Player Matchup

Achilles
Achilles
DaviNick2
Achilles
Level 59
God Stats
4W - 5L
1,775 SR
Queue Stats
195W - 232L
1,467 Elo+
Solo
Awilix
Awilix
Err im a zombie
Awilix
Level 125
God Stats
5W - 1L
1,736 SR
Queue Stats
217W - 246L
1,483 Elo+
Solo
Eset
Eset
MythicGT3
Eset
Level 65
God Stats
4W - 6L
1,266 SR
Queue Stats
127W - 138L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Razorbck08
Tsukuyomi
Level 115
God Stats
5W - 4L
1,743 SR
Queue Stats
207W - 219L
1,484 Elo+
Solo
Vulcan
Vulcan
Veeza7188348
Vulcan
Level 99
God Stats
6W - 4L
1,564 SR
Queue Stats
105W - 132L
1,462 Elo+
Solo
Team Averages
Level 93
1,617 SR
1,477 Elo+

VS

Team Averages
Level 129
1,539 SR
1,447 Elo+
Ishtar
Ishtar
GAMEDAY51
Ishtar
Level 119
God Stats
8W - 15L
1,483 SR
Queue Stats
61W - 90L
1,404 Elo+
Party 1
Terra
Terra
Gordonorrea
Terra
Level 158
God Stats
2W - 1L
1,757 SR
Queue Stats
237W - 201L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Jacksonpeterss
Gilgamesh
Level 123
God Stats
22W - 22L
1,463 SR
Queue Stats
41W - 50L
1,397 Elo+
Party 1
Geb
Geb
ShotgunSSurgeon
Geb
Level 160
God Stats
3W - 3L
1,491 SR
Queue Stats
305W - 314L
1,451 Elo+
Solo
Khepri
Khepri
firehead61
Khepri
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 42L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaviNick2
Achilles
11
2 / 2 / 1
6,281
785
3,569
6,287
4,515
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 1 / 1
6,347
793
4,839
6,482
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
11
0 / 1 / 0
5,771
721
3,913
3,907
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Razorbck08
Tsukuyomi
7
0 / 0 / 0
3,703
463
0
0
0
Vulcan
14
3 / 0 / 1
7,241
905
10,169
5,155
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GAMEDAY51
Ishtar
13
0 / 1 / 2
6,553
819
3,183
5,930
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
6,599
825
4,906
7,269
3,852
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Jacksonpeterss
Gilgamesh
11
1 / 1 / 0
6,163
770
1,393
6,688
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 1
6,925
866
5,399
9,544
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
firehead61
Khepri
11
0 / 0 / 1
5,870
734
1,201
7,102
4,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
4
4
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaviNick2
Achilles
2
2
1
1.25
L
0
1
1
0.5
W
Ishtar
GAMEDAY51
Ishtar
0
1
2
1
W
0
1
3
1.5
W
Gilgamesh
Jacksonpeterss
Gilgamesh
1
1
0
1
L
Eset
0
1
0
0
L
Tsukuyomi
Razorbck08
Tsukuyomi
0
0
0
0
W
3
4
1
0.88
L
Vulcan
3
0
1
3.5
W
Khepri
firehead61
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
16,082
21,831
Taken
36,533
11,153
Mitigated
20,389
3,073
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaviNick2
Achilles
3,569
503
0
871
6,287
4,515
0
2,511
3,776
0
10,400
L
4,839
1,497
0
1,050
6,482
2,899
0
3,064
3,418
0
17,592
W
Ishtar
GAMEDAY51
Ishtar
3,183
1,707
0
1,835
5,930
2,548
1,775
1,449
4,481
0
26,693
W
4,906
468
840
1,332
7,269
3,852
0
3,013
4,256
21,829
0
W
Gilgamesh
Jacksonpeterss
Gilgamesh
1,393
324
0
776
6,688
3,283
676
1,691
4,997
0
10,957
L
Eset
3,913
184
216
686
3,907
1,602
0
2,099
1,808
15,234
0
L
Tsukuyomi
Razorbck08
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
5,399
568
0
320
9,544
5,888
0
4,655
4,889
21,301
0
L
Vulcan
10,169
1,782
0
250
5,155
2,137
0
3,832
1,323
32,274
0
W
Khepri
firehead61
Khepri
1,201
253
195
75
7,102
4,818
264
3,274
3,828
5,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
32,110
128
Minions Killed
191
0
Camps Cleared
0
631,468
Distance Traveled
888,143
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,281
785
15
2
0
118,850
1
L
Awilix
6,347
793
34
4
0
188,883
2
W
Ishtar
6,553
819
58
7
0
172,078
0
W
Terra
6,599
825
50
6
0
197,346
2
W
Gilgamesh
6,163
770
18
2
0
162,227
1
L
Eset
5,771
721
24
3
0
139,916
1
L
Tsukuyomi
3,703
463
0
0
0
0
0
W
Geb
6,925
866
52
7
0
169,686
2
L
Vulcan
7,241
905
55
7
0
183,819
1
W
Khepri
5,870
734
13
2
0
186,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role