Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RonalBarbaren
Atlas
Level 28
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 2
Da Ji
Da Ji
Saftis2
Da Ji
Level 19
God Stats
0W - 4L
1,152 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 2
Xbalanque
Xbalanque
Telescape2
Xbalanque
Level 49
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 2
Chaac
Chaac
Zynyat
Chaac
Level 43
God Stats
0W - 5L
1,303 SR
Queue Stats
25W - 33L
1,423 Elo+
Solo
Team Averages
Level 52
1,478 SR
1,347 Elo+

VS

Team Averages
Level 46
1,517 SR
1,363 Elo+
Bakasura
Bakasura
YimiJ
Bakasura
Level 65
God Stats
5W - 3L
1,451 SR
Queue Stats
40W - 31L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
cris187
Baron Samedi
Level 49
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 12L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
horrorrun
Nu Wa
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
170W - 174L
1,127 Elo+
Party 1
Khepri
Khepri
lSprutl
Khepri
Level 56
God Stats
5W - 1L
1,824 SR
Queue Stats
88W - 82L
1,483 Elo+
Solo
Skadi
Skadi
thesupremo456
Skadi
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
189W - 190L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 6 / 1
9,985
908
7,667
13,055
8,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 2 / 1
10,722
975
7,613
20,473
26,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Saftis2
Da Ji
15
0 / 5 / 1
9,395
854
10,299
12,283
6,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Telescape2
Xbalanque
15
1 / 5 / 0
9,851
896
16,345
14,196
6,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zynyat
Chaac
15
0 / 0 / 1
9,917
902
7,421
7,499
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

198

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
YimiJ
Bakasura
17
10 / 0 / 4
12,178
1,107
9,242
9,681
8,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
cris187
Baron Samedi
17
2 / 1 / 8
11,018
1,002
13,698
8,267
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
horrorrun
Nu Wa
17
4 / 0 / 11
11,145
1,013
19,896
11,336
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
lSprutl
Khepri
17
1 / 0 / 13
11,720
1,065
6,532
12,115
17,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 0 / 11
10,337
940
13,434
10,064
6,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
1
Kills
18
18
Deaths
1
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
1
0.08
L
0
2
1
0.25
L
Da Ji
Saftis2
Da Ji
0
5
1
0.1
L
Xbalanque
Telescape2
Xbalanque
1
5
0
0.2
W
Bakasura
YimiJ
Bakasura
10
0
4
12
L
Chaac
Zynyat
Chaac
0
0
1
0.5
W
Baron Samedi
cris187
Baron Samedi
2
1
8
6
W
Nu Wa
horrorrun
Nu Wa
4
0
11
9.5
W
Khepri
lSprutl
Khepri
1
0
13
7.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,345
Damage
62,802
67,506
Taken
51,463
57,047
Mitigated
44,094
6,121
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,667
3,383
0
1,359
13,055
8,686
0
6,862
5,973
0
45,541
L
7,613
2,250
0
1,794
20,473
26,453
0
11,468
8,530
28,416
0
L
Da Ji
Saftis2
Da Ji
10,299
2,609
0
0
12,283
6,773
0
7,555
4,628
0
17,638
L
Xbalanque
Telescape2
Xbalanque
16,345
8,265
0
1,837
14,196
6,719
0
9,195
4,771
0
39,885
W
Bakasura
YimiJ
Bakasura
9,242
7,473
0
2,049
9,681
8,550
0
1,418
8,114
0
18,402
L
Chaac
Zynyat
Chaac
7,421
296
0
1,131
7,499
8,416
0
5,046
2,253
0
28,767
W
Baron Samedi
cris187
Baron Samedi
13,698
2,842
2,065
1,122
8,267
4,800
0
1,778
6,429
41,983
0
W
Nu Wa
horrorrun
Nu Wa
19,896
4,173
0
2,183
11,336
7,104
0
1,733
9,522
39,117
0
W
Khepri
lSprutl
Khepri
6,532
354
0
886
12,115
17,535
0
1,169
10,614
11,413
0
W
13,434
7,089
0
506
10,064
6,105
0
1,515
8,477
0
24,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
56,398
245
Minions Killed
199
7
Camps Cleared
11
1,009,869
Distance Traveled
1,084,579
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,985
908
97
9
1
174,257
0
L
Atlas
10,722
975
38
3
0
196,481
0
L
Da Ji
9,395
854
14
1
0
200,543
0
L
Xbalanque
9,851
896
48
4
1
199,334
0
W
Bakasura
12,178
1,107
31
3
5
274,009
0
L
Chaac
9,917
902
48
4
5
239,254
0
W
Baron Samedi
11,018
1,002
90
8
3
191,269
1
W
Nu Wa
11,145
1,013
45
4
1
200,296
0
W
Khepri
11,720
1,065
12
1
1
223,407
2
W
Skadi
10,337
940
21
2
1
195,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role