Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Atlas-ALV
Poseidon
Level 60
God Stats
9W - 5L
1,671 SR
Queue Stats
161W - 167L
1,419 Elo+
Solo
Nike
Nike
CPop
Nike
Level 66
God Stats
13W - 6L
1,725 SR
Queue Stats
38W - 52L
1,488 Elo+
Solo
Ares
Ares
pinabells
Ares
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 276L
1,444 Elo+
Solo
Team Averages
Level 96
1,579 SR
1,470 Elo+

VS

Team Averages
Level 56
1,489 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
BadWaffle
Tsukuyomi
Level 46
God Stats
3W - 4L
1,466 SR
Queue Stats
17W - 17L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
Dobuh
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KenKnight16
Morgan Le Fay
Level 126
God Stats
3W - 3L
1,462 SR
Queue Stats
164W - 222L
1,353 Elo+
Solo
Vamana
Vamana
Nesserdania
Vamana
Level 86
God Stats
1W - 3L
1,517 SR
Queue Stats
624W - 626L
1,425 Elo+
Solo
Cupid
Cupid
thefewtheproud
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
16 / 1 / 1
12,396
590
15,578
15,871
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
18
8 / 1 / 0
11,606
553
14,394
11,912
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Atlas-ALV
Poseidon
16
4 / 5 / 7
10,636
506
13,961
15,297
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
CPop
Nike
15
3 / 4 / 9
10,883
518
15,334
17,699
12,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
16
0 / 3 / 10
10,582
504
7,181
19,745
25,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BadWaffle
Tsukuyomi
14
4 / 8 / 2
9,422
449
11,096
20,936
8,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Dobuh
Amaterasu
13
2 / 6 / 2
8,116
386
4,387
18,671
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
KenKnight16
Morgan Le Fay
14
4 / 7 / 3
9,318
444
17,529
15,156
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
17
3 / 3 / 4
10,618
506
8,400
16,454
8,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 6
8,422
401
6,908
17,118
6,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
31
Kills
14
14
Deaths
31
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
16
1
1
16.5
W
Izanami
 
Izanami
8
1
0
8
W
Poseidon
Atlas-ALV
Poseidon
4
5
7
1.5
L
Tsukuyomi
BadWaffle
Tsukuyomi
4
8
2
0.63
W
Nike
CPop
Nike
3
4
9
1.88
L
Amaterasu
Dobuh
Amaterasu
2
6
2
0.5
L
Morgan Le Fay
KenKnight16
Morgan Le Fay
4
7
3
0.79
L
Vamana
3
3
4
1.67
W
Ares
0
3
10
1.67
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,448
Damage
48,320
80,524
Taken
88,335
57,906
Mitigated
40,471
22,274
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,578
2,411
0
5,268
15,871
7,849
0
3,185
12,580
0
88,403
W
Izanami
 
Izanami
14,394
8,975
0
4,448
11,912
5,750
609
1,577
10,225
0
134,555
W
Poseidon
Atlas-ALV
Poseidon
13,961
1,171
0
3,954
15,297
6,431
0
5,496
9,309
79,064
0
L
Tsukuyomi
BadWaffle
Tsukuyomi
11,096
2,557
0
5,467
20,936
8,426
0
3,577
17,359
0
62,243
W
Nike
CPop
Nike
15,334
2,006
0
5,756
17,699
12,694
23
1,841
15,704
0
76,880
L
Amaterasu
Dobuh
Amaterasu
4,387
1,271
0
4,980
18,671
10,482
0
5,345
13,326
0
22,698
L
Morgan Le Fay
KenKnight16
Morgan Le Fay
17,529
3,440
0
1,185
15,156
6,710
0
5,381
9,775
64,916
0
L
Vamana
8,400
4,002
0
3,144
16,454
8,608
910
3,567
12,887
0
99,508
W
Ares
7,181
355
0
2,848
19,745
25,182
445
5,094
14,403
41,052
0
L
6,908
3,645
601
4,967
17,118
6,245
0
3,272
13,846
0
40,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
45,896
585
Minions Killed
454
0
Camps Cleared
0
2,148,729
Distance Traveled
1,865,985
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,396
590
130
6
0
503,085
3
W
Izanami
11,606
553
180
9
0
373,037
1
W
Poseidon
10,636
506
121
6
0
431,568
1
L
Tsukuyomi
9,422
449
97
5
0
385,756
1
W
Nike
10,883
518
107
5
0
441,963
4
L
Amaterasu
8,116
386
29
1
0
356,043
2
L
Morgan Le Fay
9,318
444
89
4
0
326,595
5
L
Vamana
10,618
506
178
8
0
433,806
1
W
Ares
10,582
504
47
2
0
399,076
6
L
Cupid
8,422
401
61
3
0
363,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role