - 46L
1,419 Elo+
Party 2
Mulan
Mulan
SammichOfTime
Mulan
Level 84
God Stats
3W - 1L
1,620 SR
Queue Stats
24W - 24L
1,448 Elo+
Party 2
Olorun
Olorun
mrtrickyricky79
Olorun
Level 109
God Stats
6W - 4L
1,578 SR
Queue Stats
58W - 50L
1,527 Elo+
Solo
Team Averages
Level 70
1,614 SR
1,432 Elo+

VS

Team Averages
Level 18
1,463 SR
1,373 Elo+
Thor
Thor
GrimeyyGabe
Thor
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Janus
Janus
SkittlexDEALER
Janus
Level 27
God Stats
0W - 1L
1,736 SR
Queue Stats
30W - 42L
1,278 Elo+
Solo
Artio
Artio
WarrantEgg84695
Artio
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 109L
1,360 Elo+
Solo
The Morrigan
The Morrigan
macarbeenjoyer
The Morrigan
Level 19
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 1
Neith
Neith
punbatz3
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 64L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
10,892
908
12,105
15,348
7,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Flexo148
Jormungandr
16
1 / 0 / 18
9,521
793
10,379
9,194
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
17
9 / 0 / 5
10,675
890
12,005
7,867
3,927
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 1 / 12
9,973
831
12,130
12,649
10,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 7
9,000
750
5,483
10,183
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
7,965
664
6,750
19,933
8,745
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 7 / 1
8,014
668
7,240
12,261
4,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 1 / 0
8,118
677
1,746
12,810
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
macarbeenjoyer
The Morrigan
14
2 / 6 / 0
8,118
677
8,346
11,232
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
punbatz3
Neith
11
0 / 0 / 0
6,840
570
1,277
2,604
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
25
Kills
3
3
Deaths
25
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Jormungandr
Flexo148
Jormungandr
1
0
18
10
L
1
11
2
0.18
W
Izanami
9
0
5
11.5
W
5
1
12
11
L
0
7
1
0.07
L
0
1
0
0
L
The Morrigan
macarbeenjoyer
The Morrigan
2
6
0
0.33
W
1
1
7
4.5
L
Neith
punbatz3
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,102
Damage
25,359
55,241
Taken
58,840
35,143
Mitigated
33,411
19,754
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,105
2,756
0
5,336
15,348
7,166
2,027
2,601
12,159
0
53,689
W
Jormungandr
Flexo148
Jormungandr
10,379
2,285
144
2,036
9,194
8,737
2,048
3,297
5,897
27,453
0
L
6,750
1,863
0
1,170
19,933
8,745
160
5,460
14,284
0
17,617
W
Izanami
12,005
9,651
0
2,501
7,867
3,927
3,839
3,212
4,655
0
45,429
W
12,130
1,293
0
4,299
12,649
10,575
1,553
4,713
7,936
0
26,653
L
7,240
1,006
0
0
12,261
4,829
0
3,058
9,098
35,709
0
L
1,746
155
60
1,238
12,810
13,919
0
5,251
7,272
10,888
0
L
The Morrigan
macarbeenjoyer
The Morrigan
8,346
1,121
0
250
11,232
4,804
111
1,615
9,505
29,462
0
W
5,483
2,558
538
4,900
10,183
4,738
3,261
3,509
6,674
26,611
0
L
Neith
punbatz3
Neith
1,277
378
0
131
2,604
1,114
0
69
2,437
0
3,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
39,055
255
Minions Killed
147
0
Camps Cleared
0
1,268,852
Distance Traveled
881,961
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,892
908
73
6
0
268,788
0
W
Jormungandr
9,521
793
32
3
0
276,890
2
L
Thor
7,965
664
23
2
0
165,962
0
W
Izanami
10,675
890
77
6
0
242,553
0
W
Mulan
9,973
831
26
2
0
255,287
1
L
Janus
8,014
668
53
4
0
188,444
0
L
Artio
8,118
677
14
1
0
273,456
1
L
The Morrigan
8,118
677
49
4
0
204,342
1
W
Olorun
9,000
750
47
4
0
225,334
2
L
Neith
6,840
570
8
1
0
49,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role