Player Matchup

Agni
Agni
Benyfocamax
Agni
Level 31
God Stats
4W - 10L
1,446 SR
Queue Stats
8W - 29L
1,115 Elo+
Party 1
Xbalanque
Xbalanque
Otakuo111
Xbalanque
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,786 Elo+
Party 1
Bakasura
Bakasura
ThunderClappin
Bakasura
Level 78
God Stats
2W - 6L
1,475 SR
Queue Stats
107W - 95L
1,554 Elo+
Solo
Team Averages
Level 68
1,473 SR
1,485 Elo+

VS

Team Averages
Level 105
1,558 SR
1,406 Elo+
Danzaburou
Danzaburou
GODOFDEATH369
Danzaburou
Level 139
God Stats
67W - 89L
1,487 SR
Queue Stats
383W - 608L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
KernalFlanders
Baron Samedi
Level 115
God Stats
8W - 8L
1,655 SR
Queue Stats
119W - 148L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
Ledious
Kuzenbo
Level 60
God Stats
34W - 34L
1,531 SR
Queue Stats
104W - 130L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,014
668
8,402
7,903
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Otakuo111
Xbalanque
12
2 / 4 / 4
7,892
658
12,235
8,624
3,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
13
2 / 5 / 4
8,541
712
5,762
13,108
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GODOFDEATH369
Danzaburou
15
7 / 1 / 3
9,833
819
11,690
14,720
6,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
KernalFlanders
Baron Samedi
12
2 / 3 / 5
8,195
683
8,430
11,373
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Ledious
Kuzenbo
13
1 / 2 / 4
8,309
692
4,891
11,140
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
6
Kills
10
10
Deaths
6
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Danzaburou
GODOFDEATH369
Danzaburou
7
1
3
8.5
W
Baron Samedi
KernalFlanders
Baron Samedi
2
3
5
1.5
W
Kuzenbo
Ledious
Kuzenbo
1
2
4
1.5
L
Xbalanque
Otakuo111
Xbalanque
2
4
4
1
L
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,399
Damage
25,011
29,635
Taken
37,233
13,915
Mitigated
26,127
4,397
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,402
414
910
1,619
7,903
3,013
324
2,976
4,927
28,973
0
W
Danzaburou
GODOFDEATH369
Danzaburou
11,690
4,297
0
6,102
14,720
6,744
58
3,427
11,139
0
45,079
W
Baron Samedi
KernalFlanders
Baron Samedi
8,430
545
1,572
2,922
11,373
6,032
136
2,793
8,147
24,047
0
W
Kuzenbo
Ledious
Kuzenbo
4,891
1,870
0
1,149
11,140
13,351
325
2,679
8,092
19,689
0
L
Xbalanque
Otakuo111
Xbalanque
12,235
2,275
0
524
8,624
3,361
740
3,062
5,562
0
28,558
L
Bakasura
5,762
3,787
0
1,344
13,108
7,541
595
7,813
5,295
0
18,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
26,337
138
Minions Killed
147
5
Camps Cleared
6
643,334
Distance Traveled
655,255
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,014
668
52
4
0
218,390
1
W
Danzaburou
9,833
819
84
7
3
226,721
2
W
Baron Samedi
8,195
683
32
3
1
185,718
0
W
Kuzenbo
8,309
692
31
3
2
242,816
6
L
Xbalanque
7,892
658
40
3
1
201,439
0
L
Bakasura
8,541
712
46
4
4
223,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role